#include <CoreAudioChannelLayout.h>
◆ CCoreAudioChannelLayout() [1/2]
CCoreAudioChannelLayout::CCoreAudioChannelLayout |
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◆ CCoreAudioChannelLayout() [2/2]
CCoreAudioChannelLayout::CCoreAudioChannelLayout |
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AudioChannelLayout & | layout | ) |
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◆ ~CCoreAudioChannelLayout()
CCoreAudioChannelLayout::~CCoreAudioChannelLayout |
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virtual |
◆ AllChannelUnknown()
bool CCoreAudioChannelLayout::AllChannelUnknown |
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◆ ChannelLabelToString()
const char * CCoreAudioChannelLayout::ChannelLabelToString |
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UInt32 | label | ) |
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◆ ChannelLayoutToString()
const char * CCoreAudioChannelLayout::ChannelLayoutToString |
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AudioChannelLayout & | layout, |
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std::string & | str ) |
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◆ CopyLayout()
bool CCoreAudioChannelLayout::CopyLayout |
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AudioChannelLayout & | layout | ) |
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◆ CopyLayoutForStereo()
bool CCoreAudioChannelLayout::CopyLayoutForStereo |
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UInt32 | layout[2] | ) |
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◆ GetChannelCountForLayout()
UInt32 CCoreAudioChannelLayout::GetChannelCountForLayout |
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AudioChannelLayout & | layout | ) |
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◆ operator AudioChannelLayout *()
CCoreAudioChannelLayout::operator AudioChannelLayout * |
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inline |
◆ m_pLayout
AudioChannelLayout* CCoreAudioChannelLayout::m_pLayout |
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protected |
The documentation for this class was generated from the following files: