#include <RPRendererGuiTexture.h>
◆ ~CRendererFactoryGuiTexture()
KODI::RETRO::CRendererFactoryGuiTexture::~CRendererFactoryGuiTexture |
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overridedefault |
◆ CreateBufferPools()
Create buffer pools to manager buffers.
- Parameters
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context | The rendering context shared with the buffer pools |
- Returns
- The buffer pools supported by the rendering system
Implements KODI::RETRO::IRendererFactory.
◆ CreateRenderer()
Create a renderer.
- Parameters
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settings | The renderer's initial settings |
context | The rendering context |
bufferPool | The buffer pool to which buffers are returned |
Implements KODI::RETRO::IRendererFactory.
◆ RenderSystemName()
std::string CRendererFactoryGuiTexture::RenderSystemName |
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const |
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The documentation for this class was generated from the following files: