#include <AESinkFactoryWin.h>
◆ bDefault
bool RendererDetail::bDefault |
◆ eDeviceType
◆ nChannels
unsigned int RendererDetail::nChannels |
◆ strDescription
std::string RendererDetail::strDescription |
◆ strDeviceEnumerator
std::string RendererDetail::strDeviceEnumerator |
◆ strDeviceId
std::string RendererDetail::strDeviceId |
◆ strWinDevType
std::string RendererDetail::strWinDevType |
◆ uiChannelMask
unsigned int RendererDetail::uiChannelMask |
The documentation for this struct was generated from the following file: