#include <RetroPlayerRendering.h>
◆ HwFramebufferProperties()
KODI::RETRO::HwFramebufferProperties::HwFramebufferProperties |
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GAME_HW_CONTEXT_TYPE | contextType, |
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bool | depth, |
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bool | stencil, |
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bool | bottomLeftOrigin, |
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unsigned int | versionMajor, |
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unsigned int | versionMinor, |
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bool | cacheContext, |
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bool | debugContext ) |
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◆ bottomLeftOrigin
bool KODI::RETRO::HwFramebufferProperties::bottomLeftOrigin |
◆ cacheContext
bool KODI::RETRO::HwFramebufferProperties::cacheContext |
◆ contextType
◆ debugContext
bool KODI::RETRO::HwFramebufferProperties::debugContext |
◆ depth
bool KODI::RETRO::HwFramebufferProperties::depth |
◆ stencil
bool KODI::RETRO::HwFramebufferProperties::stencil |
◆ versionMajor
unsigned int KODI::RETRO::HwFramebufferProperties::versionMajor |
◆ versionMinor
unsigned int KODI::RETRO::HwFramebufferProperties::versionMinor |
The documentation for this struct was generated from the following file: