Kodi Documentation 22.0
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CTextureDetails Class Reference

Simple class for passing texture detail around. More...

#include <TextureCacheJob.h>

Public Member Functions

bool operator== (const CTextureDetails &right) const
 

Public Attributes

int id {-1}
 
std::string file
 
std::string hash
 
unsigned int width {0}
 
unsigned int height {0}
 
bool updateable {false}
 
bool hashRevalidated {false}
 

Detailed Description

Simple class for passing texture detail around.

Member Function Documentation

◆ operator==()

bool CTextureDetails::operator== ( const CTextureDetails & right) const
inline

Member Data Documentation

◆ file

std::string CTextureDetails::file

◆ hash

std::string CTextureDetails::hash

◆ hashRevalidated

bool CTextureDetails::hashRevalidated {false}

◆ height

unsigned int CTextureDetails::height {0}

◆ id

int CTextureDetails::id {-1}

◆ updateable

bool CTextureDetails::updateable {false}

◆ width

unsigned int CTextureDetails::width {0}

The documentation for this class was generated from the following file: