#include <PlayerUtils.h>
◆ AdvanceTempoStep()
◆ GetPlayersForItem()
  
  
      
        
          | std::vector< std::string > CPlayerUtils::GetPlayersForItem  | 
          ( | 
          const CFileItem & |           item | ) | 
           | 
         
       
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static   | 
  
 
Get the players available for the given file item. 
- Parameters
 - 
  
  
 
- Returns
 - the players 
 
- Todo
 - CPlayerCoreFactory and classes called from there do not handle dyn path correctly. 
 
 
 
◆ HasItemMultiplePlayers()
  
  
      
        
          | bool CPlayerUtils::HasItemMultiplePlayers  | 
          ( | 
          const CFileItem & |           item | ) | 
           | 
         
       
   | 
  
static   | 
  
 
Check whether multiple players are available for the given item. 
- Parameters
 - 
  
  
 
- Returns
 - True if multiple players are available, false otherwise 
 
 
 
◆ IsItemPlayable()
- Todo
 - add more types on demand. 
 
 
 
The documentation for this class was generated from the following files: