![]() |
Kodi Documentation 22.0
Kodi is an open source media player and entertainment hub.
|
The base class for music windows. More...
#include <GUIWindowMusicBase.h>
Public Member Functions | |
CGUIWindowMusicBase (int id, const std::string &xmlFile) | |
~CGUIWindowMusicBase (void) override | |
bool | OnMessage (CGUIMessage &message) override |
Handle messages on window. | |
bool | OnAction (const CAction &action) override |
bool | OnBack (int actionID) override |
void | DoScan (const std::string &strPath, bool bRescan=false) |
void | RefreshContent (const std::string &strContent) |
![]() | |
CGUIMediaWindow (int id, const char *xmlFile) | |
~CGUIMediaWindow (void) override | |
void | OnWindowLoaded () override |
void | OnWindowUnload () override |
bool | IsMediaWindow () const override |
int | GetViewContainerID () const override |
int | GetViewCount () const override |
bool | HasListItems () const override |
CFileItemPtr | GetCurrentListItem (int offset=0) override |
virtual bool | CanFilterAdvanced () |
virtual bool | IsFiltered () |
virtual bool | IsSameStartFolder (const std::string &dir) |
virtual std::string | GetRootPath () const |
const CFileItemList & | CurrentDirectory () const |
const CGUIViewState * | GetViewState () const |
virtual bool | UseFileDirectories () |
![]() | |
CGUIWindow (int id, const std::string &xmlFile) | |
~CGUIWindow (void) override | |
bool | Initialize () |
bool | Load (const std::string &strFileName, bool bContainsPath=false) |
void | CenterWindow () |
void | DoProcess (unsigned int currentTime, CDirtyRegionList &dirtyregions) override |
void | DoRender () override |
Main render function, called every frame. Window classes should override this only if they need to alter how something is rendered. General updating on a per-frame basis should be handled in FrameMove instead, as DoRender is not necessarily re-entrant. | |
void | AfterRender () |
Do any post render activities. Check if window closing animation is finished and finalize window closing. | |
virtual void | FrameMove () |
Main update function, called every frame prior to rendering Any window that requires updating on a frame by frame basis (such as to maintain timers and the like) should override this function. | |
void | Close (bool forceClose=false, int nextWindowID=0, bool enableSound=true, bool bWait=true) |
virtual bool | OnInfo (int actionID) |
virtual void | ClearBackground () |
Clear the background (if necessary) prior to rendering the window. | |
bool | OnMove (int fromControl, int moveAction) |
bool | ControlGroupHasFocus (int groupID, int controlID) |
void | SetID (int id) override |
virtual bool | HasID (int controlID) const |
const std::vector< int > & | GetIDRange () const |
int | GetPreviousWindow () |
CRect | GetScaledBounds () const |
void | ClearAll () override |
virtual void | AllocResources (bool forceLoad=false) |
void | FreeResources (bool forceUnLoad=false) override |
void | DynamicResourceAlloc (bool bOnOff) override |
virtual bool | IsDialog () const |
virtual bool | IsDialogRunning () const |
virtual bool | IsModalDialog () const |
virtual bool | IsSoundEnabled () const |
virtual bool | CanBeActivated () const |
virtual bool | IsActive () const |
void | SetCoordsRes (const RESOLUTION_INFO &res) |
const RESOLUTION_INFO & | GetCoordsRes () const |
void | SetLoadType (LOAD_TYPE loadType) |
LOAD_TYPE | GetLoadType () |
int | GetRenderOrder () |
void | SetInitialVisibility () override |
bool | IsVisible () const override |
virtual bool | HasVisibleControls () |
bool | IsAnimating (ANIMATION_TYPE animType) override |
bool | IsCustom () const |
Return if the window is a custom window. | |
void | SetCustom (bool custom) |
Mark this window as custom window. | |
void | DisableAnimations () |
virtual void | ResetControlStates () |
void | UpdateControlStats () override |
void | SetRunActionsManually () |
void | RunLoadActions () const |
void | RunUnloadActions () const |
void | SetProperty (const std::string &key, const CVariant &value) |
Set a property Sets the value of a property referenced by a key. | |
CVariant | GetProperty (const std::string &key) const |
Retrieve a property. | |
void | ClearProperties () |
Clear a all the window's properties. | |
bool | HasSaveLastControl () const |
virtual void | OnDeinitWindow (int nextWindowID) |
void | AllocResources () override |
![]() | |
CGUIControlGroup () | |
CGUIControlGroup (int parentID, int controlID, float posX, float posY, float width, float height) | |
CGUIControlGroup (const CGUIControlGroup &from) | |
~CGUIControlGroup (void) override | |
CGUIControlGroup * | Clone () const override |
void | Process (unsigned int currentTime, CDirtyRegionList &dirtyregions) override |
void | Render () override |
void | RenderEx () override |
virtual bool | SendControlMessage (CGUIMessage &message) |
bool | HasFocus () const override |
bool | CanFocus () const override |
void | AssignDepth () override |
EVENT_RESULT | SendMouseEvent (const CPoint &point, const KODI::MOUSE::CMouseEvent &event) override |
React to a mouse event. | |
void | UnfocusFromPoint (const CPoint &point) override |
Unfocus the control if the given point on screen is not within it's boundary. | |
bool | HasAnimation (ANIMATION_TYPE anim) override |
void | QueueAnimation (ANIMATION_TYPE anim) override |
void | ResetAnimation (ANIMATION_TYPE anim) override |
void | ResetAnimations () override |
int | GetFocusedControlID () const |
CGUIControl * | GetFocusedControl () const |
virtual void | AddControl (CGUIControl *control, int position=-1) |
bool | InsertControl (CGUIControl *control, const CGUIControl *insertPoint) |
virtual bool | RemoveControl (const CGUIControl *control) |
void | SetDefaultControl (int id, bool always) |
void | SetRenderFocusedLast (bool renderLast) |
void | SaveStates (std::vector< CControlState > &states) override |
bool | IsGroup () const override |
![]() | |
CGUIControlLookup ()=default | |
CGUIControlLookup (int parentID, int controlID, float posX, float posY, float width, float height) | |
CGUIControlLookup (const CGUIControlLookup &from) | |
~CGUIControlLookup (void) override=default | |
CGUIControl * | GetControl (int id, std::vector< CGUIControl * > *idCollector=nullptr) override |
![]() | |
CGUIControl () | |
CGUIControl (int parentID, int controlID, float posX, float posY, float width, float height) | |
CGUIControl (const CGUIControl &) | |
virtual | ~CGUIControl (void) |
bool | HasProcessed () const |
Returns whether or not we have processed. | |
virtual void | OnUp () |
virtual void | OnDown () |
virtual void | OnLeft () |
virtual void | OnRight () |
virtual bool | OnBack () |
virtual bool | OnInfo () |
virtual void | OnNextControl () |
virtual void | OnPrevControl () |
virtual void | OnFocus () |
virtual void | OnUnFocus () |
virtual bool | HitTest (const CPoint &point) const |
Used to test whether the point is inside a control. | |
virtual int | GetID (void) const |
int | GetParentID () const |
virtual bool | IsDynamicallyAllocated () |
bool | IsVisibleFromSkin () const |
virtual bool | IsDisabled () const |
virtual void | SetPosition (float posX, float posY) |
virtual void | SetHitRect (const CRect &rect, const KODI::UTILS::COLOR::Color &color) |
virtual void | SetCamera (const CPoint &camera) |
virtual void | SetStereoFactor (const float &factor) |
bool | SetColorDiffuse (const KODI::GUILIB::GUIINFO::CGUIInfoColor &color) |
CPoint | GetRenderPosition () const |
virtual float | GetXPosition () const |
virtual float | GetYPosition () const |
virtual float | GetWidth () const |
virtual float | GetHeight () const |
void | MarkDirtyRegion (const unsigned int dirtyState=DIRTY_STATE_CONTROL) |
bool | IsControlDirty () const |
const CRect & | GetRenderRegion () const |
return the render region in screen coordinates of this control | |
virtual CRect | CalcRenderRegion () const |
calculate the render region in parentcontrol coordinates of this control Called during process to update m_renderRegion | |
void | SetActions (const ActionMap &actions) |
void | SetAction (int actionID, const CGUIAction &action, bool replace=true) |
Set actions to perform on navigation Navigations are set if replace is true or if there is no previously set action. | |
CGUIAction | GetAction (int actionID) const |
Get an action the control can be perform. | |
bool | Navigate (int direction) const |
Start navigating in given direction. | |
virtual void | SetFocus (bool focus) |
virtual void | SetWidth (float width) |
virtual void | SetHeight (float height) |
virtual void | SetVisible (bool bVisible, bool setVisState=false) |
void | SetVisibleCondition (const std::string &expression, const std::string &allowHiddenFocus="") |
bool | HasVisibleCondition () const |
void | SetEnableCondition (const std::string &expression) |
virtual void | UpdateVisibility (const CGUIListItem *item) |
virtual void | SetEnabled (bool bEnable) |
virtual void | SetInvalid () |
virtual void | SetPulseOnSelect (bool pulse) |
virtual std::string | GetDescription () const |
virtual std::string | GetDescriptionByIndex (int index) const |
void | SetAnimations (const std::vector< CAnimation > &animations) |
const std::vector< CAnimation > & | GetAnimations () const |
CAnimation * | GetAnimation (ANIMATION_TYPE type, bool checkConditions=true) |
virtual void | UpdateInfo (const CGUIListItem *item=NULL) |
virtual void | SetPushUpdates (bool pushUpdates) |
virtual bool | IsContainer () const |
virtual bool | GetCondition (int condition, int data) const |
void | SetParentControl (CGUIControl *control) |
CGUIControl * | GetParentControl (void) const |
void | SetControlStats (GUICONTROLSTATS *controlStats) |
GUICONTROLTYPES | GetControlType () const |
bool | IsControlRenderable () |
Test whether the control is "drawable" (not a group or similar) | |
![]() | |
virtual | ~IBackgroundLoaderObserver ()=default |
Static Public Member Functions | |
static void | OnAssignContent (const std::string &oldName, const CMediaSource &source) |
Once a music source is added, store source in library, and prompt the user to scan this folder into the library. | |
Protected Types | |
enum | ALLOW_SELECTION { SELECTION_ALLOWED = 0 , SELECTION_AUTO , SELECTION_FORCED } |
typedef std::vector< CFileItem * >::iterator | ivecItems |
CFileItem* vector Iterator. | |
![]() | |
typedef std::vector< CGUIControl * >::iterator | iControls |
typedef std::vector< CGUIControl * >::const_iterator | ciControls |
typedef std::vector< CGUIControl * >::reverse_iterator | rControls |
typedef std::vector< CGUIControl * >::const_reverse_iterator | crControls |
![]() | |
typedef std::multimap< int, CGUIControl * > | LookupMap |
Protected Member Functions | |
void | OnInitWindow () override |
Called on window open. | |
void | GetContextButtons (int itemNumber, CContextButtons &buttons) override |
Will be called when an popup context menu has been asked for. | |
void | GetNonContextButtons (CContextButtons &buttons) |
bool | OnContextButton (int itemNumber, CONTEXT_BUTTON button) override |
bool | OnAddMediaSource () override |
void | UpdateButtons () override |
Overwrite to update your gui buttons (visible, enable,...) | |
bool | GetDirectory (const std::string &strDirectory, CFileItemList &items) override |
Overwrite to fill fileitems from a source. | |
virtual void | OnRetrieveMusicInfo (CFileItemList &items) |
Can be overwritten to implement an own tag filling function. | |
void | OnPrepareFileItems (CFileItemList &items) override |
On prepare file items. | |
void | OnRipCD () |
std::string | GetStartFolder (const std::string &dir) override |
Translate the folder to start in from the given quick path. | |
void | OnItemLoaded (CFileItem *pItem) override |
virtual void | OnScan (int iItem, bool bPromptRescan=false) |
bool | CheckFilterAdvanced (CFileItemList &items) const override |
Check if the given list can be advance filtered or not. | |
bool | CanContainFilter (const std::string &strDirectory) const override |
Check if the given path can contain a "filter" parameter. | |
bool | OnSelect (int iItem) override |
virtual void | PlayItem (int iItem) |
bool | OnPlayMedia (int iItem, const std::string &player="") override |
On media play. | |
void | RetrieveMusicInfo () |
Retrieve tag information for m_vecItems. | |
void | OnItemInfo (int iItem) |
void | OnItemInfoAll (const std::string &strPath, bool refresh=false) |
virtual void | OnQueueItem (int iItem, bool first=false) |
Add selected list/thumb control item to playlist and start playing. | |
void | OnRipTrack (int iItem) |
void | LoadPlayList (const std::string &strPlayList) override |
virtual void | OnRemoveSource (int iItem) |
![]() | |
CGUIControl * | GetFirstFocusableControl (int id) override |
bool | Load (TiXmlElement *pRootElement) override |
Loads the window from the given XML element. | |
virtual void | SetupShares () |
virtual bool | GoParentFolder () |
Go one directory up on list items. | |
virtual bool | OnClick (int iItem, const std::string &player="") |
On click. | |
virtual bool | OnPopupMenu (int iItem) |
virtual void | FormatItemLabels (CFileItemList &items, const LABEL_MASKS &labelMasks) |
Formats item labels. | |
void | SaveControlStates () override |
void | RestoreControlStates () override |
virtual bool | Update (const std::string &strDirectory, bool updateFilterPath=true) |
Retrieves the items from the given path and updates the list. | |
virtual bool | Refresh (bool clearCache=false) |
Refreshes the current list by retrieving the lists's path. | |
virtual void | FormatAndSort (CFileItemList &items) |
Format and sort file items. | |
virtual void | OnCacheFileItems (CFileItemList &items) |
On cache file items. | |
virtual void | GetGroupedItems (CFileItemList &items) |
void | ClearFileItems () |
virtual void | SortItems (CFileItemList &items) |
Sort file items. | |
virtual void | UpdateFilterPath (const std::string &strDirector, const CFileItemList &items, bool updateFilterPath) |
virtual bool | Filter (bool advanced=true) |
void | OnFilterItems (const std::string &filter) |
virtual bool | GetFilteredItems (const std::string &filter, CFileItemList &items) |
virtual bool | GetAdvanceFilteredItems (CFileItemList &items) |
virtual bool | HaveDiscOrConnection (const std::string &strPath, SourceType iDriveType) |
Check disc or connection present. | |
void | ShowShareErrorMessage (CFileItem *pItem) const |
Shows a standard error message for a given pItem. | |
void | SaveSelectedItemInHistory () |
void | RestoreSelectedItemFromHistory () |
void | GetDirectoryHistoryString (const CFileItem *pItem, std::string &strHistoryString) const |
Get history string for given file item. | |
void | SetHistoryForPath (const std::string &strDirectory) |
Set history for path. | |
virtual bool | OnPlayAndQueueMedia (const CFileItemPtr &item, const std::string &player="") |
On play and media queue. | |
void | UpdateFileList () |
Update file list. | |
virtual void | OnDeleteItem (int iItem) |
void | OnRenameItem (int iItem) |
bool | WaitForNetwork () const |
bool | GetDirectoryItems (CURL &url, CFileItemList &items, bool useDir) |
bool | WaitGetDirectoryItems (CGetDirectoryItems &items) |
void | CancelUpdateItems () |
bool | ProcessRenderLoop (bool renderOnly) |
![]() | |
EVENT_RESULT | OnMouseEvent (const CPoint &point, const KODI::MOUSE::CMouseEvent &event) override |
Perform a mouse action. | |
virtual bool | LoadXML (const std::string &strPath, const std::string &strLowerPath) |
Load the window XML from the given path. | |
virtual std::unique_ptr< TiXmlElement > | Prepare (const std::unique_ptr< TiXmlElement > &rootElement) |
Prepare the XML for load. | |
bool | NeedLoad () const |
Check if window needs a (re)load. The window need to be (re)loaded when window is not loaded or include conditions values were changed. | |
virtual void | SetDefaults () |
void | Close_Internal (bool forceClose=false, int nextWindowID=0, bool enableSound=true) |
EVENT_RESULT | OnMouseAction (const CAction &action) |
bool | Animate (unsigned int currentTime) override |
bool | CheckAnimation (ANIMATION_TYPE animType) override |
void | OnEditChanged (int id, std::string &text) |
bool | SendMessage (int message, int id, int param1=0, int param2=0) |
void | LoadControl (TiXmlElement *pControl, CGUIControlGroup *pGroup, const CRect &rect) |
CPoint | GetPosition () const override |
Grabs the window's top,left position in skin coordinates The window origin may change based on <origin> tag conditions in the skin. | |
![]() | |
bool | IsValidControl (const CGUIControl *control) const |
Check whether a given control is valid Runs through controls and returns whether this control is valid. Only functional for controls with non-zero id. | |
std::pair< LookupMap::const_iterator, LookupMap::const_iterator > | GetLookupControls (int controlId) const |
void | AddLookup (CGUIControl *control) |
void | RemoveLookup (CGUIControl *control) |
void | RemoveLookup () |
const LookupMap & | GetLookup () const |
void | ClearLookup () |
![]() | |
virtual bool | OnMouseOver (const CPoint &point) |
Called when the mouse is over the control. Default implementation selects the control. | |
virtual bool | CanFocusFromPoint (const CPoint &point) const |
Test whether we can focus a control from a point on screen. | |
virtual bool | UpdateColors (const CGUIListItem *item) |
void | UpdateStates (ANIMATION_TYPE type, ANIMATION_PROCESS currentProcess, ANIMATION_STATE currentState) |
bool | SendWindowMessage (CGUIMessage &message) const |
The base class for music windows.
CGUIWindowMusicBase is the base class for all music windows.
|
protected |
CFileItem* vector Iterator.
|
protected |
CGUIWindowMusicBase::CGUIWindowMusicBase | ( | int | id, |
const std::string & | xmlFile ) |
|
overridedefault |
|
overrideprotectedvirtual |
Check if the given path can contain a "filter" parameter.
strDirectory | Path to check |
Reimplemented from CGUIMediaWindow.
|
overrideprotectedvirtual |
Check if the given list can be advance filtered or not.
items | List of items to check |
Reimplemented from CGUIMediaWindow.
|
overrideprotectedvirtual |
Will be called when an popup context menu has been asked for.
itemNumber | List/thumb control item that has been clicked on |
Reimplemented from CGUIMediaWindow.
Reimplemented in CGUIWindowMusicNav, and CGUIWindowMusicPlayList.
|
overrideprotectedvirtual |
Overwrite to fill fileitems from a source.
[in] | strDirectory | Path to read |
[out] | items | Fill with items specified in strDirectory |
Reimplemented from CGUIMediaWindow.
Reimplemented in CGUIWindowMusicNav, and CGUIWindowMusicPlaylistEditor.
|
protected |
|
overrideprotectedvirtual |
Translate the folder to start in from the given quick path.
url | the folder the user wants |
Reimplemented from CGUIMediaWindow.
Reimplemented in CGUIWindowMusicNav, and CGUIWindowMusicPlaylistEditor.
|
overrideprotectedvirtual |
Reimplemented from CGUIMediaWindow.
Reimplemented from CGUIMediaWindow.
Reimplemented in CGUIWindowMusicNav, CGUIWindowMusicPlayList, and CGUIWindowMusicPlaylistEditor.
|
overrideprotectedvirtual |
Reimplemented from CGUIMediaWindow.
|
static |
Once a music source is added, store source in library, and prompt the user to scan this folder into the library.
oldName | the original music source name |
source | details of the music source (just added or edited) |
Reimplemented from CGUIMediaWindow.
Reimplemented in CGUIWindowMusicPlayList, and CGUIWindowMusicPlaylistEditor.
|
overrideprotectedvirtual |
Reimplemented from CGUIMediaWindow.
Reimplemented in CGUIWindowMusicNav, and CGUIWindowMusicPlayList.
Called on window open.
Reimplemented from CGUIMediaWindow.
|
protected |
Implements IBackgroundLoaderObserver.
Reimplemented in CGUIWindowMusicNav, and CGUIWindowMusicPlayList.
|
overridevirtual |
Handle messages on window.
message | GUI Message that can be reacted on. |
On these messages this class reacts.
When retrieving...
Reimplemented from CGUIMediaWindow.
Reimplemented in CGUIWindowMusicNav, CGUIWindowMusicPlayList, and CGUIWindowMusicPlaylistEditor.
|
overrideprotectedvirtual |
On media play.
This function is called by OnClick()
Reimplemented from CGUIMediaWindow.
Reimplemented in CGUIWindowMusicPlayList.
|
overrideprotectedvirtual |
On prepare file items.
This function will be called by Update() before the labels of the fileitems are formatted.
It's used to load tag info for music.
Reimplemented from CGUIMediaWindow.
Reimplemented in CGUIWindowMusicPlaylistEditor.
Add selected list/thumb control item to playlist and start playing.
iItem | Selected Item in list/thumb control |
Reimplemented in CGUIWindowMusicPlaylistEditor.
|
protectedvirtual |
Can be overwritten to implement an own tag filling function.
items | File items to fill |
|
protected |
Reimplemented from CGUIMediaWindow.
Reimplemented in CGUIWindowMusicNav, and CGUIWindowMusicPlaylistEditor.
void CGUIWindowMusicBase::RefreshContent | ( | const std::string & | strContent | ) |
|
protected |
Retrieve tag information for m_vecItems.
|
overrideprotectedvirtual |
Overwrite to update your gui buttons (visible, enable,...)
Reimplemented from CGUIMediaWindow.
Reimplemented in CGUIWindowMusicNav, CGUIWindowMusicPlayList, and CGUIWindowMusicPlaylistEditor.
|
protected |
Progress dialog.
|
protected |
|
protected |
|
protected |