#include <IScreenshotSurface.h>
◆ ~IScreenshotSurface()
| virtual IScreenshotSurface::~IScreenshotSurface |
( |
| ) |
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virtualdefault |
◆ Capture()
| virtual bool IScreenshotSurface::Capture |
( |
| ) |
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inlinevirtual |
◆ CaptureVideo()
| virtual void IScreenshotSurface::CaptureVideo |
( |
bool | blendToBuffer | ) |
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inlinevirtual |
◆ GetBuffer()
| unsigned char * IScreenshotSurface::GetBuffer |
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const |
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inline |
◆ GetHeight()
| int IScreenshotSurface::GetHeight |
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const |
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inline |
◆ GetStride()
| int IScreenshotSurface::GetStride |
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| ) |
const |
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inline |
◆ GetWidth()
| int IScreenshotSurface::GetWidth |
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| ) |
const |
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inline |
◆ ReleaseBuffer()
| void IScreenshotSurface::ReleaseBuffer |
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| ) |
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inline |
◆ m_buffer
| unsigned char* IScreenshotSurface::m_buffer {nullptr} |
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protected |
◆ m_height
| int IScreenshotSurface::m_height {0} |
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protected |
◆ m_stride
| int IScreenshotSurface::m_stride {0} |
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protected |
◆ m_width
| int IScreenshotSurface::m_width {0} |
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protected |
The documentation for this class was generated from the following file: