#include <RenderSystem.h>
◆ CRenderSystemBase()
CRenderSystemBase::CRenderSystemBase |
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◆ ~CRenderSystemBase()
CRenderSystemBase::~CRenderSystemBase |
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virtualdefault |
◆ ApplyStateBlock()
virtual void CRenderSystemBase::ApplyStateBlock |
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pure virtual |
◆ BeginRender()
virtual bool CRenderSystemBase::BeginRender |
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pure virtual |
◆ CaptureStateBlock()
virtual void CRenderSystemBase::CaptureStateBlock |
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pure virtual |
◆ ClearBuffers()
◆ ClipRectToScissorRect()
virtual CRect CRenderSystemBase::ClipRectToScissorRect |
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const CRect & | rect | ) |
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inlinevirtual |
◆ DestroyRenderSystem()
virtual bool CRenderSystemBase::DestroyRenderSystem |
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pure virtual |
◆ EndRender()
virtual bool CRenderSystemBase::EndRender |
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pure virtual |
◆ GetMaxTextureSize()
unsigned int CRenderSystemBase::GetMaxTextureSize |
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const |
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inline |
◆ GetMinDXTPitch()
unsigned int CRenderSystemBase::GetMinDXTPitch |
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const |
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inline |
◆ GetRenderRenderer()
const std::string & CRenderSystemBase::GetRenderRenderer |
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const |
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inline |
◆ GetRenderVendor()
const std::string & CRenderSystemBase::GetRenderVendor |
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const |
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inline |
◆ GetRenderVersion()
void CRenderSystemBase::GetRenderVersion |
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unsigned int & | major, |
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unsigned int & | minor ) const |
◆ GetRenderVersionString()
const std::string & CRenderSystemBase::GetRenderVersionString |
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const |
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inline |
◆ GetShaderPath()
virtual std::string CRenderSystemBase::GetShaderPath |
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const std::string & | filename | ) |
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inlinevirtual |
◆ GetViewPort()
virtual void CRenderSystemBase::GetViewPort |
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CRect & | viewPort | ) |
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pure virtual |
◆ InitRenderSystem()
virtual bool CRenderSystemBase::InitRenderSystem |
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pure virtual |
◆ InvalidateColorBuffer()
virtual void CRenderSystemBase::InvalidateColorBuffer |
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inlinevirtual |
◆ IsExtSupported()
virtual bool CRenderSystemBase::IsExtSupported |
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const char * | extension | ) |
const |
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pure virtual |
◆ PresentRender()
virtual void CRenderSystemBase::PresentRender |
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bool | rendered, |
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bool | videoLayer ) |
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pure virtual |
◆ Project()
virtual void CRenderSystemBase::Project |
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float & | x, |
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float & | y, |
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float & | z ) |
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inlinevirtual |
◆ ResetRenderSystem()
virtual bool CRenderSystemBase::ResetRenderSystem |
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int | width, |
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int | height ) |
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pure virtual |
◆ ResetScissors()
virtual void CRenderSystemBase::ResetScissors |
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pure virtual |
◆ RestoreViewPort()
virtual void CRenderSystemBase::RestoreViewPort |
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inlinevirtual |
◆ ScissorsCanEffectClipping()
virtual bool CRenderSystemBase::ScissorsCanEffectClipping |
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inlinevirtual |
◆ SetCameraPosition()
virtual void CRenderSystemBase::SetCameraPosition |
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const CPoint & | camera, |
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int | screenWidth, |
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int | screenHeight, |
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float | stereoFactor = 0.f ) |
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pure virtual |
◆ SetDepthCulling()
◆ SetScissors()
virtual void CRenderSystemBase::SetScissors |
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const CRect & | rect | ) |
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pure virtual |
◆ SetStereoMode()
◆ SetViewPort()
virtual void CRenderSystemBase::SetViewPort |
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const CRect & | viewPort | ) |
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pure virtual |
◆ ShowSplash()
void CRenderSystemBase::ShowSplash |
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const std::string & | message | ) |
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virtual |
◆ SupportsNPOT()
bool CRenderSystemBase::SupportsNPOT |
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bool | dxt | ) |
const |
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virtual |
◆ SupportsStereo()
◆ m_bRenderCreated
bool CRenderSystemBase::m_bRenderCreated |
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protected |
◆ m_bVSync
bool CRenderSystemBase::m_bVSync |
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protected |
◆ m_limitedColorRange
bool CRenderSystemBase::m_limitedColorRange = false |
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protected |
◆ m_maxTextureSize
unsigned int CRenderSystemBase::m_maxTextureSize |
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protected |
◆ m_minDXTPitch
unsigned int CRenderSystemBase::m_minDXTPitch |
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protected |
◆ m_RenderRenderer
std::string CRenderSystemBase::m_RenderRenderer |
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protected |
◆ m_RenderVendor
std::string CRenderSystemBase::m_RenderVendor |
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protected |
◆ m_RenderVersion
std::string CRenderSystemBase::m_RenderVersion |
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protected |
◆ m_RenderVersionMajor
int CRenderSystemBase::m_RenderVersionMajor |
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protected |
◆ m_RenderVersionMinor
int CRenderSystemBase::m_RenderVersionMinor |
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protected |
◆ m_splashImage
std::unique_ptr<CGUIImage> CRenderSystemBase::m_splashImage |
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protected |
◆ m_splashMessageLayout
std::unique_ptr<CGUITextLayout> CRenderSystemBase::m_splashMessageLayout |
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protected |
◆ m_stereoMode
◆ m_stereoView
◆ m_transferPQ
bool CRenderSystemBase::m_transferPQ {false} |
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protected |
The documentation for this class was generated from the following files: