#include <GameWindowFullScreenText.h>
◆ CGameWindowFullScreenText()
CGameWindowFullScreenText::CGameWindowFullScreenText |
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CGUIWindow & | fullscreenWindow | ) |
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◆ ~CGameWindowFullScreenText()
KODI::RETRO::CGameWindowFullScreenText::~CGameWindowFullScreenText |
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default |
◆ FrameMove()
void CGameWindowFullScreenText::FrameMove |
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◆ GetText() [1/2]
const std::vector< std::string > & CGameWindowFullScreenText::GetText |
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const |
◆ GetText() [2/2]
const std::string & CGameWindowFullScreenText::GetText |
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unsigned int | lineIndex | ) |
const |
◆ OnWindowLoaded()
void CGameWindowFullScreenText::OnWindowLoaded |
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◆ SetText() [1/2]
void CGameWindowFullScreenText::SetText |
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std::vector< std::string > | text | ) |
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◆ SetText() [2/2]
void CGameWindowFullScreenText::SetText |
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unsigned int | lineIndex, |
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std::string | line ) |
The documentation for this class was generated from the following files: