#include <IStreamManager.h>
◆ ~IStreamManager()
virtual KODI::RETRO::IStreamManager::~IStreamManager |
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virtualdefault |
◆ CloseStream()
virtual void KODI::RETRO::IStreamManager::CloseStream |
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StreamPtr | stream | ) |
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pure virtual |
◆ CreateStream()
Create a stream for gameplay data.
- Parameters
-
streamType | The stream type |
- Returns
- A stream handle, or empty on failure
Implemented in KODI::RETRO::CRPStreamManager.
◆ GetHwProcedureAddress()
virtual HwProcedureAddress KODI::RETRO::IStreamManager::GetHwProcedureAddress |
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const char * | symbol | ) |
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pure virtual |
Get a symbol from the hardware context.
- Parameters
-
- Returns
- A function pointer for the specified symbol
Implemented in KODI::RETRO::CRPStreamManager.
The documentation for this class was generated from the following file: