#include <ConversionMatrix.h>
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| | PrimaryToRGB (float(&primaries)[3][2], float(&whitepoint)[2]) |
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| | ~PrimaryToRGB () override=default |
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| | PrimaryToXYZ (const float(&primaries)[3][2], const float(&whitepoint)[2]) |
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| | ~PrimaryToXYZ () override=default |
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| | CMatrix ()=default |
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| | CMatrix (const CMatrix< Order - 1 > &other) |
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| | CMatrix (const std::array< std::array< float, Order >, Order > &other) |
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| | CMatrix (const std::array< std::array< float, Order - 1 >, Order - 1 > &other) |
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| virtual | ~CMatrix ()=default |
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| virtual CMatrix | operator* (const std::array< std::array< float, Order >, Order > &other) |
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| CMatrix | operator* (const CMatrix &other) |
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| CMatrix & | operator*= (const CMatrix &other) |
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| CMatrix & | operator= (const std::array< std::array< float, Order - 1 >, Order - 1 > &other) |
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| bool | operator== (const CMatrix< Order > &other) const |
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| std::array< float, Order > & | operator[] (int index) |
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| const std::array< float, Order > & | operator[] (int index) const |
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| std::array< std::array< float, Order >, Order > & | Get () |
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| const std::array< std::array< float, Order >, Order > & | Get () const |
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| CMatrix & | Invert () |
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| float * | ToRaw () |
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| | PrimaryToXYZ ()=default |
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| float | CalcBy (const float p[3][2], const float w[2]) |
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| float | CalcGy (const float p[3][2], const float w[2], const float By) |
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| float | CalcRy (const float By, const float Gy) |
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| std::array< std::array< float, Order >, Order > | Invert (std::array< std::array< float, Order >, Order > &other) const |
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| std::array< std::array< float, Order >, Order > | m_mat |
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◆ PrimaryToRGB()
| PrimaryToRGB::PrimaryToRGB |
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float(&) | primaries[3][2], |
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float(&) | whitepoint[2] ) |
◆ ~PrimaryToRGB()
| PrimaryToRGB::~PrimaryToRGB |
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| ) |
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overridedefault |
The documentation for this class was generated from the following files: