#include <IRenderBuffer.h>
◆ ~IRenderBuffer()
virtual KODI::RETRO::IRenderBuffer::~IRenderBuffer |
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virtualdefault |
◆ Acquire() [1/2]
virtual void KODI::RETRO::IRenderBuffer::Acquire |
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pure virtual |
◆ Acquire() [2/2]
◆ Allocate()
virtual bool KODI::RETRO::IRenderBuffer::Allocate |
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AVPixelFormat | format, |
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unsigned int | width, |
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unsigned int | height ) |
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pure virtual |
◆ BindToUnit()
virtual void KODI::RETRO::IRenderBuffer::BindToUnit |
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unsigned int | unit | ) |
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inlinevirtual |
◆ GetFormat()
AVPixelFormat KODI::RETRO::IRenderBuffer::GetFormat |
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const |
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inline |
◆ GetFrameSize()
virtual size_t KODI::RETRO::IRenderBuffer::GetFrameSize |
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const |
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pure virtual |
◆ GetHeight()
unsigned int KODI::RETRO::IRenderBuffer::GetHeight |
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const |
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inline |
◆ GetMemory()
virtual uint8_t * KODI::RETRO::IRenderBuffer::GetMemory |
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pure virtual |
◆ GetMemoryAccess()
virtual DataAccess KODI::RETRO::IRenderBuffer::GetMemoryAccess |
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const |
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pure virtual |
◆ GetMemoryAlignment()
virtual DataAlignment KODI::RETRO::IRenderBuffer::GetMemoryAlignment |
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const |
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pure virtual |
◆ GetPool()
◆ GetRotation()
unsigned int KODI::RETRO::IRenderBuffer::GetRotation |
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const |
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inline |
◆ GetWidth()
unsigned int KODI::RETRO::IRenderBuffer::GetWidth |
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const |
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inline |
◆ IsLoaded()
bool KODI::RETRO::IRenderBuffer::IsLoaded |
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const |
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inline |
◆ IsRendered()
bool KODI::RETRO::IRenderBuffer::IsRendered |
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const |
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inline |
◆ Release()
virtual void KODI::RETRO::IRenderBuffer::Release |
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pure virtual |
◆ ReleaseMemory()
virtual void KODI::RETRO::IRenderBuffer::ReleaseMemory |
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inlinevirtual |
◆ SetHeader()
virtual void KODI::RETRO::IRenderBuffer::SetHeader |
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void * | header | ) |
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inlinevirtual |
◆ SetLoaded()
void KODI::RETRO::IRenderBuffer::SetLoaded |
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bool | bLoaded | ) |
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inline |
◆ SetRendered()
void KODI::RETRO::IRenderBuffer::SetRendered |
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bool | bRendered | ) |
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inline |
◆ SetRotation()
void KODI::RETRO::IRenderBuffer::SetRotation |
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unsigned int | rotationDegCCW | ) |
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inline |
◆ Update()
virtual void KODI::RETRO::IRenderBuffer::Update |
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inlinevirtual |
◆ UploadTexture()
virtual bool KODI::RETRO::IRenderBuffer::UploadTexture |
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pure virtual |
◆ m_bLoaded
bool KODI::RETRO::IRenderBuffer::m_bLoaded = false |
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protected |
◆ m_bRendered
bool KODI::RETRO::IRenderBuffer::m_bRendered = false |
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protected |
◆ m_format
AVPixelFormat KODI::RETRO::IRenderBuffer::m_format = AV_PIX_FMT_NONE |
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protected |
◆ m_height
unsigned int KODI::RETRO::IRenderBuffer::m_height = 0 |
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protected |
◆ m_rotationDegCCW
unsigned int KODI::RETRO::IRenderBuffer::m_rotationDegCCW = 0 |
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protected |
◆ m_width
unsigned int KODI::RETRO::IRenderBuffer::m_width = 0 |
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protected |
The documentation for this class was generated from the following file: