#include <AESound.h>
◆ IAESound()
IAESound::IAESound |
( |
const std::string & | filename | ) |
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inlineexplicitprotected |
◆ ~IAESound()
virtual IAESound::~IAESound |
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protectedvirtualdefault |
◆ GetChannel()
◆ GetVolume()
virtual float IAESound::GetVolume |
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pure virtual |
◆ IsPlaying()
virtual bool IAESound::IsPlaying |
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pure virtual |
◆ Play()
virtual void IAESound::Play |
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pure virtual |
◆ SetChannel()
◆ SetVolume()
virtual void IAESound::SetVolume |
( |
float | volume | ) |
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pure virtual |
◆ Stop()
virtual void IAESound::Stop |
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pure virtual |
◆ IAE
The documentation for this class was generated from the following file: