#include <PlayerUtils.h>
◆ AdvanceTempoStep()
◆ GetPlayersForItem()
std::vector< std::string > CPlayerUtils::GetPlayersForItem |
( |
const CFileItem & | item | ) |
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static |
Get the players available for the given file item.
- Parameters
-
- Returns
- the players
- Todo
- CPlayerCoreFactory and classes called from there do not handle dyn path correctly.
◆ HasItemMultiplePlayers()
bool CPlayerUtils::HasItemMultiplePlayers |
( |
const CFileItem & | item | ) |
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static |
Check whether multiple players are available for the given item.
- Parameters
-
- Returns
- True if multiple players are available, false otherwise
◆ IsItemPlayable()
- Todo
- add more types on demand.
The documentation for this class was generated from the following files: