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| bool | LoadShadersHook () override |
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| bool | RenderHook (int idx) override |
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| void | AfterRenderHook (int idx) override |
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| bool | UploadTexture (int index) override |
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| void | DeleteTexture (int index) override |
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| bool | CreateTexture (int index) override |
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| bool | CreateVDPAUTexture (int index) |
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| void | DeleteVDPAUTexture (int index) |
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| bool | UploadVDPAUTexture (int index) |
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| bool | CreateVDPAUTexture420 (int index) |
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| void | DeleteVDPAUTexture420 (int index) |
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| bool | UploadVDPAUTexture420 (int index) |
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| EShaderFormat | GetShaderFormat () override |
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| bool | CanSaveBuffers () override |
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| bool | Render (unsigned int flags, int renderBuffer) |
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| void | ClearBackBuffer () |
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| void | ClearBackBufferQuad () |
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| void | DrawBlackBars () |
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| bool | ValidateRenderer () |
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| virtual bool | ValidateRenderTarget () |
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| virtual void | LoadShaders (int field=FIELD_FULL) |
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| void | SetTextureFilter (GLenum method) |
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| void | UpdateVideoFilter () |
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| void | CheckVideoParameters (int index) |
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| AVColorPrimaries | GetSrcPrimaries (AVColorPrimaries srcPrimaries, unsigned int width, unsigned int height) |
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| bool | UploadPlanarYUVTexture (int index) |
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| void | DeletePlanarYUVTexture (int index) |
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| bool | CreatePlanarYUVTexture (int index) |
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| bool | UploadNV12Texture (int index) |
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| void | DeleteNV12Texture (int index) |
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| bool | CreateNV12Texture (int index) |
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| bool | UploadPackedYUVTexture (int index) |
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| void | DeletePackedYUVTexture (int index) |
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| bool | CreatePackedYUVTexture (int index) |
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| void | CalculateTextureSourceRects (int source, int num_planes) |
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| void | RenderToFBO (int renderBuffer, int field, bool weave=false) |
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| void | RenderFromFBO () |
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| void | RenderSinglePass (int renderBuffer, int field) |
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| void | RenderRGB (int renderBuffer, int field) |
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| void | RenderProgressiveWeave (int renderBuffer, int field) |
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| void | BindPbo (CPictureBuffer &buff) |
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| void | UnBindPbo (CPictureBuffer &buff) |
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| void | LoadPlane (CYuvPlane &plane, int type, unsigned width, unsigned height, int stride, int bpp, void *data) |
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| void | GetPlaneTextureSize (CYuvPlane &plane) |
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| GLint | GetInternalFormat (GLint format, int bpp) |
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| bool | LoadCLUT () |
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| void | DeleteCLUT () |
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| void | CalcDestRect (float offsetX, float offsetY, float width, float height, float inputFrameRatio, float zoomAmount, float verticalShift, CRect &destRect) |
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| void | CalcNormalRenderRect (float offsetX, float offsetY, float width, float height, float inputFrameRatio, float zoomAmount, float verticalShift) |
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| void | CalculateFrameAspectRatio (unsigned int desired_width, unsigned int desired_height) |
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| virtual void | ManageRenderArea () |
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| virtual void | ReorderDrawPoints () |
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| void | MarkDirty () |
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| void | EnableAlwaysClip () |
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| void | saveRotatedCoords () |
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| void | syncDestRectToRotatedPoints () |
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| void | restoreRotatedCoords () |
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