#include <TextureManager.h>
◆ CTextureMap() [1/2]
      
        
          | CTextureMap::CTextureMap  | 
          ( | 
           | ) | 
           | 
        
      
 
 
◆ CTextureMap() [2/2]
      
        
          | CTextureMap::CTextureMap  | 
          ( | 
          const std::string & |           textureName,  | 
        
        
           | 
           | 
          int |           width,  | 
        
        
           | 
           | 
          int |           height,  | 
        
        
           | 
           | 
          int |           loops ) | 
        
      
 
 
◆ ~CTextureMap()
  
  
      
        
          | CTextureMap::~CTextureMap  | 
          ( | 
           | ) | 
           | 
         
       
   | 
  
virtual   | 
  
 
 
◆ Add()
◆ Dump()
      
        
          | void CTextureMap::Dump  | 
          ( | 
           | ) | 
           const | 
        
      
 
 
◆ Flush()
      
        
          | void CTextureMap::Flush  | 
          ( | 
           | ) | 
           | 
        
      
 
 
◆ FreeTexture()
  
  
      
        
          | void CTextureMap::FreeTexture  | 
          ( | 
           | ) | 
           | 
         
       
   | 
  
protected   | 
  
 
 
◆ GetMemoryUsage()
      
        
          | unsigned int CTextureMap::GetMemoryUsage  | 
          ( | 
           | ) | 
           const | 
        
      
 
 
◆ GetName()
      
        
          | const std::string & CTextureMap::GetName  | 
          ( | 
           | ) | 
           const | 
        
      
 
 
◆ GetTexture()
◆ IsEmpty()
      
        
          | bool CTextureMap::IsEmpty  | 
          ( | 
           | ) | 
           const | 
        
      
 
 
◆ Release()
      
        
          | bool CTextureMap::Release  | 
          ( | 
           | ) | 
           | 
        
      
 
 
◆ SetHeight()
      
        
          | void CTextureMap::SetHeight  | 
          ( | 
          int |           height | ) | 
           | 
        
      
 
 
◆ SetWidth()
      
        
          | void CTextureMap::SetWidth  | 
          ( | 
          int |           height | ) | 
           | 
        
      
 
 
◆ m_memUsage
  
  
      
        
          | uint32_t CTextureMap::m_memUsage | 
         
       
   | 
  
protected   | 
  
 
 
◆ m_referenceCount
  
  
      
        
          | unsigned int CTextureMap::m_referenceCount | 
         
       
   | 
  
protected   | 
  
 
 
◆ m_texture
◆ m_textureName
  
  
      
        
          | std::string CTextureMap::m_textureName | 
         
       
   | 
  
protected   | 
  
 
 
The documentation for this class was generated from the following files: