#include <IRenderBuffer.h>
◆ ~IRenderBuffer()
| virtual KODI::RETRO::IRenderBuffer::~IRenderBuffer |
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| ) |
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virtualdefault |
◆ Acquire() [1/2]
| virtual void KODI::RETRO::IRenderBuffer::Acquire |
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pure virtual |
◆ Acquire() [2/2]
◆ Allocate()
| virtual bool KODI::RETRO::IRenderBuffer::Allocate |
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AVPixelFormat | format, |
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unsigned int | width, |
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unsigned int | height ) |
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pure virtual |
◆ BindToUnit()
| virtual void KODI::RETRO::IRenderBuffer::BindToUnit |
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unsigned int | unit | ) |
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inlinevirtual |
◆ GetCurrentFramebuffer()
| virtual uintptr_t KODI::RETRO::IRenderBuffer::GetCurrentFramebuffer |
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pure virtual |
◆ GetDisplayAspectRatio()
| virtual float KODI::RETRO::IRenderBuffer::GetDisplayAspectRatio |
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const |
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inlinevirtual |
◆ GetFormat()
| AVPixelFormat KODI::RETRO::IRenderBuffer::GetFormat |
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const |
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inline |
◆ GetFrameSize()
| virtual size_t KODI::RETRO::IRenderBuffer::GetFrameSize |
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const |
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pure virtual |
◆ GetHeight()
| unsigned int KODI::RETRO::IRenderBuffer::GetHeight |
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const |
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inline |
◆ GetMemory()
| virtual uint8_t * KODI::RETRO::IRenderBuffer::GetMemory |
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pure virtual |
◆ GetMemoryAccess()
| virtual DataAccess KODI::RETRO::IRenderBuffer::GetMemoryAccess |
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const |
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pure virtual |
◆ GetMemoryAlignment()
| virtual DataAlignment KODI::RETRO::IRenderBuffer::GetMemoryAlignment |
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| ) |
const |
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pure virtual |
◆ GetPool()
◆ GetRotation()
| unsigned int KODI::RETRO::IRenderBuffer::GetRotation |
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| ) |
const |
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inline |
◆ GetWidth()
| unsigned int KODI::RETRO::IRenderBuffer::GetWidth |
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| ) |
const |
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inline |
◆ IsLoaded()
| bool KODI::RETRO::IRenderBuffer::IsLoaded |
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| ) |
const |
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inline |
◆ IsRendered()
| bool KODI::RETRO::IRenderBuffer::IsRendered |
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const |
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inline |
◆ Release()
| virtual void KODI::RETRO::IRenderBuffer::Release |
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pure virtual |
◆ ReleaseMemory()
| virtual void KODI::RETRO::IRenderBuffer::ReleaseMemory |
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inlinevirtual |
◆ SetDisplayAspectRatio()
| void KODI::RETRO::IRenderBuffer::SetDisplayAspectRatio |
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float | displayAspectRatio | ) |
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inline |
◆ SetHeader()
| virtual void KODI::RETRO::IRenderBuffer::SetHeader |
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void * | header | ) |
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inlinevirtual |
◆ SetLoaded()
| void KODI::RETRO::IRenderBuffer::SetLoaded |
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bool | bLoaded | ) |
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inline |
◆ SetRendered()
| void KODI::RETRO::IRenderBuffer::SetRendered |
( |
bool | bRendered | ) |
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inline |
◆ SetRotation()
| void KODI::RETRO::IRenderBuffer::SetRotation |
( |
unsigned int | rotationDegCCW | ) |
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inline |
◆ Update()
| virtual void KODI::RETRO::IRenderBuffer::Update |
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inlinevirtual |
◆ UploadTexture()
| virtual bool KODI::RETRO::IRenderBuffer::UploadTexture |
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pure virtual |
◆ m_bLoaded
| bool KODI::RETRO::IRenderBuffer::m_bLoaded = false |
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protected |
◆ m_bRendered
| bool KODI::RETRO::IRenderBuffer::m_bRendered = false |
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protected |
◆ m_displayAspectRatio
| float KODI::RETRO::IRenderBuffer::m_displayAspectRatio {0.0f} |
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protected |
◆ m_format
| AVPixelFormat KODI::RETRO::IRenderBuffer::m_format = AV_PIX_FMT_NONE |
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protected |
◆ m_height
| unsigned int KODI::RETRO::IRenderBuffer::m_height = 0 |
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protected |
◆ m_rotationDegCCW
| unsigned int KODI::RETRO::IRenderBuffer::m_rotationDegCCW = 0 |
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protected |
◆ m_width
| unsigned int KODI::RETRO::IRenderBuffer::m_width = 0 |
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protected |
The documentation for this class was generated from the following file: