Kodi Documentation 22.0
Kodi is an open source media player and entertainment hub.
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#include <GUIWindowPVRRecordings.h>
Public Member Functions | |
CGUIWindowPVRRadioRecordings () | |
Public Member Functions inherited from PVR::CGUIWindowPVRRecordingsBase | |
CGUIWindowPVRRecordingsBase (bool bRadio, int id, const std::string &xmlFile) | |
~CGUIWindowPVRRecordingsBase () override | |
void | OnWindowLoaded () override |
void | OnDeinitWindow (int nextWindowID) override |
bool | OnMessage (CGUIMessage &message) override |
bool | OnAction (const CAction &action) override |
void | GetContextButtons (int itemNumber, CContextButtons &buttons) override |
bool | OnPopupMenu (int iItem) override |
bool | OnContextButton (int itemNumber, CONTEXT_BUTTON button) override |
bool | Update (const std::string &strDirectory, bool updateFilterPath=true) override |
Retrieves the items from the given path and updates the list. | |
void | UpdateButtons () override |
Updates the states. | |
Public Member Functions inherited from PVR::CGUIWindowPVRBase | |
~CGUIWindowPVRBase () override | |
void | OnInitWindow () override |
Called on window open. | |
void | SetInvalid () override |
bool | CanBeActivated () const override |
bool | UseFileDirectories () override |
void | Notify (const PVREvent &event) |
CEventStream callback for PVR events. | |
virtual void | NotifyEvent (const PVREvent &event) |
bool | ActivatePreviousChannelGroup () |
bool | ActivateNextChannelGroup () |
bool | OpenChannelGroupSelectionDialog () |
Public Member Functions inherited from CGUIMediaWindow | |
CGUIMediaWindow (int id, const char *xmlFile) | |
~CGUIMediaWindow (void) override | |
bool | OnBack (int actionID) override |
void | OnWindowUnload () override |
bool | IsMediaWindow () const override |
int | GetViewContainerID () const override |
int | GetViewCount () const override |
bool | HasListItems () const override |
CFileItemPtr | GetCurrentListItem (int offset=0) override |
virtual bool | CanFilterAdvanced () |
virtual bool | IsFiltered () |
virtual bool | IsSameStartFolder (const std::string &dir) |
const CFileItemList & | CurrentDirectory () const |
const CGUIViewState * | GetViewState () const |
Public Member Functions inherited from CGUIWindow | |
CGUIWindow (int id, const std::string &xmlFile) | |
~CGUIWindow (void) override | |
bool | Initialize () |
bool | Load (const std::string &strFileName, bool bContainsPath=false) |
void | CenterWindow () |
void | DoProcess (unsigned int currentTime, CDirtyRegionList &dirtyregions) override |
void | DoRender () override |
Main render function, called every frame. Window classes should override this only if they need to alter how something is rendered. General updating on a per-frame basis should be handled in FrameMove instead, as DoRender is not necessarily re-entrant. | |
void | AfterRender () |
Do any post render activities. Check if window closing animation is finished and finalize window closing. | |
virtual void | FrameMove () |
Main update function, called every frame prior to rendering Any window that requires updating on a frame by frame basis (such as to maintain timers and the like) should override this function. | |
void | Close (bool forceClose=false, int nextWindowID=0, bool enableSound=true, bool bWait=true) |
virtual bool | OnInfo (int actionID) |
virtual void | ClearBackground () |
Clear the background (if necessary) prior to rendering the window. | |
bool | OnMove (int fromControl, int moveAction) |
bool | ControlGroupHasFocus (int groupID, int controlID) |
void | SetID (int id) override |
virtual bool | HasID (int controlID) const |
const std::vector< int > & | GetIDRange () const |
int | GetPreviousWindow () |
CRect | GetScaledBounds () const |
void | ClearAll () override |
virtual void | AllocResources (bool forceLoad=false) |
void | FreeResources (bool forceUnLoad=false) override |
void | DynamicResourceAlloc (bool bOnOff) override |
virtual bool | IsDialog () const |
virtual bool | IsDialogRunning () const |
virtual bool | IsModalDialog () const |
virtual bool | IsSoundEnabled () const |
virtual bool | IsActive () const |
void | SetCoordsRes (const RESOLUTION_INFO &res) |
const RESOLUTION_INFO & | GetCoordsRes () const |
void | SetLoadType (LOAD_TYPE loadType) |
LOAD_TYPE | GetLoadType () |
int | GetRenderOrder () |
void | SetInitialVisibility () override |
bool | IsVisible () const override |
virtual bool | HasVisibleControls () |
bool | IsAnimating (ANIMATION_TYPE animType) override |
bool | IsCustom () const |
Return if the window is a custom window. | |
void | SetCustom (bool custom) |
Mark this window as custom window. | |
void | DisableAnimations () |
virtual void | ResetControlStates () |
void | UpdateControlStats () override |
void | SetRunActionsManually () |
void | RunLoadActions () const |
void | RunUnloadActions () const |
void | SetProperty (const std::string &key, const CVariant &value) |
Set a property Sets the value of a property referenced by a key. | |
CVariant | GetProperty (const std::string &key) const |
Retrieve a property. | |
void | ClearProperties () |
Clear a all the window's properties. | |
bool | HasSaveLastControl () const |
void | AllocResources () override |
Public Member Functions inherited from CGUIControlGroup | |
CGUIControlGroup () | |
CGUIControlGroup (int parentID, int controlID, float posX, float posY, float width, float height) | |
CGUIControlGroup (const CGUIControlGroup &from) | |
~CGUIControlGroup (void) override | |
CGUIControlGroup * | Clone () const override |
void | Process (unsigned int currentTime, CDirtyRegionList &dirtyregions) override |
void | Render () override |
void | RenderEx () override |
virtual bool | SendControlMessage (CGUIMessage &message) |
bool | HasFocus () const override |
bool | CanFocus () const override |
void | AssignDepth () override |
EVENT_RESULT | SendMouseEvent (const CPoint &point, const KODI::MOUSE::CMouseEvent &event) override |
React to a mouse event. | |
void | UnfocusFromPoint (const CPoint &point) override |
Unfocus the control if the given point on screen is not within it's boundary. | |
bool | HasAnimation (ANIMATION_TYPE anim) override |
void | QueueAnimation (ANIMATION_TYPE anim) override |
void | ResetAnimation (ANIMATION_TYPE anim) override |
void | ResetAnimations () override |
int | GetFocusedControlID () const |
CGUIControl * | GetFocusedControl () const |
virtual void | AddControl (CGUIControl *control, int position=-1) |
bool | InsertControl (CGUIControl *control, const CGUIControl *insertPoint) |
virtual bool | RemoveControl (const CGUIControl *control) |
void | SetDefaultControl (int id, bool always) |
void | SetRenderFocusedLast (bool renderLast) |
void | SaveStates (std::vector< CControlState > &states) override |
bool | IsGroup () const override |
Public Member Functions inherited from CGUIControlLookup | |
CGUIControlLookup ()=default | |
CGUIControlLookup (int parentID, int controlID, float posX, float posY, float width, float height) | |
CGUIControlLookup (const CGUIControlLookup &from) | |
~CGUIControlLookup (void) override=default | |
CGUIControl * | GetControl (int id, std::vector< CGUIControl * > *idCollector=nullptr) override |
Public Member Functions inherited from CGUIControl | |
CGUIControl () | |
CGUIControl (int parentID, int controlID, float posX, float posY, float width, float height) | |
CGUIControl (const CGUIControl &) | |
virtual | ~CGUIControl (void) |
bool | HasProcessed () const |
Returns whether or not we have processed. | |
virtual void | OnUp () |
virtual void | OnDown () |
virtual void | OnLeft () |
virtual void | OnRight () |
virtual bool | OnBack () |
virtual bool | OnInfo () |
virtual void | OnNextControl () |
virtual void | OnPrevControl () |
virtual void | OnFocus () |
virtual void | OnUnFocus () |
virtual bool | HitTest (const CPoint &point) const |
Used to test whether the point is inside a control. | |
virtual int | GetID (void) const |
int | GetParentID () const |
virtual bool | IsDynamicallyAllocated () |
bool | IsVisibleFromSkin () const |
virtual bool | IsDisabled () const |
virtual void | SetPosition (float posX, float posY) |
virtual void | SetHitRect (const CRect &rect, const KODI::UTILS::COLOR::Color &color) |
virtual void | SetCamera (const CPoint &camera) |
virtual void | SetStereoFactor (const float &factor) |
bool | SetColorDiffuse (const KODI::GUILIB::GUIINFO::CGUIInfoColor &color) |
CPoint | GetRenderPosition () const |
virtual float | GetXPosition () const |
virtual float | GetYPosition () const |
virtual float | GetWidth () const |
virtual float | GetHeight () const |
void | MarkDirtyRegion (const unsigned int dirtyState=DIRTY_STATE_CONTROL) |
bool | IsControlDirty () const |
const CRect & | GetRenderRegion () const |
return the render region in screen coordinates of this control | |
virtual CRect | CalcRenderRegion () const |
calculate the render region in parentcontrol coordinates of this control Called during process to update m_renderRegion | |
void | SetActions (const ActionMap &actions) |
void | SetAction (int actionID, const CGUIAction &action, bool replace=true) |
Set actions to perform on navigation Navigations are set if replace is true or if there is no previously set action. | |
CGUIAction | GetAction (int actionID) const |
Get an action the control can be perform. | |
bool | Navigate (int direction) const |
Start navigating in given direction. | |
virtual void | SetFocus (bool focus) |
virtual void | SetWidth (float width) |
virtual void | SetHeight (float height) |
virtual void | SetVisible (bool bVisible, bool setVisState=false) |
void | SetVisibleCondition (const std::string &expression, const std::string &allowHiddenFocus="") |
bool | HasVisibleCondition () const |
void | SetEnableCondition (const std::string &expression) |
virtual void | UpdateVisibility (const CGUIListItem *item) |
virtual void | SetEnabled (bool bEnable) |
virtual void | SetPulseOnSelect (bool pulse) |
virtual std::string | GetDescription () const |
virtual std::string | GetDescriptionByIndex (int index) const |
void | SetAnimations (const std::vector< CAnimation > &animations) |
const std::vector< CAnimation > & | GetAnimations () const |
CAnimation * | GetAnimation (ANIMATION_TYPE type, bool checkConditions=true) |
virtual void | UpdateInfo (const CGUIListItem *item=NULL) |
virtual void | SetPushUpdates (bool pushUpdates) |
virtual bool | IsContainer () const |
virtual bool | GetCondition (int condition, int data) const |
void | SetParentControl (CGUIControl *control) |
CGUIControl * | GetParentControl (void) const |
void | SetControlStats (GUICONTROLSTATS *controlStats) |
GUICONTROLTYPES | GetControlType () const |
bool | IsControlRenderable () |
Test whether the control is "drawable" (not a group or similar) | |
Additional Inherited Members | |
Public Types inherited from CGUIWindow | |
enum | LOAD_TYPE { LOAD_EVERY_TIME , LOAD_ON_GUI_INIT , KEEP_IN_MEMORY } |
Public Types inherited from CGUIControl | |
enum | GUICONTROLTYPES { GUICONTROL_UNKNOWN , GUICONTAINER_EPGGRID , GUICONTAINER_FIXEDLIST , GUICONTAINER_LIST , GUICONTAINER_PANEL , GUICONTAINER_WRAPLIST , GUICONTROL_BORDEREDIMAGE , GUICONTROL_BUTTON , GUICONTROL_COLORBUTTON , GUICONTROL_EDIT , GUICONTROL_FADELABEL , GUICONTROL_GAME , GUICONTROL_GAMECONTROLLER , GUICONTROL_GAMECONTROLLERLIST , GUICONTROL_GROUP , GUICONTROL_GROUPLIST , GUICONTROL_IMAGE , GUICONTROL_LABEL , GUICONTROL_LISTGROUP , GUICONTROL_LISTLABEL , GUICONTROL_MOVER , GUICONTROL_MULTI_IMAGE , GUICONTROL_PROGRESS , GUICONTROL_RADIO , GUICONTROL_RANGES , GUICONTROL_RENDERADDON , GUICONTROL_RESIZE , GUICONTROL_RSS , GUICONTROL_SCROLLBAR , GUICONTROL_SETTINGS_SLIDER , GUICONTROL_SLIDER , GUICONTROL_SPIN , GUICONTROL_SPINEX , GUICONTROL_TEXTBOX , GUICONTROL_TOGGLEBUTTON , GUICONTROL_VIDEO , GUICONTROL_VISUALISATION } |
enum | GUIVISIBLE { HIDDEN = 0 , DELAYED , VISIBLE } |
enum | GUISCROLLVALUE { FOCUS = 0 , NEVER , ALWAYS } |
typedef std::map< int, CGUIAction > | ActionMap |
Set actions to perform on navigation. | |
Protected Types inherited from CGUIControlGroup | |
typedef std::vector< CGUIControl * >::iterator | iControls |
typedef std::vector< CGUIControl * >::const_iterator | ciControls |
typedef std::vector< CGUIControl * >::reverse_iterator | rControls |
typedef std::vector< CGUIControl * >::const_reverse_iterator | crControls |
Protected Types inherited from CGUIControlLookup | |
typedef std::multimap< int, CGUIControl * > | LookupMap |
Protected Member Functions inherited from PVR::CGUIWindowPVRRecordingsBase | |
std::string | GetRootPath () const override |
std::string | GetDirectoryPath () override |
void | OnPrepareFileItems (CFileItemList &items) override |
On prepare file items. | |
bool | GetFilteredItems (const std::string &filter, CFileItemList &items) override |
Protected Member Functions inherited from PVR::CGUIWindowPVRBase | |
CGUIWindowPVRBase (bool bRadio, int id, const std::string &xmlFile) | |
virtual void | ClearData () |
bool | InitChannelGroup () |
Init this window's channel group with the currently active (the "playing") channel group. | |
std::shared_ptr< CPVRChannelGroup > | GetChannelGroup () |
Get the channel group for this window. | |
void | SetChannelGroup (std::shared_ptr< CPVRChannelGroup > &&group, bool bUpdate=true) |
Set a new channel group, start listening to this group, optionally update window content. | |
void | SetChannelGroupPath (const std::string &path) |
virtual void | UpdateSelectedItemPath () |
Protected Member Functions inherited from CGUIMediaWindow | |
CGUIControl * | GetFirstFocusableControl (int id) override |
bool | Load (TiXmlElement *pRootElement) override |
Loads the window from the given XML element. | |
virtual void | SetupShares () |
virtual bool | GoParentFolder () |
Go one directory up on list items. | |
virtual bool | OnClick (int iItem, const std::string &player="") |
On click. | |
virtual bool | OnSelect (int item) |
virtual bool | OnAddMediaSource () |
virtual void | FormatItemLabels (CFileItemList &items, const LABEL_MASKS &labelMasks) |
Formats item labels. | |
void | SaveControlStates () override |
void | RestoreControlStates () override |
virtual bool | GetDirectory (const std::string &strDirectory, CFileItemList &items) |
Overwrite to fill fileitems from a source. | |
virtual bool | Refresh (bool clearCache=false) |
Refreshes the current list by retrieving the lists's path. | |
virtual void | FormatAndSort (CFileItemList &items) |
Format and sort file items. | |
virtual void | OnCacheFileItems (CFileItemList &items) |
On cache file items. | |
virtual void | GetGroupedItems (CFileItemList &items) |
void | ClearFileItems () |
virtual void | SortItems (CFileItemList &items) |
Sort file items. | |
virtual bool | CheckFilterAdvanced (CFileItemList &items) const |
Check if the given list can be advance filtered or not. | |
virtual bool | CanContainFilter (const std::string &strDirectory) const |
Check if the given path can contain a "filter" parameter. | |
virtual void | UpdateFilterPath (const std::string &strDirector, const CFileItemList &items, bool updateFilterPath) |
virtual bool | Filter (bool advanced=true) |
void | OnFilterItems (const std::string &filter) |
virtual bool | GetAdvanceFilteredItems (CFileItemList &items) |
virtual bool | HaveDiscOrConnection (const std::string &strPath, int iDriveType) |
Check disc or connection present. | |
void | ShowShareErrorMessage (CFileItem *pItem) const |
Shows a standard error message for a given pItem. | |
void | SaveSelectedItemInHistory () |
void | RestoreSelectedItemFromHistory () |
void | GetDirectoryHistoryString (const CFileItem *pItem, std::string &strHistoryString) const |
Get history string for given file item. | |
void | SetHistoryForPath (const std::string &strDirectory) |
Set history for path. | |
virtual void | LoadPlayList (const std::string &strFileName) |
virtual bool | OnPlayMedia (int iItem, const std::string &player="") |
On media play. | |
virtual bool | OnPlayAndQueueMedia (const CFileItemPtr &item, const std::string &player="") |
On play and media queue. | |
void | UpdateFileList () |
Update file list. | |
virtual void | OnDeleteItem (int iItem) |
void | OnRenameItem (int iItem) |
bool | WaitForNetwork () const |
bool | GetDirectoryItems (CURL &url, CFileItemList &items, bool useDir) |
bool | WaitGetDirectoryItems (CGetDirectoryItems &items) |
void | CancelUpdateItems () |
virtual std::string | GetStartFolder (const std::string &url) |
Translate the folder to start in from the given quick path. | |
bool | ProcessRenderLoop (bool renderOnly) |
Protected Member Functions inherited from CGUIWindow | |
EVENT_RESULT | OnMouseEvent (const CPoint &point, const KODI::MOUSE::CMouseEvent &event) override |
Perform a mouse action. | |
virtual bool | LoadXML (const std::string &strPath, const std::string &strLowerPath) |
Load the window XML from the given path. | |
virtual std::unique_ptr< TiXmlElement > | Prepare (const std::unique_ptr< TiXmlElement > &rootElement) |
Prepare the XML for load. | |
bool | NeedLoad () const |
Check if window needs a (re)load. The window need to be (re)loaded when window is not loaded or include conditions values were changed. | |
virtual void | SetDefaults () |
void | Close_Internal (bool forceClose=false, int nextWindowID=0, bool enableSound=true) |
EVENT_RESULT | OnMouseAction (const CAction &action) |
bool | Animate (unsigned int currentTime) override |
bool | CheckAnimation (ANIMATION_TYPE animType) override |
void | OnEditChanged (int id, std::string &text) |
bool | SendMessage (int message, int id, int param1=0, int param2=0) |
void | LoadControl (TiXmlElement *pControl, CGUIControlGroup *pGroup, const CRect &rect) |
CPoint | GetPosition () const override |
Grabs the window's top,left position in skin coordinates The window origin may change based on <origin> tag conditions in the skin. | |
Protected Member Functions inherited from CGUIControlLookup | |
bool | IsValidControl (const CGUIControl *control) const |
Check whether a given control is valid Runs through controls and returns whether this control is valid. Only functional for controls with non-zero id. | |
std::pair< LookupMap::const_iterator, LookupMap::const_iterator > | GetLookupControls (int controlId) const |
void | AddLookup (CGUIControl *control) |
void | RemoveLookup (CGUIControl *control) |
void | RemoveLookup () |
const LookupMap & | GetLookup () const |
void | ClearLookup () |
Protected Member Functions inherited from CGUIControl | |
virtual bool | OnMouseOver (const CPoint &point) |
Called when the mouse is over the control. Default implementation selects the control. | |
virtual bool | CanFocusFromPoint (const CPoint &point) const |
Test whether we can focus a control from a point on screen. | |
virtual bool | UpdateColors (const CGUIListItem *item) |
void | UpdateStates (ANIMATION_TYPE type, ANIMATION_PROCESS currentProcess, ANIMATION_STATE currentState) |
bool | SendWindowMessage (CGUIMessage &message) const |
Static Protected Member Functions inherited from CGUIMediaWindow | |
static std::string | RemoveParameterFromPath (const std::string &strDirectory, const std::string &strParameter) |
Utility method to remove the given parameter from a path/URL. | |
Protected Attributes inherited from PVR::CGUIWindowPVRBase | |
CCriticalSection | m_critSection |
bool | m_bRadio |
std::atomic_bool | m_bUpdating = {false} |
Protected Attributes inherited from CGUIMediaWindow | |
XFILE::CVirtualDirectory | m_rootDir |
CGUIViewControl | m_viewControl |
CFileItemList * | m_vecItems |
CFileItemList * | m_unfilteredItems |
items prior to filtering using FilterItems() | |
CDirectoryHistory | m_history |
std::unique_ptr< CGUIViewState > | m_guiState |
std::atomic_bool | m_vecItemsUpdating = {false} |
CEvent | m_updateEvent |
std::atomic_bool | m_updateAborted = {false} |
std::atomic_bool | m_updateJobActive = {false} |
int | m_iLastControl |
std::string | m_startDirectory |
KODI::PLAYLIST::CSmartPlaylist | m_filter |
bool | m_canFilterAdvanced |
std::string | m_strFilterPath |
Contains the path used for filtering (including any active filter) | |
bool | m_backgroundLoad = false |
Protected Attributes inherited from CGUIWindow | |
std::vector< int > | m_idRange |
RESOLUTION_INFO | m_coordsRes |
bool | m_needsScaling |
bool | m_windowLoaded |
LOAD_TYPE | m_loadType |
bool | m_dynamicResourceAlloc |
bool | m_closing |
bool | m_active |
KODI::GUILIB::GUIINFO::CGUIInfoColor | m_clearBackground |
int | m_renderOrder |
std::vector< COrigin > | m_origins |
int | m_lastControlID |
std::vector< CControlState > | m_controlStates |
int | m_previousWindow |
bool | m_animationsEnabled |
CGUIAction | m_loadActions |
CGUIAction | m_unloadActions |
std::unique_ptr< TiXmlElement > | m_windowXMLRootElement |
window root xml definition after resolving any skin includes. Stored to avoid parsing the XML every time the window is loaded. | |
bool | m_manualRunActions |
int | m_exclusiveMouseControl |
id of child control that wishes to receive all mouse events | |
int | m_menuControlID |
int | m_menuLastFocusedControlID |
bool | m_custom |
Protected Attributes inherited from CGUIControlGroup | |
std::vector< CGUIControl * > | m_children |
int | m_defaultControl |
bool | m_defaultAlways |
int | m_focusedControl |
bool | m_renderFocusedLast |
Protected Attributes inherited from CGUIControl | |
ActionMap | m_actions |
float | m_posX |
float | m_posY |
float | m_height |
float | m_width |
CRect | m_hitRect |
KODI::UTILS::COLOR::Color | m_hitColor = 0xffffffff |
KODI::GUILIB::GUIINFO::CGUIInfoColor | m_diffuseColor |
int | m_controlID |
int | m_parentID |
bool | m_bHasFocus |
bool | m_bInvalidated |
bool | m_bAllocated |
bool | m_pulseOnSelect |
GUICONTROLTYPES | ControlType |
GUICONTROLSTATS * | m_controlStats |
CGUIControl * | m_parentControl |
INFO::InfoPtr | m_visibleCondition |
GUIVISIBLE | m_visible |
bool | m_visibleFromSkinCondition |
bool | m_forceHidden |
KODI::GUILIB::GUIINFO::CGUIInfoBool | m_allowHiddenFocus |
bool | m_hasProcessed |
INFO::InfoPtr | m_enableCondition |
bool | m_enabled |
bool | m_pushedUpdates |
std::vector< CAnimation > | m_animations |
CPoint | m_camera |
bool | m_hasCamera |
float | m_stereo |
TransformMatrix | m_transform |
TransformMatrix | m_cachedTransform |
bool | m_isCulled {true} |
unsigned int | m_controlDirtyState |
CRect | m_renderRegion |
Static Protected Attributes inherited from CGUIControl | |
static const unsigned int | DIRTY_STATE_CONTROL = 1 |
static const unsigned int | DIRTY_STATE_CHILD = 2 |
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inline |