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| CGLESTexture (unsigned int width=0, unsigned int height=0, XB_FMT format=XB_FMT_A8R8G8B8) |
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| ~CGLESTexture () override |
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void | CreateTextureObject () override |
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void | DestroyTextureObject () override |
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void | LoadToGPU () override |
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void | BindToUnit (unsigned int unit) override |
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bool | SupportsFormat (KD_TEX_FMT textureFormat, KD_TEX_SWIZ textureSwizzle) override |
| Checks if the processing pipeline can handle the texture format/swizzle.
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| CTexture (unsigned int width=0, unsigned int height=0, XB_FMT format=XB_FMT_A8R8G8B8) |
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virtual | ~CTexture () |
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bool | LoadFromMemory (unsigned int width, unsigned int height, unsigned int pitch, XB_FMT format, bool hasAlpha, const unsigned char *pixels) |
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bool | UploadFromMemory (unsigned int width, unsigned int height, unsigned int pitch, unsigned char *pixels, KD_TEX_FMT format=KD_TEX_FMT_SDR_RGBA8, KD_TEX_ALPHA alpha=KD_TEX_ALPHA_OPAQUE, KD_TEX_SWIZ swizzle=KD_TEX_SWIZ_RGBA) |
| Attempts to upload a texture directly from a provided buffer Unlike LoadFromMemory() which copies the texture into an intermediate buffer, the texture gets uploaded directly to the GPU if circumstances allow.
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bool | LoadPaletted (unsigned int width, unsigned int height, unsigned int pitch, XB_FMT format, const unsigned char *pixels, const COLOR *palette) |
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void | Update (unsigned int width, unsigned int height, unsigned int pitch, XB_FMT format, const unsigned char *pixels, bool loadToGPU) |
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void | LoadToGPUAsync () |
| Uploads the texture to the GPU.
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virtual void | SyncGPU () |
| Blocks execution until the previous GFX commands have been processed.
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| CTextureBase ()=default |
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| ~CTextureBase ()=default |
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bool | HasAlpha () const |
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void | SetAlpha (bool hasAlpha) |
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void | SetMipmapping () |
| sets mipmapping. do not use in new code. will be replaced with proper scaling.
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bool | IsMipmapped () const |
| return true if we want to mipmap
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void | SetScalingMethod (TEXTURE_SCALING scalingMethod) |
| sets the scaling method. scanout systems might support more than NN/linear.
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TEXTURE_SCALING | GetScalingMethod () const |
| returns the scaling method.
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int32_t | GetOrientation () const |
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void | SetOrientation (int orientation) |
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void | SetCacheMemory (bool bCacheMemory) |
| retains a shadow copy of the texture on the CPU side.
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bool | GetCacheMemory () const |
| returns true if a shadow copy is kept on the CPU side.
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uint8_t * | GetPixels () const |
| returns a pointer to the staging texture.
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uint32_t | GetPitch () const |
| return the size of one row in bytes.
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uint32_t | GetRows () const |
| return the number of rows (number of blocks in the Y direction).
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uint32_t | GetTextureWidth () const |
| return the total width of the texture, which might be scaled to fit its displayed size.
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uint32_t | GetTextureHeight () const |
| return the total height of the texture, which might be scaled to fit its displayed size.
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uint32_t | GetWidth () const |
| return the total width of "active" area, which might be equal or lower than the texture width due to alignment.
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uint32_t | GetHeight () const |
| return the total height of "active" area, which might be equal or lower than the texture height due to alignment.
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uint32_t | GetOriginalWidth () const |
| return the original width of the image, before scaling/cropping
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uint32_t | GetOriginalHeight () const |
| return the original height of the image, before scaling/cropping
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void | Allocate (uint32_t width, uint32_t height, XB_FMT format) |
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void | ClampToEdge () |
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void | SetSwizzle (bool swapRB) |
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void | SwapBlueRedSwizzle (GLint &component) |
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TextureFormat | GetFormatGLES20 (KD_TEX_FMT textureFormat) |
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TextureFormat | GetFormatGLES30 (KD_TEX_FMT textureFormat) |
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bool | LoadFromFileInMem (unsigned char *buffer, size_t size, const std::string &mimeType, unsigned int maxWidth, unsigned int maxHeight) |
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bool | LoadFromFileInternal (const std::string &texturePath, unsigned int maxWidth, unsigned int maxHeight, bool requirePixels, const std::string &strMimeType="") |
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bool | LoadIImage (IImage *pImage, unsigned char *buffer, unsigned int bufSize, unsigned int width, unsigned int height) |
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uint32_t | GetPitch (uint32_t width) const |
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uint32_t | GetRows (uint32_t height) const |
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uint32_t | GetBlockWidth () const |
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uint32_t | GetBlockHeight () const |
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uint32_t | GetBlockSize () const |
| return the size of a compression block (tile) in bytes.
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void | SetKDFormat (XB_FMT xbFMT) |
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bool | ConvertToLegacy (uint32_t width, uint32_t height, uint8_t *src) |
| Textures might be in a single/dual channel format with L/A/I/LA swizzle. DX and GLES 2.0 don't handle some/all at the moment. This function can convert the texture into a traditional BGRA format.
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static std::unique_ptr< CTexture > | CreateTexture (unsigned int width=0, unsigned int height=0, XB_FMT format=XB_FMT_A8R8G8B8) |
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static std::unique_ptr< CTexture > | LoadFromFile (const std::string &texturePath, unsigned int idealWidth=0, unsigned int idealHeight=0, bool requirePixels=false, const std::string &strMimeType="") |
| Load a texture from a file Loads a texture from a file, restricting in size if needed based on maxHeight and maxWidth. Note that these are the ideal size to load at - the returned texture may be smaller or larger than these.
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static std::unique_ptr< CTexture > | LoadFromFileInMemory (unsigned char *buffer, size_t bufferSize, const std::string &mimeType, unsigned int idealWidth=0, unsigned int idealHeight=0) |
| Load a texture from a file in memory Loads a texture from a file in memory, restricting in size if needed based on maxHeight and maxWidth. Note that these are the ideal size to load at - the returned texture may be smaller or larger than these.
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static uint32_t | PadPow2 (uint32_t x) |
| rounds to power of two. deprecated.
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static bool | SwapBlueRed (uint8_t *pixels, uint32_t height, uint32_t pitch, uint32_t elements=4, uint32_t offset=0) |
| swaps the blue/red channel. deprecated in this form.
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