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Kodi Documentation 22.0
Kodi is an open source media player and entertainment hub.
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#include <RenderSystemGL.h>
Public Member Functions | |
| CRenderSystemGL () | |
| ~CRenderSystemGL () override | |
| bool | InitRenderSystem () override |
| bool | DestroyRenderSystem () override |
| bool | ResetRenderSystem (int width, int height) override |
| bool | BeginRender () override |
| bool | EndRender () override |
| void | PresentRender (bool rendered, bool videoLayer) override |
| void | InvalidateColorBuffer () override |
| bool | ClearBuffers (KODI::UTILS::COLOR::Color color) override |
| bool | IsExtSupported (const char *extension) const override |
| void | SetVSync (bool vsync) |
| void | ResetVSync () |
| void | SetViewPort (const CRect &viewPort) override |
| void | GetViewPort (CRect &viewPort) override |
| bool | ScissorsCanEffectClipping () override |
| CRect | ClipRectToScissorRect (const CRect &rect) override |
| void | SetScissors (const CRect &rect) override |
| void | ResetScissors () override |
| void | SetDepthCulling (DepthCulling culling) override |
| void | CaptureStateBlock () override |
| void | ApplyStateBlock () override |
| void | SetCameraPosition (const CPoint &camera, int screenWidth, int screenHeight, float stereoFactor=0.0f) override |
| void | SetStereoMode (RenderStereoMode mode, RenderStereoView view) override |
| bool | SupportsStereo (RenderStereoMode mode) const override |
| bool | SupportsNPOT (bool dxt) const override |
| void | Project (float &x, float &y, float &z) override |
| std::string | GetShaderPath (const std::string &filename) override |
| void | GetGLVersion (int &major, int &minor) |
| void | GetGLSLVersion (int &major, int &minor) |
| void | ResetGLErrors () |
| void | EnableShader (ShaderMethodGL method) |
| void | DisableShader () |
| GLint | ShaderGetPos () |
| GLint | ShaderGetCol () |
| GLint | ShaderGetCoord0 () |
| GLint | ShaderGetCoord1 () |
| GLint | ShaderGetDepth () |
| GLint | ShaderGetUniCol () |
| GLint | ShaderGetModel () |
| GLint | ShaderGetMatrix () |
| GLint | ShaderGetClip () |
| GLint | ShaderGetCoordStep () |
Public Member Functions inherited from CRenderSystemBase | |
| CRenderSystemBase () | |
| virtual | ~CRenderSystemBase () |
| virtual void | RestoreViewPort () |
| void | GetRenderVersion (unsigned int &major, unsigned int &minor) const |
| const std::string & | GetRenderVendor () const |
| const std::string & | GetRenderRenderer () const |
| const std::string & | GetRenderVersionString () const |
| unsigned int | GetMaxTextureSize () const |
| unsigned int | GetMinDXTPitch () const |
| virtual void | ShowSplash (const std::string &message) |
| virtual void | OnAdvancedSettingsLoaded () |
| Call when the cached advanced settings values need to be refreshed. note: may execute on a different thread. | |
| virtual bool | GetEnabledFrontToBackRendering () |
| virtual ClearFunction | GetClearFunction () |
| virtual bool | GetShowSplashImage () |
Protected Member Functions | |
| virtual void | SetVSyncImpl (bool enable)=0 |
| virtual void | PresentRenderImpl (bool rendered)=0 |
| void | CalculateMaxTexturesize () |
| void | InitialiseShaders () |
| void | ReleaseShaders () |
| CRenderSystemGL::CRenderSystemGL | ( | ) |
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overridedefault |
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overridevirtual |
Implements CRenderSystemBase.
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overridevirtual |
Implements CRenderSystemBase.
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protected |
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overridevirtual |
Implements CRenderSystemBase.
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overridevirtual |
Implements CRenderSystemBase.
Reimplemented from CRenderSystemBase.
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overridevirtual |
Implements CRenderSystemBase.
| void CRenderSystemGL::DisableShader | ( | ) |
| void CRenderSystemGL::EnableShader | ( | ShaderMethodGL | method | ) |
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overridevirtual |
Implements CRenderSystemBase.
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overridevirtual |
Reimplemented from CRenderSystemBase.
Implements CRenderSystemBase.
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protected |
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overridevirtual |
Implements CRenderSystemBase.
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overridevirtual |
Reimplemented from CRenderSystemBase.
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overridevirtual |
Implements CRenderSystemBase.
Reimplemented in KODI::WINDOWING::X11::CWinSystemX11GLContext.
Implements CRenderSystemBase.
Reimplemented in KODI::WINDOWING::GBM::CWinSystemGbmGLContext.
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overridevirtual |
Project (x,y,z) 3d scene coordinates to (x,y) 2d screen coordinates
Reimplemented from CRenderSystemBase.
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protected |
| void CRenderSystemGL::ResetGLErrors | ( | ) |
Implements CRenderSystemBase.
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overridevirtual |
Implements CRenderSystemBase.
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inline |
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overridevirtual |
Reimplemented from CRenderSystemBase.
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overridevirtual |
Implements CRenderSystemBase.
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overridevirtual |
Reimplemented from CRenderSystemBase.
Implements CRenderSystemBase.
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overridevirtual |
Reimplemented from CRenderSystemBase.
Implements CRenderSystemBase.
| GLint CRenderSystemGL::ShaderGetClip | ( | ) |
| GLint CRenderSystemGL::ShaderGetCol | ( | ) |
| GLint CRenderSystemGL::ShaderGetCoord0 | ( | ) |
| GLint CRenderSystemGL::ShaderGetCoord1 | ( | ) |
| GLint CRenderSystemGL::ShaderGetCoordStep | ( | ) |
| GLint CRenderSystemGL::ShaderGetDepth | ( | ) |
| GLint CRenderSystemGL::ShaderGetMatrix | ( | ) |
| GLint CRenderSystemGL::ShaderGetModel | ( | ) |
| GLint CRenderSystemGL::ShaderGetPos | ( | ) |
| GLint CRenderSystemGL::ShaderGetUniCol | ( | ) |
Reimplemented from CRenderSystemBase.
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overridevirtual |
Reimplemented from CRenderSystemBase.
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