#include <VideoSyncD3D.h>
◆ CVideoSyncD3D()
◆ Cleanup()
void CVideoSyncD3D::Cleanup |
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◆ GetFps()
float CVideoSyncD3D::GetFps |
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◆ OnLostDisplay()
void CVideoSyncD3D::OnLostDisplay |
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◆ OnResetDisplay()
void CVideoSyncD3D::OnResetDisplay |
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◆ RefreshChanged()
void CVideoSyncD3D::RefreshChanged |
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◆ Run()
◆ Setup()
bool CVideoSyncD3D::Setup |
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The documentation for this class was generated from the following files: