#include <D3DResource.h>
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| static void  | XMStoreColor (float *floats, DWORD dword) | 
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| static void  | XMStoreColor (DirectX::XMFLOAT4 *floats, DWORD dword) | 
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| static void  | XMStoreColor (float *floats, unsigned char a, unsigned char r, unsigned char g, unsigned char b) | 
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| static void  | XMStoreColor (DirectX::XMFLOAT4 *floats, unsigned char a, unsigned char r, unsigned char g, unsigned char b) | 
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| static void  | PSClearShaderResources (ID3D11DeviceContext *pContext) | 
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| static size_t  | BitsPerPixel (DXGI_FORMAT fmt) | 
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◆ BitsPerPixel()
  
  
      
        
          | size_t CD3DHelper::BitsPerPixel  | 
          ( | 
          DXGI_FORMAT |           fmt | ) | 
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◆ PSClearShaderResources()
  
  
      
        
          | static void CD3DHelper::PSClearShaderResources  | 
          ( | 
          ID3D11DeviceContext * |           pContext | ) | 
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inlinestatic   | 
  
 
 
◆ XMStoreColor() [1/4]
  
  
      
        
          | static void CD3DHelper::XMStoreColor  | 
          ( | 
          DirectX::XMFLOAT4 * |           floats,  | 
         
        
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          DWORD |           dword ) | 
         
       
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inlinestatic   | 
  
 
 
◆ XMStoreColor() [2/4]
  
  
      
        
          | static void CD3DHelper::XMStoreColor  | 
          ( | 
          DirectX::XMFLOAT4 * |           floats,  | 
         
        
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          unsigned char |           a,  | 
         
        
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          unsigned char |           r,  | 
         
        
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          unsigned char |           g,  | 
         
        
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          unsigned char |           b ) | 
         
       
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inlinestatic   | 
  
 
 
◆ XMStoreColor() [3/4]
  
  
      
        
          | static void CD3DHelper::XMStoreColor  | 
          ( | 
          float * |           floats,  | 
         
        
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          DWORD |           dword ) | 
         
       
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inlinestatic   | 
  
 
 
◆ XMStoreColor() [4/4]
  
  
      
        
          | static void CD3DHelper::XMStoreColor  | 
          ( | 
          float * |           floats,  | 
         
        
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          unsigned char |           a,  | 
         
        
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          unsigned char |           r,  | 
         
        
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          unsigned char |           g,  | 
         
        
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          unsigned char |           b ) | 
         
       
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inlinestatic   | 
  
 
 
The documentation for this class was generated from the following files: