#include <ILanguageInvoker.h>
◆ ILanguageInvoker()
◆ ~ILanguageInvoker()
  
  
      
        
          | ILanguageInvoker::~ILanguageInvoker  | 
          ( | 
           | ) | 
           | 
         
       
   | 
  
virtualdefault   | 
  
 
 
◆ AbortNotification()
  
  
      
        
          | void ILanguageInvoker::AbortNotification  | 
          ( | 
           | ) | 
           | 
         
       
   | 
  
protectedvirtual   | 
  
 
Called to notify the script is aborting. 
 
 
◆ Execute()
  
  
      
        
          | bool ILanguageInvoker::Execute  | 
          ( | 
          const std::string & |           script,  | 
         
        
           | 
           | 
          const std::vector< std::string > & |           arguments = std::vector<std::string>() ) | 
         
       
   | 
  
virtual   | 
  
 
 
◆ execute()
  
  
      
        
          | virtual bool ILanguageInvoker::execute  | 
          ( | 
          const std::string & |           script,  | 
         
        
           | 
           | 
          const std::vector< std::string > & |           arguments ) | 
         
       
   | 
  
protectedpure virtual   | 
  
 
 
◆ GetAddon()
◆ GetId()
  
  
      
        
          | int ILanguageInvoker::GetId  | 
          ( | 
           | ) | 
           const | 
         
       
   | 
  
inline   | 
  
 
 
◆ GetState()
◆ IsActive()
      
        
          | bool ILanguageInvoker::IsActive  | 
          ( | 
           | ) | 
           const | 
        
      
 
 
◆ IsRunning()
      
        
          | bool ILanguageInvoker::IsRunning  | 
          ( | 
           | ) | 
           const | 
        
      
 
 
◆ IsStopping()
  
  
      
        
          | bool ILanguageInvoker::IsStopping  | 
          ( | 
           | ) | 
           const | 
         
       
   | 
  
virtual   | 
  
 
 
◆ onExecutionDone()
  
  
      
        
          | void ILanguageInvoker::onExecutionDone  | 
          ( | 
           | ) | 
           | 
         
       
   | 
  
protectedvirtual   | 
  
 
 
◆ onExecutionFailed()
  
  
      
        
          | void ILanguageInvoker::onExecutionFailed  | 
          ( | 
           | ) | 
           | 
         
       
   | 
  
protectedvirtual   | 
  
 
 
◆ onExecutionFinalized()
  
  
      
        
          | void ILanguageInvoker::onExecutionFinalized  | 
          ( | 
           | ) | 
           | 
         
       
   | 
  
protectedvirtual   | 
  
 
 
◆ onExecutionInitialized()
  
  
      
        
          | bool ILanguageInvoker::onExecutionInitialized  | 
          ( | 
           | ) | 
           | 
         
       
   | 
  
protectedvirtual   | 
  
 
 
◆ pulseGlobalEvent()
  
  
      
        
          | void ILanguageInvoker::pulseGlobalEvent  | 
          ( | 
           | ) | 
           | 
         
       
   | 
  
protectedvirtual   | 
  
 
 
◆ Reset()
  
  
      
        
          | void ILanguageInvoker::Reset  | 
          ( | 
           | ) | 
           | 
         
       
   | 
  
inline   | 
  
 
 
◆ SetAddon()
◆ SetId()
  
  
      
        
          | void ILanguageInvoker::SetId  | 
          ( | 
          int |           id | ) | 
           | 
         
       
   | 
  
inline   | 
  
 
 
◆ setState()
◆ Stop()
  
  
      
        
          | bool ILanguageInvoker::Stop  | 
          ( | 
          bool |           abort = false | ) | 
           | 
         
       
   | 
  
virtual   | 
  
 
 
◆ stop()
  
  
      
        
          | virtual bool ILanguageInvoker::stop  | 
          ( | 
          bool |           abort | ) | 
           | 
         
       
   | 
  
protectedpure virtual   | 
  
 
 
◆ CLanguageInvokerThread
◆ m_addon
The documentation for this class was generated from the following files: