#include <SeekHandler.h>
◆ CSeekHandler() [1/2]
| CSeekHandler::CSeekHandler |
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default |
◆ CSeekHandler() [2/2]
◆ CancelSeekAndClearSeekStepValue()
| void CSeekHandler::CancelSeekAndClearSeekStepValue |
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◆ ChangeTimeCode()
| void CSeekHandler::ChangeTimeCode |
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int | remote | ) |
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protected |
◆ ClearSeekStepValue()
| void CSeekHandler::ClearSeekStepValue |
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◆ Configure()
| void CSeekHandler::Configure |
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◆ FrameMove()
| void CSeekHandler::FrameMove |
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◆ GetSeekSize()
| int CSeekHandler::GetSeekSize |
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const |
◆ GetSeekStepValue()
| int CSeekHandler::GetSeekStepValue |
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const |
◆ GetTimeCodeSeconds()
| int CSeekHandler::GetTimeCodeSeconds |
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const |
◆ HasTimeCode()
| bool CSeekHandler::HasTimeCode |
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const |
◆ InProgress()
| bool CSeekHandler::InProgress |
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const |
◆ OnAction()
◆ OnSettingChanged()
| void CSeekHandler::OnSettingChanged |
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const std::shared_ptr< const CSetting > & | setting | ) |
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overridevirtual |
The value of the given setting has changed.
This callback is triggered whenever the value of a setting has been successfully changed (i.e. none of the OnSettingChanging() handlers) has reverted the change.
- Parameters
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| setting | The setting whose value has been changed |
Reimplemented from ISettingCallback.
◆ operator=()
◆ Reset()
| void CSeekHandler::Reset |
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◆ ResetAndClearSeekStepValue()
| void CSeekHandler::ResetAndClearSeekStepValue |
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◆ Seek()
◆ SeekSeconds()
| void CSeekHandler::SeekSeconds |
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int | seconds, |
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int | seekStepValue = 0 ) |
◆ SeekTimeCode()
| bool CSeekHandler::SeekTimeCode |
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const CAction & | action | ) |
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protected |
◆ SettingOptionsSeekStepsFiller()
The documentation for this class was generated from the following files: