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Kodi Documentation 23.0
Kodi is an open source media player and entertainment hub.
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#include <RenderSystemGLES.h>
Public Member Functions | |
| CRenderSystemGLES () | |
| ~CRenderSystemGLES () override=default | |
| bool | InitRenderSystem () override |
| bool | DestroyRenderSystem () override |
| bool | ResetRenderSystem (int width, int height) override |
| bool | BeginRender () override |
| bool | EndRender () override |
| void | PresentRender (bool rendered, bool videoLayer) override |
| void | InvalidateColorBuffer () override |
| bool | ClearBuffers (KODI::UTILS::COLOR::Color color) override |
| bool | IsExtSupported (const char *extension) const override |
| virtual bool | SupportsTextureSwizzle () const |
| void | SetVSync (bool vsync) |
| void | ResetVSync () |
| void | SetViewPort (const CRect &viewPort) override |
| void | GetViewPort (CRect &viewPort) override |
| bool | ScissorsCanEffectClipping () override |
| CRect | ClipRectToScissorRect (const CRect &rect) override |
| void | SetScissors (const CRect &rect) override |
| void | ResetScissors () override |
| void | SetDepthCulling (DepthCulling culling) override |
| void | CaptureStateBlock () override |
| void | ApplyStateBlock () override |
| void | SetCameraPosition (const CPoint &camera, int screenWidth, int screenHeight, float stereoFactor=0.0f) override |
| bool | SupportsStereo (RenderStereoMode mode) const override |
| void | Project (float &x, float &y, float &z) override |
| std::string | GetShaderPath (const std::string &filename) override |
| void | InitialiseShaders () |
| void | ReleaseShaders () |
| void | EnableGUIShader (ShaderMethodGLES method) |
| void | DisableGUIShader () |
| GLint | GUIShaderGetPos () |
| GLint | GUIShaderGetCol () |
| GLint | GUIShaderGetCoord0 () |
| GLint | GUIShaderGetCoord1 () |
| GLint | GUIShaderGetUniCol () |
| GLint | GUIShaderGetCoord0Matrix () |
| GLint | GUIShaderGetField () |
| GLint | GUIShaderGetStep () |
| GLint | GUIShaderGetContrast () |
| GLint | GUIShaderGetBrightness () |
| GLint | GUIShaderGetMatrix () |
| GLint | GUIShaderGetClip () |
| GLint | GUIShaderGetCoordStep () |
| GLint | GUIShaderGetDepth () |
| GLint | GUIShaderGetPma () |
| GLint | GUIShaderGetGUIMatrix () |
| GLint | GUIShaderGetSnap () |
| GLint | GUIShaderGetAttrSnap () |
| GLint | GUIShaderGetQuadRect () |
| GLint | GUIShaderGetQuadClip () |
| GLint | GUIShaderGetTexSwap () |
| void | BindGUIQuadIndices (std::size_t quadCount) |
| void | BindGUIUnitQuad () |
| void | DrawGUIQuad (const CPoint &origin, const CPoint &right, const CPoint &down, const CRect *texCoords=nullptr) |
| Draw a static unit quad with the current GUI shader, which must use gles_shader.vert. | |
| void | DrawGUIQuad (const CRect &rect, const CRect *texCoords=nullptr) |
Public Member Functions inherited from CRenderSystemBase | |
| CRenderSystemBase () | |
| virtual | ~CRenderSystemBase () |
| unsigned int | GetGUIElementCount () const |
| virtual void | RestoreViewPort () |
| virtual void | SetStereoMode (RenderStereoMode mode, RenderStereoView view) |
| void | GetRenderVersion (unsigned int &major, unsigned int &minor) const |
| const std::string & | GetRenderVendor () const |
| const std::string & | GetRenderRenderer () const |
| const std::string & | GetRenderVersionString () const |
| virtual bool | SupportsNPOT (bool dxt) const |
| unsigned int | GetMaxTextureSize () const |
| unsigned int | GetMinDXTPitch () const |
| virtual void | ShowSplash (const std::string &message) |
| virtual void | OnAdvancedSettingsLoaded () |
| Call when the cached advanced settings values need to be refreshed. note: may execute on a different thread. | |
| virtual bool | GetEnabledFrontToBackRendering () |
| virtual ClearFunction | GetClearFunction () |
| virtual bool | GetShowSplashImage () |
Protected Member Functions | |
| virtual void | SetVSyncImpl (bool enable)=0 |
| virtual void | PresentRenderImpl (bool rendered)=0 |
| void | CalculateMaxTexturesize () |
Additional Inherited Members | |
Static Public Attributes inherited from CRenderSystemBase | |
| static unsigned int | m_GUIElementCount = 0 |
| CRenderSystemGLES::CRenderSystemGLES | ( | ) |
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overridedefault |
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overridevirtual |
Implements CRenderSystemBase.
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overridevirtual |
Implements CRenderSystemBase.
Reimplemented in CWinSystemIOS, and CWinSystemTVOS.
| void CRenderSystemGLES::BindGUIQuadIndices | ( | std::size_t | quadCount | ) |
| void CRenderSystemGLES::BindGUIUnitQuad | ( | ) |
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protected |
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overridevirtual |
Implements CRenderSystemBase.
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overridevirtual |
Implements CRenderSystemBase.
Reimplemented from CRenderSystemBase.
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overridevirtual |
Implements CRenderSystemBase.
| void CRenderSystemGLES::DisableGUIShader | ( | ) |
| void CRenderSystemGLES::DrawGUIQuad | ( | const CPoint & | origin, |
| const CPoint & | right, | ||
| const CPoint & | down, | ||
| const CRect * | texCoords = nullptr ) |
Draw a static unit quad with the current GUI shader, which must use gles_shader.vert.
The quad is mapped onto the parallelogram whose corners are origin, right and down (the fourth corner follows), and its texture coordinates span texCoords if given.
| void CRenderSystemGLES::EnableGUIShader | ( | ShaderMethodGLES | method | ) |
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overridevirtual |
Implements CRenderSystemBase.
Reimplemented in CWinSystemIOS, and CWinSystemTVOS.
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overridevirtual |
Reimplemented from CRenderSystemBase.
Implements CRenderSystemBase.
| GLint CRenderSystemGLES::GUIShaderGetAttrSnap | ( | ) |
| GLint CRenderSystemGLES::GUIShaderGetBrightness | ( | ) |
| GLint CRenderSystemGLES::GUIShaderGetClip | ( | ) |
| GLint CRenderSystemGLES::GUIShaderGetCol | ( | ) |
| GLint CRenderSystemGLES::GUIShaderGetContrast | ( | ) |
| GLint CRenderSystemGLES::GUIShaderGetCoord0 | ( | ) |
| GLint CRenderSystemGLES::GUIShaderGetCoord0Matrix | ( | ) |
| GLint CRenderSystemGLES::GUIShaderGetCoord1 | ( | ) |
| GLint CRenderSystemGLES::GUIShaderGetCoordStep | ( | ) |
| GLint CRenderSystemGLES::GUIShaderGetDepth | ( | ) |
| GLint CRenderSystemGLES::GUIShaderGetField | ( | ) |
| GLint CRenderSystemGLES::GUIShaderGetGUIMatrix | ( | ) |
| GLint CRenderSystemGLES::GUIShaderGetMatrix | ( | ) |
| GLint CRenderSystemGLES::GUIShaderGetPma | ( | ) |
| GLint CRenderSystemGLES::GUIShaderGetPos | ( | ) |
| GLint CRenderSystemGLES::GUIShaderGetQuadClip | ( | ) |
| GLint CRenderSystemGLES::GUIShaderGetQuadRect | ( | ) |
| GLint CRenderSystemGLES::GUIShaderGetSnap | ( | ) |
| GLint CRenderSystemGLES::GUIShaderGetStep | ( | ) |
| GLint CRenderSystemGLES::GUIShaderGetTexSwap | ( | ) |
| GLint CRenderSystemGLES::GUIShaderGetUniCol | ( | ) |
| void CRenderSystemGLES::InitialiseShaders | ( | ) |
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overridevirtual |
Implements CRenderSystemBase.
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overridevirtual |
Reimplemented from CRenderSystemBase.
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overridevirtual |
Implements CRenderSystemBase.
Reimplemented in CWinSystemIOS, CWinSystemTVOS, and KODI::WINDOWING::X11::CWinSystemX11GLESContext.
Implements CRenderSystemBase.
Reimplemented in KODI::WINDOWING::GBM::CWinSystemGbmGLESContext.
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overridevirtual |
Project (x,y,z) 3d scene coordinates to (x,y) 2d screen coordinates
Reimplemented from CRenderSystemBase.
| void CRenderSystemGLES::ReleaseShaders | ( | ) |
Implements CRenderSystemBase.
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overridevirtual |
Implements CRenderSystemBase.
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inline |
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overridevirtual |
Reimplemented from CRenderSystemBase.
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overridevirtual |
Implements CRenderSystemBase.
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overridevirtual |
Reimplemented from CRenderSystemBase.
Implements CRenderSystemBase.
Implements CRenderSystemBase.
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overridevirtual |
Reimplemented from CRenderSystemBase.
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inlinevirtual |
Reimplemented in CRenderSystemGLESWebOS, and CWinSystemWasmGLESContext.
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