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| CGUIGameControl (int parentID, int controlID, float posX, float posY, float width, float height) |
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| CGUIGameControl (const CGUIGameControl &other) |
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| ~CGUIGameControl () override |
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void | SetVideoFilter (const KODI::GUILIB::GUIINFO::CGUIInfoLabel &videoFilter) |
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void | SetStretchMode (const KODI::GUILIB::GUIINFO::CGUIInfoLabel &stretchMode) |
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void | SetRotation (const KODI::GUILIB::GUIINFO::CGUIInfoLabel &rotation) |
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void | SetPixels (const KODI::GUILIB::GUIINFO::CGUIInfoLabel &pixels) |
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bool | HasVideoFilter () const |
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bool | HasStretchMode () const |
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bool | HasRotation () const |
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bool | HasPixels () const |
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IGUIRenderSettings * | GetRenderSettings () const |
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CGUIGameControl * | Clone () const override |
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void | Process (unsigned int currentTime, CDirtyRegionList &dirtyregions) override |
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void | Render () override |
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void | RenderEx () override |
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bool | CanFocus () const override |
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void | SetPosition (float posX, float posY) override |
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void | SetWidth (float width) override |
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void | SetHeight (float height) override |
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void | UpdateInfo (const CGUIListItem *item=nullptr) override |
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| CGUIControl () |
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| CGUIControl (int parentID, int controlID, float posX, float posY, float width, float height) |
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| CGUIControl (const CGUIControl &) |
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virtual | ~CGUIControl (void) |
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virtual void | DoProcess (unsigned int currentTime, CDirtyRegionList &dirtyregions) |
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virtual void | DoRender () |
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bool | HasProcessed () const |
| Returns whether or not we have processed.
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virtual bool | OnAction (const CAction &action) |
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virtual void | OnUp () |
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virtual void | OnDown () |
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virtual void | OnLeft () |
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virtual void | OnRight () |
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virtual bool | OnBack () |
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virtual bool | OnInfo () |
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virtual void | OnNextControl () |
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virtual void | OnPrevControl () |
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virtual void | OnFocus () |
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virtual void | OnUnFocus () |
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virtual EVENT_RESULT | SendMouseEvent (const CPoint &point, const KODI::MOUSE::CMouseEvent &event) |
| React to a mouse event.
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virtual EVENT_RESULT | OnMouseEvent (const CPoint &point, const KODI::MOUSE::CMouseEvent &event) |
| Perform a mouse action.
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virtual void | UnfocusFromPoint (const CPoint &point) |
| Unfocus the control if the given point on screen is not within it's boundary.
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virtual bool | HitTest (const CPoint &point) const |
| Used to test whether the point is inside a control.
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virtual bool | OnMessage (CGUIMessage &message) |
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virtual int | GetID (void) const |
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virtual void | SetID (int id) |
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int | GetParentID () const |
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virtual bool | HasFocus () const |
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virtual void | AllocResources () |
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virtual void | FreeResources (bool immediately=false) |
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virtual void | DynamicResourceAlloc (bool bOnOff) |
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virtual bool | IsDynamicallyAllocated () |
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virtual bool | IsVisible () const |
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bool | IsVisibleFromSkin () const |
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virtual bool | IsDisabled () const |
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virtual void | SetHitRect (const CRect &rect, const KODI::UTILS::COLOR::Color &color) |
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virtual void | SetCamera (const CPoint &camera) |
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virtual void | SetStereoFactor (const float &factor) |
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bool | SetColorDiffuse (const KODI::GUILIB::GUIINFO::CGUIInfoColor &color) |
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CPoint | GetRenderPosition () const |
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virtual float | GetXPosition () const |
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virtual float | GetYPosition () const |
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virtual float | GetWidth () const |
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virtual float | GetHeight () const |
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virtual void | AssignDepth () |
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void | MarkDirtyRegion (const unsigned int dirtyState=DIRTY_STATE_CONTROL) |
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bool | IsControlDirty () const |
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const CRect & | GetRenderRegion () const |
| return the render region in screen coordinates of this control
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virtual CRect | CalcRenderRegion () const |
| calculate the render region in parentcontrol coordinates of this control Called during process to update m_renderRegion
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void | SetActions (const ActionMap &actions) |
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void | SetAction (int actionID, const CGUIAction &action, bool replace=true) |
| Set actions to perform on navigation Navigations are set if replace is true or if there is no previously set action.
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CGUIAction | GetAction (int actionID) const |
| Get an action the control can be perform.
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bool | Navigate (int direction) const |
| Start navigating in given direction.
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virtual void | SetFocus (bool focus) |
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virtual void | SetVisible (bool bVisible, bool setVisState=false) |
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void | SetVisibleCondition (const std::string &expression, const std::string &allowHiddenFocus="") |
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bool | HasVisibleCondition () const |
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void | SetEnableCondition (const std::string &expression) |
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virtual void | UpdateVisibility (const CGUIListItem *item) |
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virtual void | SetInitialVisibility () |
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virtual void | SetEnabled (bool bEnable) |
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virtual void | SetInvalid () |
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virtual void | SetPulseOnSelect (bool pulse) |
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virtual std::string | GetDescription () const |
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virtual std::string | GetDescriptionByIndex (int index) const |
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void | SetAnimations (const std::vector< CAnimation > &animations) |
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const std::vector< CAnimation > & | GetAnimations () const |
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virtual void | QueueAnimation (ANIMATION_TYPE anim) |
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virtual bool | IsAnimating (ANIMATION_TYPE anim) |
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virtual bool | HasAnimation (ANIMATION_TYPE anim) |
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CAnimation * | GetAnimation (ANIMATION_TYPE type, bool checkConditions=true) |
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virtual void | ResetAnimation (ANIMATION_TYPE type) |
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virtual void | ResetAnimations () |
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virtual void | SetPushUpdates (bool pushUpdates) |
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virtual bool | IsGroup () const |
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virtual bool | IsContainer () const |
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virtual bool | GetCondition (int condition, int data) const |
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void | SetParentControl (CGUIControl *control) |
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CGUIControl * | GetParentControl (void) const |
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virtual void | SaveStates (std::vector< CControlState > &states) |
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virtual CGUIControl * | GetControl (int id, std::vector< CGUIControl * > *idCollector=nullptr) |
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void | SetControlStats (GUICONTROLSTATS *controlStats) |
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virtual void | UpdateControlStats () |
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GUICONTROLTYPES | GetControlType () const |
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bool | IsControlRenderable () |
| Test whether the control is "drawable" (not a group or similar)
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enum | GUICONTROLTYPES {
GUICONTROL_UNKNOWN
, GUICONTAINER_EPGGRID
, GUICONTAINER_FIXEDLIST
, GUICONTAINER_LIST
,
GUICONTAINER_PANEL
, GUICONTAINER_WRAPLIST
, GUICONTROL_BORDEREDIMAGE
, GUICONTROL_BUTTON
,
GUICONTROL_COLORBUTTON
, GUICONTROL_EDIT
, GUICONTROL_FADELABEL
, GUICONTROL_GAME
,
GUICONTROL_GAMECONTROLLER
, GUICONTROL_GAMECONTROLLERLIST
, GUICONTROL_GROUP
, GUICONTROL_GROUPLIST
,
GUICONTROL_IMAGE
, GUICONTROL_LABEL
, GUICONTROL_LISTGROUP
, GUICONTROL_LISTLABEL
,
GUICONTROL_MOVER
, GUICONTROL_MULTI_IMAGE
, GUICONTROL_PROGRESS
, GUICONTROL_RADIO
,
GUICONTROL_RANGES
, GUICONTROL_RENDERADDON
, GUICONTROL_RESIZE
, GUICONTROL_RSS
,
GUICONTROL_SCROLLBAR
, GUICONTROL_SETTINGS_SLIDER
, GUICONTROL_SLIDER
, GUICONTROL_SPIN
,
GUICONTROL_SPINEX
, GUICONTROL_TEXTBOX
, GUICONTROL_TOGGLEBUTTON
, GUICONTROL_VIDEO
,
GUICONTROL_VISUALISATION
} |
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enum | GUIVISIBLE { HIDDEN = 0
, DELAYED
, VISIBLE
} |
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enum | GUISCROLLVALUE { FOCUS = 0
, NEVER
, ALWAYS
} |
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typedef std::map< int, CGUIAction > | ActionMap |
| Set actions to perform on navigation.
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virtual CPoint | GetPosition () const |
| Return the coordinates of the top left of the control, in the control's parent coordinates.
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virtual bool | OnMouseOver (const CPoint &point) |
| Called when the mouse is over the control. Default implementation selects the control.
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virtual bool | CanFocusFromPoint (const CPoint &point) const |
| Test whether we can focus a control from a point on screen.
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virtual bool | UpdateColors (const CGUIListItem *item) |
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virtual bool | Animate (unsigned int currentTime) |
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virtual bool | CheckAnimation (ANIMATION_TYPE animType) |
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void | UpdateStates (ANIMATION_TYPE type, ANIMATION_PROCESS currentProcess, ANIMATION_STATE currentState) |
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bool | SendWindowMessage (CGUIMessage &message) const |
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ActionMap | m_actions |
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float | m_posX |
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float | m_posY |
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float | m_height |
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float | m_width |
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CRect | m_hitRect |
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KODI::UTILS::COLOR::Color | m_hitColor = 0xffffffff |
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KODI::GUILIB::GUIINFO::CGUIInfoColor | m_diffuseColor |
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int | m_controlID |
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int | m_parentID |
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bool | m_bHasFocus |
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bool | m_bInvalidated |
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bool | m_bAllocated |
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bool | m_pulseOnSelect |
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GUICONTROLTYPES | ControlType |
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GUICONTROLSTATS * | m_controlStats |
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CGUIControl * | m_parentControl |
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INFO::InfoPtr | m_visibleCondition |
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GUIVISIBLE | m_visible |
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bool | m_visibleFromSkinCondition |
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bool | m_forceHidden |
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KODI::GUILIB::GUIINFO::CGUIInfoBool | m_allowHiddenFocus |
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bool | m_hasProcessed |
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INFO::InfoPtr | m_enableCondition |
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bool | m_enabled |
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bool | m_pushedUpdates |
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std::vector< CAnimation > | m_animations |
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CPoint | m_camera |
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bool | m_hasCamera |
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float | m_stereo |
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TransformMatrix | m_transform |
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TransformMatrix | m_cachedTransform |
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bool | m_isCulled {true} |
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unsigned int | m_controlDirtyState |
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CRect | m_renderRegion |
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static const unsigned int | DIRTY_STATE_CONTROL = 1 |
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static const unsigned int | DIRTY_STATE_CHILD = 2 |
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