#include <D3DResource.h>
◆ CD3DBuffer()
      
        
          | CD3DBuffer::CD3DBuffer  | 
          ( | 
           | ) | 
           | 
        
      
 
 
◆ ~CD3DBuffer()
  
  
      
        
          | CD3DBuffer::~CD3DBuffer  | 
          ( | 
           | ) | 
           | 
         
       
   | 
  
virtual   | 
  
 
 
◆ Create()
      
        
          | bool CD3DBuffer::Create  | 
          ( | 
          D3D11_BIND_FLAG |           type,  | 
        
        
           | 
           | 
          UINT |           count,  | 
        
        
           | 
           | 
          UINT |           stride,  | 
        
        
           | 
           | 
          DXGI_FORMAT |           format,  | 
        
        
           | 
           | 
          D3D11_USAGE |           usage,  | 
        
        
           | 
           | 
          const void * |           initData = nullptr ) | 
        
      
 
 
◆ Get()
  
  
      
        
          | ID3D11Buffer * CD3DBuffer::Get  | 
          ( | 
           | ) | 
           const | 
         
       
   | 
  
inline   | 
  
 
 
◆ GetFormat()
  
  
      
        
          | DXGI_FORMAT CD3DBuffer::GetFormat  | 
          ( | 
           | ) | 
           | 
         
       
   | 
  
inline   | 
  
 
 
◆ GetStride()
  
  
      
        
          | unsigned int CD3DBuffer::GetStride  | 
          ( | 
           | ) | 
           | 
         
       
   | 
  
inline   | 
  
 
 
◆ Map()
      
        
          | bool CD3DBuffer::Map  | 
          ( | 
          void ** |           resource | ) | 
           | 
        
      
 
 
◆ OnCreateDevice()
  
  
      
        
          | void CD3DBuffer::OnCreateDevice  | 
          ( | 
          void |            | ) | 
           | 
         
       
   | 
  
overridevirtual   | 
  
 
 
◆ OnDestroyDevice()
  
  
      
        
          | void CD3DBuffer::OnDestroyDevice  | 
          ( | 
          bool |           fatal | ) | 
           | 
         
       
   | 
  
overridevirtual   | 
  
 
 
◆ Release()
      
        
          | void CD3DBuffer::Release  | 
          ( | 
           | ) | 
           | 
        
      
 
 
◆ Unmap()
      
        
          | bool CD3DBuffer::Unmap  | 
          ( | 
           | ) | 
           | 
        
      
 
 
The documentation for this class was generated from the following files: