Renders video frames provided by the game loop.
More...
#include <RetroPlayerVideo.h>
Renders video frames provided by the game loop.
- See also
- CRPRenderManager
◆ CRetroPlayerVideo()
◆ ~CRetroPlayerVideo()
CRetroPlayerVideo::~CRetroPlayerVideo |
( |
| ) |
|
|
override |
◆ AddStreamData()
◆ CloseStream()
void CRetroPlayerVideo::CloseStream |
( |
| ) |
|
|
overridevirtual |
◆ GetStreamBuffer()
Get a buffer for zero-copy stream data.
- Parameters
-
| width | The framebuffer width, or 0 for no width specified |
| height | The framebuffer height, or 0 for no height specified |
[out] | buffer | The buffer, or unmodified if false is returned |
- Returns
- True if a buffer was returned, false otherwise
Implements KODI::RETRO::IRetroPlayerStream.
◆ OpenStream()
The documentation for this class was generated from the following files: