#include <VisibleEffect.h>
◆ CAnimation() [1/2]
      
        
          | CAnimation::CAnimation  | 
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◆ CAnimation() [2/2]
◆ ~CAnimation()
  
  
      
        
          | CAnimation::~CAnimation  | 
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◆ Animate()
      
        
          | void CAnimation::Animate  | 
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          unsigned int |           time,  | 
        
        
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          bool |           startAnim ) | 
        
      
 
 
◆ ApplyAnimation()
      
        
          | void CAnimation::ApplyAnimation  | 
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◆ CheckCondition()
      
        
          | bool CAnimation::CheckCondition  | 
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◆ Create()
      
        
          | void CAnimation::Create  | 
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          const TiXmlElement * |           node,  | 
        
        
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          const CRect & |           rect,  | 
        
        
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          int |           context ) | 
        
      
 
 
◆ CreateFader()
◆ GetProcess()
◆ GetQueuedProcess()
◆ GetState()
◆ GetType()
◆ IsReversible()
  
  
      
        
          | bool CAnimation::IsReversible  | 
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           const | 
         
       
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◆ operator=()
◆ QueueAnimation()
◆ RenderAnimation() [1/2]
◆ RenderAnimation() [2/2]
◆ ResetAnimation()
      
        
          | void CAnimation::ResetAnimation  | 
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◆ SetInitialCondition()
      
        
          | void CAnimation::SetInitialCondition  | 
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◆ UpdateCondition()
The documentation for this class was generated from the following files: