#include <TextureBundle.h>
◆ CTextureBundle() [1/2]
      
        
          | CTextureBundle::CTextureBundle  | 
          ( | 
           | ) | 
           | 
        
      
 
 
◆ CTextureBundle() [2/2]
  
  
      
        
          | CTextureBundle::CTextureBundle  | 
          ( | 
          bool |           useXBT | ) | 
           | 
         
       
   | 
  
explicit   | 
  
 
 
◆ ~CTextureBundle()
  
  
      
        
          | CTextureBundle::~CTextureBundle  | 
          ( | 
           | ) | 
           | 
         
       
   | 
  
default   | 
  
 
 
◆ Close()
      
        
          | void CTextureBundle::Close  | 
          ( | 
           | ) | 
           | 
        
      
 
 
◆ GetTexturesFromPath()
      
        
          | std::vector< std::string > CTextureBundle::GetTexturesFromPath  | 
          ( | 
          const std::string & |           path | ) | 
           | 
        
      
 
 
◆ HasFile()
      
        
          | bool CTextureBundle::HasFile  | 
          ( | 
          const std::string & |           Filename | ) | 
           | 
        
      
 
 
◆ LoadAnim()
Load animation from bundle. 
- Parameters
 - 
  
    | [in] | filename | name of the animation to load  | 
  
   
- Returns
 - std::optional<CTextureBundleXBT::Animation> if animation was loaded 
 
 
 
◆ LoadTexture()
Load texture from bundle. 
- Parameters
 - 
  
    | [in] | filename | name of the texture to load  | 
  
   
- Returns
 - std::optional<CTextureBundleXBT::Texture> if texture was loaded 
 
 
 
◆ Normalize()
  
  
      
        
          | std::string CTextureBundle::Normalize  | 
          ( | 
          std::string |           name | ) | 
           | 
         
       
   | 
  
static   | 
  
 
 
◆ SetThemeBundle()
      
        
          | void CTextureBundle::SetThemeBundle  | 
          ( | 
          bool |           themeBundle | ) | 
           | 
        
      
 
 
The documentation for this class was generated from the following files: