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|   | CGUIResizeControl (int parentID, int controlID, float posX, float posY, float width, float height, const CTextureInfo &textureFocus, const CTextureInfo &textureNoFocus, KODI::UTILS::MOVING_SPEED::MapEventConfig &movingSpeedCfg) | 
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|   | ~CGUIResizeControl () override=default | 
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| CGUIResizeControl *  | Clone () const override | 
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| void  | Process (unsigned int currentTime, CDirtyRegionList &dirtyregions) override | 
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| void  | Render () override | 
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| bool  | OnAction (const CAction &action) override | 
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| void  | OnUp () override | 
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| void  | OnDown () override | 
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| void  | OnLeft () override | 
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| void  | OnRight () override | 
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| void  | AllocResources () override | 
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| void  | FreeResources (bool immediately=false) override | 
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| void  | DynamicResourceAlloc (bool bOnOff) override | 
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| void  | SetInvalid () override | 
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| void  | SetPosition (float posX, float posY) override | 
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| void  | SetLimits (float x1, float y1, float x2, float y2) | 
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| bool  | CanFocus () const override | 
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|   | CGUIControl () | 
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|   | CGUIControl (int parentID, int controlID, float posX, float posY, float width, float height) | 
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|   | CGUIControl (const CGUIControl &) | 
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| virtual  | ~CGUIControl (void) | 
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| virtual void  | DoProcess (unsigned int currentTime, CDirtyRegionList &dirtyregions) | 
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| virtual void  | DoRender () | 
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| virtual void  | RenderEx () | 
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| bool  | HasProcessed () const | 
|   | Returns whether or not we have processed.  
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| virtual bool  | OnBack () | 
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| virtual bool  | OnInfo () | 
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| virtual void  | OnNextControl () | 
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| virtual void  | OnPrevControl () | 
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| virtual void  | OnFocus () | 
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| virtual void  | OnUnFocus () | 
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| virtual EVENT_RESULT  | SendMouseEvent (const CPoint &point, const KODI::MOUSE::CMouseEvent &event) | 
|   | React to a mouse event.  
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| virtual void  | UnfocusFromPoint (const CPoint &point) | 
|   | Unfocus the control if the given point on screen is not within it's boundary.  
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| virtual bool  | HitTest (const CPoint &point) const | 
|   | Used to test whether the point is inside a control.  
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| virtual bool  | OnMessage (CGUIMessage &message) | 
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| virtual int  | GetID (void) const | 
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| virtual void  | SetID (int id) | 
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| int  | GetParentID () const | 
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| virtual bool  | HasFocus () const | 
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| virtual bool  | IsDynamicallyAllocated () | 
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| virtual bool  | IsVisible () const | 
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| bool  | IsVisibleFromSkin () const | 
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| virtual bool  | IsDisabled () const | 
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| virtual void  | SetHitRect (const CRect &rect, const KODI::UTILS::COLOR::Color &color) | 
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| virtual void  | SetCamera (const CPoint &camera) | 
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| virtual void  | SetStereoFactor (const float &factor) | 
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| bool  | SetColorDiffuse (const KODI::GUILIB::GUIINFO::CGUIInfoColor &color) | 
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| CPoint  | GetRenderPosition () const | 
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| virtual float  | GetXPosition () const | 
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| virtual float  | GetYPosition () const | 
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| virtual float  | GetWidth () const | 
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| virtual float  | GetHeight () const | 
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| virtual void  | AssignDepth () | 
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| void  | MarkDirtyRegion (const unsigned int dirtyState=DIRTY_STATE_CONTROL) | 
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| bool  | IsControlDirty () const | 
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| const CRect &  | GetRenderRegion () const | 
|   | return the render region in screen coordinates of this control  
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| virtual CRect  | CalcRenderRegion () const | 
|   | calculate the render region in parentcontrol coordinates of this control Called during process to update m_renderRegion  
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| void  | SetActions (const ActionMap &actions) | 
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| void  | SetAction (int actionID, const CGUIAction &action, bool replace=true) | 
|   | Set actions to perform on navigation Navigations are set if replace is true or if there is no previously set action.  
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| CGUIAction  | GetAction (int actionID) const | 
|   | Get an action the control can be perform.  
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| bool  | Navigate (int direction) const | 
|   | Start navigating in given direction.  
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| virtual void  | SetFocus (bool focus) | 
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| virtual void  | SetWidth (float width) | 
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| virtual void  | SetHeight (float height) | 
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| virtual void  | SetVisible (bool bVisible, bool setVisState=false) | 
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| void  | SetVisibleCondition (const std::string &expression, const std::string &allowHiddenFocus="") | 
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| bool  | HasVisibleCondition () const | 
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| void  | SetEnableCondition (const std::string &expression) | 
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| virtual void  | UpdateVisibility (const CGUIListItem *item) | 
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| virtual void  | SetInitialVisibility () | 
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| virtual void  | SetEnabled (bool bEnable) | 
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| virtual void  | SetPulseOnSelect (bool pulse) | 
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| virtual std::string  | GetDescription () const | 
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| virtual std::string  | GetDescriptionByIndex (int index) const | 
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| void  | SetAnimations (const std::vector< CAnimation > &animations) | 
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| const std::vector< CAnimation > &  | GetAnimations () const | 
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| virtual void  | QueueAnimation (ANIMATION_TYPE anim) | 
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| virtual bool  | IsAnimating (ANIMATION_TYPE anim) | 
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| virtual bool  | HasAnimation (ANIMATION_TYPE anim) | 
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| CAnimation *  | GetAnimation (ANIMATION_TYPE type, bool checkConditions=true) | 
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| virtual void  | ResetAnimation (ANIMATION_TYPE type) | 
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| virtual void  | ResetAnimations () | 
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| virtual void  | UpdateInfo (const CGUIListItem *item=NULL) | 
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| virtual void  | SetPushUpdates (bool pushUpdates) | 
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| virtual bool  | IsGroup () const | 
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| virtual bool  | IsContainer () const | 
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| virtual bool  | GetCondition (int condition, int data) const | 
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| void  | SetParentControl (CGUIControl *control) | 
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| CGUIControl *  | GetParentControl (void) const | 
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| virtual void  | SaveStates (std::vector< CControlState > &states) | 
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| virtual CGUIControl *  | GetControl (int id, std::vector< CGUIControl * > *idCollector=nullptr) | 
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| void  | SetControlStats (GUICONTROLSTATS *controlStats) | 
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| virtual void  | UpdateControlStats () | 
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| GUICONTROLTYPES  | GetControlType () const | 
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| bool  | IsControlRenderable () | 
|   | Test whether the control is "drawable" (not a group or similar)  
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