#include <IScreenshotSurface.h>
◆ ~IScreenshotSurface()
virtual IScreenshotSurface::~IScreenshotSurface |
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virtualdefault |
◆ Capture()
virtual bool IScreenshotSurface::Capture |
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inlinevirtual |
◆ CaptureVideo()
virtual void IScreenshotSurface::CaptureVideo |
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bool | blendToBuffer | ) |
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inlinevirtual |
◆ GetBuffer()
unsigned char * IScreenshotSurface::GetBuffer |
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const |
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inline |
◆ GetHeight()
int IScreenshotSurface::GetHeight |
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const |
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inline |
◆ GetStride()
int IScreenshotSurface::GetStride |
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const |
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inline |
◆ GetWidth()
int IScreenshotSurface::GetWidth |
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const |
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inline |
◆ ReleaseBuffer()
void IScreenshotSurface::ReleaseBuffer |
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inline |
◆ m_buffer
unsigned char* IScreenshotSurface::m_buffer {nullptr} |
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protected |
◆ m_height
int IScreenshotSurface::m_height {0} |
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protected |
◆ m_stride
int IScreenshotSurface::m_stride {0} |
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protected |
◆ m_width
int IScreenshotSurface::m_width {0} |
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protected |
The documentation for this class was generated from the following file: