#include <RPStreamManager.h>
◆ CRPStreamManager()
◆ ~CRPStreamManager()
KODI::RETRO::CRPStreamManager::~CRPStreamManager |
( |
| ) |
|
|
overridedefault |
◆ CloseStream()
◆ CreateStream()
Create a stream for gameplay data.
- Parameters
-
streamType | The stream type |
- Returns
- A stream handle, or empty on failure
Implements KODI::RETRO::IStreamManager.
◆ EnableAudio()
void CRPStreamManager::EnableAudio |
( |
bool | bEnable | ) |
|
◆ GetHwProcedureAddress()
Get a symbol from the hardware context.
- Parameters
-
- Returns
- A function pointer for the specified symbol
Implements KODI::RETRO::IStreamManager.
The documentation for this class was generated from the following files: