#include <VideoSyncD3D.h>
◆ CVideoSyncD3D()
◆ Cleanup()
  
  
      
        
          | void CVideoSyncD3D::Cleanup  | 
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overridevirtual   | 
  
 
 
◆ GetFps()
  
  
      
        
          | float CVideoSyncD3D::GetFps  | 
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overridevirtual   | 
  
 
 
◆ OnLostDisplay()
  
  
      
        
          | void CVideoSyncD3D::OnLostDisplay  | 
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overridevirtual   | 
  
 
 
◆ OnResetDisplay()
  
  
      
        
          | void CVideoSyncD3D::OnResetDisplay  | 
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overridevirtual   | 
  
 
 
◆ RefreshChanged()
  
  
      
        
          | void CVideoSyncD3D::RefreshChanged  | 
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overridevirtual   | 
  
 
 
◆ Run()
◆ Setup()
  
  
      
        
          | bool CVideoSyncD3D::Setup  | 
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overridevirtual   | 
  
 
 
The documentation for this class was generated from the following files: