#include <D3DResource.h>
◆ ~ID3DResource()
virtual ID3DResource::~ID3DResource |
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inlinevirtual |
◆ OnCreateDevice()
virtual void ID3DResource::OnCreateDevice |
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pure virtual |
◆ OnDestroyDevice()
virtual void ID3DResource::OnDestroyDevice |
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bool | fatal | ) |
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pure virtual |
◆ Register()
void ID3DResource::Register |
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protected |
◆ Unregister()
void ID3DResource::Unregister |
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protected |
◆ m_bRegistered
bool ID3DResource::m_bRegistered = false |
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protected |
The documentation for this class was generated from the following files: