![]() |
Kodi Documentation 22.0
Kodi is an open source media player and entertainment hub.
|
#include <GUIWindowMusicNav.h>
Public Member Functions | |
CGUIWindowMusicNav (void) | |
~CGUIWindowMusicNav (void) override | |
bool | OnMessage (CGUIMessage &message) override |
Handle messages on window. | |
bool | OnAction (const CAction &action) override |
void | FrameMove () override |
Main update function, called every frame prior to rendering Any window that requires updating on a frame by frame basis (such as to maintain timers and the like) should override this function. | |
![]() | |
CGUIWindowMusicBase (int id, const std::string &xmlFile) | |
~CGUIWindowMusicBase (void) override | |
bool | OnBack (int actionID) override |
void | DoScan (const std::string &strPath, bool bRescan=false) |
void | RefreshContent (const std::string &strContent) |
![]() | |
CGUIMediaWindow (int id, const char *xmlFile) | |
~CGUIMediaWindow (void) override | |
void | OnWindowUnload () override |
bool | IsMediaWindow () const override |
int | GetViewContainerID () const override |
int | GetViewCount () const override |
bool | HasListItems () const override |
CFileItemPtr | GetCurrentListItem (int offset=0) override |
virtual bool | CanFilterAdvanced () |
virtual bool | IsFiltered () |
virtual bool | IsSameStartFolder (const std::string &dir) |
virtual std::string | GetRootPath () const |
const CFileItemList & | CurrentDirectory () const |
const CGUIViewState * | GetViewState () const |
virtual bool | UseFileDirectories () |
![]() | |
CGUIWindow (int id, const std::string &xmlFile) | |
~CGUIWindow (void) override | |
bool | Initialize () |
bool | Load (const std::string &strFileName, bool bContainsPath=false) |
void | CenterWindow () |
void | DoProcess (unsigned int currentTime, CDirtyRegionList &dirtyregions) override |
void | DoRender () override |
Main render function, called every frame. Window classes should override this only if they need to alter how something is rendered. General updating on a per-frame basis should be handled in FrameMove instead, as DoRender is not necessarily re-entrant. | |
void | AfterRender () |
Do any post render activities. Check if window closing animation is finished and finalize window closing. | |
void | Close (bool forceClose=false, int nextWindowID=0, bool enableSound=true, bool bWait=true) |
virtual bool | OnInfo (int actionID) |
virtual void | ClearBackground () |
Clear the background (if necessary) prior to rendering the window. | |
bool | OnMove (int fromControl, int moveAction) |
bool | ControlGroupHasFocus (int groupID, int controlID) |
void | SetID (int id) override |
virtual bool | HasID (int controlID) const |
const std::vector< int > & | GetIDRange () const |
int | GetPreviousWindow () |
CRect | GetScaledBounds () const |
void | ClearAll () override |
virtual void | AllocResources (bool forceLoad=false) |
void | FreeResources (bool forceUnLoad=false) override |
void | DynamicResourceAlloc (bool bOnOff) override |
virtual bool | IsDialog () const |
virtual bool | IsDialogRunning () const |
virtual bool | IsModalDialog () const |
virtual bool | IsSoundEnabled () const |
virtual bool | CanBeActivated () const |
virtual bool | IsActive () const |
void | SetCoordsRes (const RESOLUTION_INFO &res) |
const RESOLUTION_INFO & | GetCoordsRes () const |
void | SetLoadType (LOAD_TYPE loadType) |
LOAD_TYPE | GetLoadType () |
int | GetRenderOrder () |
void | SetInitialVisibility () override |
bool | IsVisible () const override |
virtual bool | HasVisibleControls () |
bool | IsAnimating (ANIMATION_TYPE animType) override |
bool | IsCustom () const |
Return if the window is a custom window. | |
void | SetCustom (bool custom) |
Mark this window as custom window. | |
void | DisableAnimations () |
virtual void | ResetControlStates () |
void | UpdateControlStats () override |
void | SetRunActionsManually () |
void | RunLoadActions () const |
void | RunUnloadActions () const |
void | SetProperty (const std::string &key, const CVariant &value) |
Set a property Sets the value of a property referenced by a key. | |
CVariant | GetProperty (const std::string &key) const |
Retrieve a property. | |
void | ClearProperties () |
Clear a all the window's properties. | |
bool | HasSaveLastControl () const |
virtual void | OnDeinitWindow (int nextWindowID) |
void | AllocResources () override |
![]() | |
CGUIControlGroup () | |
CGUIControlGroup (int parentID, int controlID, float posX, float posY, float width, float height) | |
CGUIControlGroup (const CGUIControlGroup &from) | |
~CGUIControlGroup (void) override | |
CGUIControlGroup * | Clone () const override |
void | Process (unsigned int currentTime, CDirtyRegionList &dirtyregions) override |
void | Render () override |
void | RenderEx () override |
virtual bool | SendControlMessage (CGUIMessage &message) |
bool | HasFocus () const override |
bool | CanFocus () const override |
void | AssignDepth () override |
EVENT_RESULT | SendMouseEvent (const CPoint &point, const KODI::MOUSE::CMouseEvent &event) override |
React to a mouse event. | |
void | UnfocusFromPoint (const CPoint &point) override |
Unfocus the control if the given point on screen is not within it's boundary. | |
bool | HasAnimation (ANIMATION_TYPE anim) override |
void | QueueAnimation (ANIMATION_TYPE anim) override |
void | ResetAnimation (ANIMATION_TYPE anim) override |
void | ResetAnimations () override |
int | GetFocusedControlID () const |
CGUIControl * | GetFocusedControl () const |
virtual void | AddControl (CGUIControl *control, int position=-1) |
bool | InsertControl (CGUIControl *control, const CGUIControl *insertPoint) |
virtual bool | RemoveControl (const CGUIControl *control) |
void | SetDefaultControl (int id, bool always) |
void | SetRenderFocusedLast (bool renderLast) |
void | SaveStates (std::vector< CControlState > &states) override |
bool | IsGroup () const override |
![]() | |
CGUIControlLookup ()=default | |
CGUIControlLookup (int parentID, int controlID, float posX, float posY, float width, float height) | |
CGUIControlLookup (const CGUIControlLookup &from) | |
~CGUIControlLookup (void) override=default | |
CGUIControl * | GetControl (int id, std::vector< CGUIControl * > *idCollector=nullptr) override |
![]() | |
CGUIControl () | |
CGUIControl (int parentID, int controlID, float posX, float posY, float width, float height) | |
CGUIControl (const CGUIControl &) | |
virtual | ~CGUIControl (void) |
bool | HasProcessed () const |
Returns whether or not we have processed. | |
virtual void | OnUp () |
virtual void | OnDown () |
virtual void | OnLeft () |
virtual void | OnRight () |
virtual bool | OnBack () |
virtual bool | OnInfo () |
virtual void | OnNextControl () |
virtual void | OnPrevControl () |
virtual void | OnFocus () |
virtual void | OnUnFocus () |
virtual bool | HitTest (const CPoint &point) const |
Used to test whether the point is inside a control. | |
virtual int | GetID (void) const |
int | GetParentID () const |
virtual bool | IsDynamicallyAllocated () |
bool | IsVisibleFromSkin () const |
virtual bool | IsDisabled () const |
virtual void | SetPosition (float posX, float posY) |
virtual void | SetHitRect (const CRect &rect, const KODI::UTILS::COLOR::Color &color) |
virtual void | SetCamera (const CPoint &camera) |
virtual void | SetStereoFactor (const float &factor) |
bool | SetColorDiffuse (const KODI::GUILIB::GUIINFO::CGUIInfoColor &color) |
CPoint | GetRenderPosition () const |
virtual float | GetXPosition () const |
virtual float | GetYPosition () const |
virtual float | GetWidth () const |
virtual float | GetHeight () const |
void | MarkDirtyRegion (const unsigned int dirtyState=DIRTY_STATE_CONTROL) |
bool | IsControlDirty () const |
const CRect & | GetRenderRegion () const |
return the render region in screen coordinates of this control | |
virtual CRect | CalcRenderRegion () const |
calculate the render region in parentcontrol coordinates of this control Called during process to update m_renderRegion | |
void | SetActions (const ActionMap &actions) |
void | SetAction (int actionID, const CGUIAction &action, bool replace=true) |
Set actions to perform on navigation Navigations are set if replace is true or if there is no previously set action. | |
CGUIAction | GetAction (int actionID) const |
Get an action the control can be perform. | |
bool | Navigate (int direction) const |
Start navigating in given direction. | |
virtual void | SetFocus (bool focus) |
virtual void | SetWidth (float width) |
virtual void | SetHeight (float height) |
virtual void | SetVisible (bool bVisible, bool setVisState=false) |
void | SetVisibleCondition (const std::string &expression, const std::string &allowHiddenFocus="") |
bool | HasVisibleCondition () const |
void | SetEnableCondition (const std::string &expression) |
virtual void | UpdateVisibility (const CGUIListItem *item) |
virtual void | SetEnabled (bool bEnable) |
virtual void | SetInvalid () |
virtual void | SetPulseOnSelect (bool pulse) |
virtual std::string | GetDescription () const |
virtual std::string | GetDescriptionByIndex (int index) const |
void | SetAnimations (const std::vector< CAnimation > &animations) |
const std::vector< CAnimation > & | GetAnimations () const |
CAnimation * | GetAnimation (ANIMATION_TYPE type, bool checkConditions=true) |
virtual void | UpdateInfo (const CGUIListItem *item=NULL) |
virtual void | SetPushUpdates (bool pushUpdates) |
virtual bool | IsContainer () const |
virtual bool | GetCondition (int condition, int data) const |
void | SetParentControl (CGUIControl *control) |
CGUIControl * | GetParentControl (void) const |
void | SetControlStats (GUICONTROLSTATS *controlStats) |
GUICONTROLTYPES | GetControlType () const |
bool | IsControlRenderable () |
Test whether the control is "drawable" (not a group or similar) | |
![]() | |
virtual | ~IBackgroundLoaderObserver ()=default |
Protected Member Functions | |
void | OnItemLoaded (CFileItem *pItem) override |
bool | Update (const std::string &strDirectory, bool updateFilterPath=true) override |
Retrieves the items from the given path and updates the list. | |
bool | GetDirectory (const std::string &strDirectory, CFileItemList &items) override |
Overwrite to fill fileitems from a source. | |
void | UpdateButtons () override |
Overwrite to update your gui buttons (visible, enable,...) | |
void | PlayItem (int iItem) override |
void | OnWindowLoaded () override |
void | GetContextButtons (int itemNumber, CContextButtons &buttons) override |
Will be called when an popup context menu has been asked for. | |
bool | OnPopupMenu (int iItem) override |
bool | OnContextButton (int itemNumber, CONTEXT_BUTTON button) override |
bool | OnClick (int iItem, const std::string &player="") override |
On click. | |
std::string | GetStartFolder (const std::string &url) override |
Translate the folder to start in from the given quick path. | |
bool | GetSongsFromPlayList (const std::string &strPlayList, CFileItemList &items) |
bool | ManageInfoProvider (const CFileItemPtr &item) |
void | OnSearchUpdate () |
void | AddSearchFolder () |
![]() | |
void | OnInitWindow () override |
Called on window open. | |
void | GetNonContextButtons (CContextButtons &buttons) |
bool | OnAddMediaSource () override |
virtual void | OnRetrieveMusicInfo (CFileItemList &items) |
Can be overwritten to implement an own tag filling function. | |
void | OnPrepareFileItems (CFileItemList &items) override |
On prepare file items. | |
void | OnRipCD () |
virtual void | OnScan (int iItem, bool bPromptRescan=false) |
bool | CheckFilterAdvanced (CFileItemList &items) const override |
Check if the given list can be advance filtered or not. | |
bool | CanContainFilter (const std::string &strDirectory) const override |
Check if the given path can contain a "filter" parameter. | |
bool | OnSelect (int iItem) override |
bool | OnPlayMedia (int iItem, const std::string &player="") override |
On media play. | |
void | RetrieveMusicInfo () |
Retrieve tag information for m_vecItems. | |
void | OnItemInfo (int iItem) |
void | OnItemInfoAll (const std::string &strPath, bool refresh=false) |
virtual void | OnQueueItem (int iItem, bool first=false) |
Add selected list/thumb control item to playlist and start playing. | |
void | OnRipTrack (int iItem) |
void | LoadPlayList (const std::string &strPlayList) override |
virtual void | OnRemoveSource (int iItem) |
![]() | |
CGUIControl * | GetFirstFocusableControl (int id) override |
bool | Load (TiXmlElement *pRootElement) override |
Loads the window from the given XML element. | |
virtual void | SetupShares () |
virtual bool | GoParentFolder () |
Go one directory up on list items. | |
virtual void | FormatItemLabels (CFileItemList &items, const LABEL_MASKS &labelMasks) |
Formats item labels. | |
void | SaveControlStates () override |
void | RestoreControlStates () override |
virtual bool | Refresh (bool clearCache=false) |
Refreshes the current list by retrieving the lists's path. | |
virtual void | FormatAndSort (CFileItemList &items) |
Format and sort file items. | |
virtual void | OnCacheFileItems (CFileItemList &items) |
On cache file items. | |
virtual void | GetGroupedItems (CFileItemList &items) |
void | ClearFileItems () |
virtual void | SortItems (CFileItemList &items) |
Sort file items. | |
virtual void | UpdateFilterPath (const std::string &strDirector, const CFileItemList &items, bool updateFilterPath) |
virtual bool | Filter (bool advanced=true) |
void | OnFilterItems (const std::string &filter) |
virtual bool | GetFilteredItems (const std::string &filter, CFileItemList &items) |
virtual bool | GetAdvanceFilteredItems (CFileItemList &items) |
virtual bool | HaveDiscOrConnection (const std::string &strPath, SourceType iDriveType) |
Check disc or connection present. | |
void | ShowShareErrorMessage (CFileItem *pItem) const |
Shows a standard error message for a given pItem. | |
void | SaveSelectedItemInHistory () |
void | RestoreSelectedItemFromHistory () |
void | GetDirectoryHistoryString (const CFileItem *pItem, std::string &strHistoryString) const |
Get history string for given file item. | |
void | SetHistoryForPath (const std::string &strDirectory) |
Set history for path. | |
virtual bool | OnPlayAndQueueMedia (const CFileItemPtr &item, const std::string &player="") |
On play and media queue. | |
void | UpdateFileList () |
Update file list. | |
virtual void | OnDeleteItem (int iItem) |
void | OnRenameItem (int iItem) |
bool | WaitForNetwork () const |
bool | GetDirectoryItems (CURL &url, CFileItemList &items, bool useDir) |
bool | WaitGetDirectoryItems (CGetDirectoryItems &items) |
void | CancelUpdateItems () |
bool | ProcessRenderLoop (bool renderOnly) |
![]() | |
EVENT_RESULT | OnMouseEvent (const CPoint &point, const KODI::MOUSE::CMouseEvent &event) override |
Perform a mouse action. | |
virtual bool | LoadXML (const std::string &strPath, const std::string &strLowerPath) |
Load the window XML from the given path. | |
virtual std::unique_ptr< TiXmlElement > | Prepare (const std::unique_ptr< TiXmlElement > &rootElement) |
Prepare the XML for load. | |
bool | NeedLoad () const |
Check if window needs a (re)load. The window need to be (re)loaded when window is not loaded or include conditions values were changed. | |
virtual void | SetDefaults () |
void | Close_Internal (bool forceClose=false, int nextWindowID=0, bool enableSound=true) |
EVENT_RESULT | OnMouseAction (const CAction &action) |
bool | Animate (unsigned int currentTime) override |
bool | CheckAnimation (ANIMATION_TYPE animType) override |
void | OnEditChanged (int id, std::string &text) |
bool | SendMessage (int message, int id, int param1=0, int param2=0) |
void | LoadControl (TiXmlElement *pControl, CGUIControlGroup *pGroup, const CRect &rect) |
CPoint | GetPosition () const override |
Grabs the window's top,left position in skin coordinates The window origin may change based on <origin> tag conditions in the skin. | |
![]() | |
bool | IsValidControl (const CGUIControl *control) const |
Check whether a given control is valid Runs through controls and returns whether this control is valid. Only functional for controls with non-zero id. | |
std::pair< LookupMap::const_iterator, LookupMap::const_iterator > | GetLookupControls (int controlId) const |
void | AddLookup (CGUIControl *control) |
void | RemoveLookup (CGUIControl *control) |
void | RemoveLookup () |
const LookupMap & | GetLookup () const |
void | ClearLookup () |
![]() | |
virtual bool | OnMouseOver (const CPoint &point) |
Called when the mouse is over the control. Default implementation selects the control. | |
virtual bool | CanFocusFromPoint (const CPoint &point) const |
Test whether we can focus a control from a point on screen. | |
virtual bool | UpdateColors (const CGUIListItem *item) |
void | UpdateStates (ANIMATION_TYPE type, ANIMATION_PROCESS currentProcess, ANIMATION_STATE currentState) |
bool | SendWindowMessage (CGUIMessage &message) const |
CGUIWindowMusicNav::CGUIWindowMusicNav | ( | void | ) |
|
overridedefault |
|
protected |
|
overridevirtual |
Main update function, called every frame prior to rendering Any window that requires updating on a frame by frame basis (such as to maintain timers and the like) should override this function.
Reimplemented from CGUIWindow.
|
overrideprotectedvirtual |
Will be called when an popup context menu has been asked for.
itemNumber | List/thumb control item that has been clicked on |
Reimplemented from CGUIWindowMusicBase.
|
overrideprotectedvirtual |
Overwrite to fill fileitems from a source.
[in] | strDirectory | Path to read |
[out] | items | Fill with items specified in strDirectory |
Reimplemented from CGUIWindowMusicBase.
|
protected |
|
overrideprotectedvirtual |
Translate the folder to start in from the given quick path.
url | the folder the user wants |
Reimplemented from CGUIWindowMusicBase.
|
protected |
Reimplemented from CGUIWindowMusicBase.
|
overrideprotectedvirtual |
On click.
With this function you can react on a users click in the list/thumb panel. It returns true, if the click is handled. This function calls OnPlayMedia()
Reimplemented from CGUIMediaWindow.
|
overrideprotectedvirtual |
Reimplemented from CGUIWindowMusicBase.
Reimplemented from CGUIWindowMusicBase.
|
overridevirtual |
Handle messages on window.
message | GUI Message that can be reacted on. |
On these messages this class reacts.
When retrieving...
Reimplemented from CGUIWindowMusicBase.
Reimplemented from CGUIMediaWindow.
|
protected |
|
overrideprotectedvirtual |
Reimplemented from CGUIMediaWindow.
Reimplemented from CGUIWindowMusicBase.
|
overrideprotectedvirtual |
Retrieves the items from the given path and updates the list.
strDirectory | The path to the directory to get the items from |
updateFilterPath | Whether to update the filter path in m_strFilterPath or not |
Reimplemented from CGUIMediaWindow.
|
overrideprotectedvirtual |
Overwrite to update your gui buttons (visible, enable,...)
Reimplemented from CGUIWindowMusicBase.
|
protected |
Timer to delay a search while more characters are entered.
|
protected |
Whether the skin supports the new edit control searching.
|
protected |