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| CGUISliderControl (int parentID, int controlID, float posX, float posY, float width, float height, const CTextureInfo &backGroundTexture, const CTextureInfo &backGroundTextureDisabled, const CTextureInfo &mibTexture, const CTextureInfo &nibTextureFocus, const CTextureInfo &nibTextureDisabled, int iType, ORIENTATION orientationconst) |
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| ~CGUISliderControl () override=default |
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CGUISliderControl * | Clone () const override |
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void | Process (unsigned int currentTime, CDirtyRegionList &dirtyregions) override |
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void | Render () override |
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bool | OnAction (const CAction &action) override |
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virtual bool | IsActive () const |
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void | AllocResources () override |
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void | FreeResources (bool immediately=false) override |
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void | DynamicResourceAlloc (bool bOnOff) override |
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void | SetInvalid () override |
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virtual void | SetRange (int iStart, int iEnd) |
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virtual void | SetFloatRange (float fStart, float fEnd) |
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bool | OnMessage (CGUIMessage &message) override |
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bool | ProcessSelector (CGUITexture *background, CGUITexture *nib, unsigned int currentTime, float fScale, RangeSelector selector) |
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void | SetRangeSelection (bool rangeSelection) |
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bool | GetRangeSelection () const |
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void | SetRangeSelector (RangeSelector selector) |
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void | SwitchRangeSelector () |
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void | SetInfo (int iInfo) |
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void | SetPercentage (float iPercent, RangeSelector selector=RangeSelectorLower, bool updateCurrent=false) |
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float | GetPercentage (RangeSelector selector=RangeSelectorLower) const |
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void | SetIntValue (int iValue, RangeSelector selector=RangeSelectorLower, bool updateCurrent=false) |
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int | GetIntValue (RangeSelector selector=RangeSelectorLower) const |
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void | SetFloatValue (float fValue, RangeSelector selector=RangeSelectorLower, bool updateCurrent=false) |
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float | GetFloatValue (RangeSelector selector=RangeSelectorLower) const |
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void | SetIntInterval (int iInterval) |
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void | SetFloatInterval (float fInterval) |
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void | SetType (int iType) |
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int | GetType () const |
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std::string | GetDescription () const override |
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void | SetTextValue (const std::string &textValue) |
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void | SetAction (const std::string &action) |
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| CGUIControl () |
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| CGUIControl (int parentID, int controlID, float posX, float posY, float width, float height) |
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| CGUIControl (const CGUIControl &) |
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virtual | ~CGUIControl (void) |
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virtual void | DoProcess (unsigned int currentTime, CDirtyRegionList &dirtyregions) |
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virtual void | DoRender () |
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virtual void | RenderEx () |
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bool | HasProcessed () const |
| Returns whether or not we have processed.
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virtual void | OnUp () |
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virtual void | OnDown () |
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virtual void | OnLeft () |
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virtual void | OnRight () |
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virtual bool | OnBack () |
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virtual bool | OnInfo () |
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virtual void | OnNextControl () |
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virtual void | OnPrevControl () |
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virtual void | OnFocus () |
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virtual void | OnUnFocus () |
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virtual EVENT_RESULT | SendMouseEvent (const CPoint &point, const KODI::MOUSE::CMouseEvent &event) |
| React to a mouse event.
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virtual void | UnfocusFromPoint (const CPoint &point) |
| Unfocus the control if the given point on screen is not within it's boundary.
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virtual int | GetID (void) const |
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virtual void | SetID (int id) |
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int | GetParentID () const |
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virtual bool | HasFocus () const |
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virtual bool | IsDynamicallyAllocated () |
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virtual bool | CanFocus () const |
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virtual bool | IsVisible () const |
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bool | IsVisibleFromSkin () const |
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virtual bool | IsDisabled () const |
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virtual void | SetPosition (float posX, float posY) |
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virtual void | SetHitRect (const CRect &rect, const KODI::UTILS::COLOR::Color &color) |
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virtual void | SetCamera (const CPoint &camera) |
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virtual void | SetStereoFactor (const float &factor) |
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bool | SetColorDiffuse (const KODI::GUILIB::GUIINFO::CGUIInfoColor &color) |
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CPoint | GetRenderPosition () const |
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virtual float | GetXPosition () const |
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virtual float | GetYPosition () const |
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virtual float | GetWidth () const |
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virtual float | GetHeight () const |
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virtual void | AssignDepth () |
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void | MarkDirtyRegion (const unsigned int dirtyState=DIRTY_STATE_CONTROL) |
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bool | IsControlDirty () const |
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const CRect & | GetRenderRegion () const |
| return the render region in screen coordinates of this control
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virtual CRect | CalcRenderRegion () const |
| calculate the render region in parentcontrol coordinates of this control Called during process to update m_renderRegion
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void | SetActions (const ActionMap &actions) |
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void | SetAction (int actionID, const CGUIAction &action, bool replace=true) |
| Set actions to perform on navigation Navigations are set if replace is true or if there is no previously set action.
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CGUIAction | GetAction (int actionID) const |
| Get an action the control can be perform.
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bool | Navigate (int direction) const |
| Start navigating in given direction.
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virtual void | SetFocus (bool focus) |
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virtual void | SetWidth (float width) |
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virtual void | SetHeight (float height) |
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virtual void | SetVisible (bool bVisible, bool setVisState=false) |
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void | SetVisibleCondition (const std::string &expression, const std::string &allowHiddenFocus="") |
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bool | HasVisibleCondition () const |
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void | SetEnableCondition (const std::string &expression) |
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virtual void | UpdateVisibility (const CGUIListItem *item) |
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virtual void | SetInitialVisibility () |
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virtual void | SetEnabled (bool bEnable) |
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virtual void | SetPulseOnSelect (bool pulse) |
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virtual std::string | GetDescriptionByIndex (int index) const |
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void | SetAnimations (const std::vector< CAnimation > &animations) |
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const std::vector< CAnimation > & | GetAnimations () const |
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virtual void | QueueAnimation (ANIMATION_TYPE anim) |
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virtual bool | IsAnimating (ANIMATION_TYPE anim) |
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virtual bool | HasAnimation (ANIMATION_TYPE anim) |
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CAnimation * | GetAnimation (ANIMATION_TYPE type, bool checkConditions=true) |
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virtual void | ResetAnimation (ANIMATION_TYPE type) |
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virtual void | ResetAnimations () |
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virtual void | UpdateInfo (const CGUIListItem *item=NULL) |
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virtual void | SetPushUpdates (bool pushUpdates) |
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virtual bool | IsGroup () const |
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virtual bool | IsContainer () const |
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virtual bool | GetCondition (int condition, int data) const |
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void | SetParentControl (CGUIControl *control) |
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CGUIControl * | GetParentControl (void) const |
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virtual void | SaveStates (std::vector< CControlState > &states) |
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virtual CGUIControl * | GetControl (int id, std::vector< CGUIControl * > *idCollector=nullptr) |
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void | SetControlStats (GUICONTROLSTATS *controlStats) |
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virtual void | UpdateControlStats () |
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GUICONTROLTYPES | GetControlType () const |
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bool | IsControlRenderable () |
| Test whether the control is "drawable" (not a group or similar)
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