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| CGUIEPGGridContainer (int parentID, int controlID, float posX, float posY, float width, float height, ORIENTATION orientation, int scrollTime, int preloadItems, int minutesPerPage, int rulerUnit, const CTextureInfo &progressIndicatorTexture) |
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| CGUIEPGGridContainer (const CGUIEPGGridContainer &other) |
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CGUIEPGGridContainer * | Clone () const override |
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bool | HasData () const |
| Check whether the control currently holds data.
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void | AllocResources () override |
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void | FreeResources (bool immediately) override |
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bool | OnAction (const CAction &action) override |
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void | OnDown () override |
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void | OnUp () override |
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void | OnLeft () override |
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void | OnRight () override |
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bool | OnMouseOver (const CPoint &point) override |
| Called when the mouse is over the control. Default implementation selects the control.
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bool | OnMessage (CGUIMessage &message) override |
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void | SetFocus (bool focus) override |
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std::string | GetDescription () const override |
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EVENT_RESULT | OnMouseEvent (const CPoint &point, const KODI::MOUSE::CMouseEvent &event) override |
| Perform a mouse action.
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void | Process (unsigned int currentTime, CDirtyRegionList &dirtyregions) override |
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void | Render () override |
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std::shared_ptr< CGUIListItem > | GetListItem (int offset, unsigned int flag=0) const override |
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std::string | GetLabel (int info) const override |
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std::shared_ptr< CFileItem > | GetSelectedGridItem (int offset=0) const |
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std::shared_ptr< CPVRChannelGroupMember > | GetSelectedChannelGroupMember () const |
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CDateTime | GetSelectedDate () const |
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void | LoadLayout (TiXmlElement *layout) |
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void | SetPageControl (int id) |
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void | SetRenderOffset (const CPoint &offset) |
| Set the offset of the first item in the container from the container's position Useful for lists/panels where the focused item may be larger than the non-focused items and thus normally cut off from the clipping window defined by the container's position + size.
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void | JumpToNow () |
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void | JumpToDate (const CDateTime &date) |
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void | GoToBegin () |
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void | GoToEnd () |
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void | GoToNow () |
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void | GoToDate (const CDateTime &date) |
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void | GoToFirstChannel () |
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void | GoToLastChannel () |
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void | GoToTop () |
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void | GoToBottom () |
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void | GoToMostLeft () |
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void | GoToMostRight () |
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void | SetTimelineItems (const std::unique_ptr< CFileItemList > &items, const CDateTime &gridStart, const CDateTime &gridEnd) |
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std::unique_ptr< CFileItemList > | GetCurrentTimeLineItems () const |
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bool | SetChannel (const std::shared_ptr< CPVRChannel > &channel) |
| Set the control's selection to the given channel and set the control's view port to show the channel.
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bool | SetChannel (const std::string &channel) |
| Set the control's selection to the given channel and set the control's view port to show the channel.
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bool | SetChannel (const CPVRChannelNumber &channelNumber) |
| Set the control's selection to the given channel and set the control's view port to show the channel.
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virtual void | AssignDepth () override |
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void | AssignItemDepth (CGUIListItem *item, bool focused) |
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| IGUIContainer (int parentID, int controlID, float posX, float posY, float width, float height) |
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bool | IsContainer () const override |
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VIEW_TYPE | GetType () const |
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const std::string & | GetLabel () const |
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void | SetType (VIEW_TYPE type, const std::string &label) |
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| CGUIControl () |
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| CGUIControl (int parentID, int controlID, float posX, float posY, float width, float height) |
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| CGUIControl (const CGUIControl &) |
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virtual | ~CGUIControl (void) |
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virtual void | DoProcess (unsigned int currentTime, CDirtyRegionList &dirtyregions) |
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virtual void | DoRender () |
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virtual void | RenderEx () |
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bool | HasProcessed () const |
| Returns whether or not we have processed.
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virtual bool | OnBack () |
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virtual bool | OnInfo () |
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virtual void | OnNextControl () |
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virtual void | OnPrevControl () |
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virtual void | OnFocus () |
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virtual void | OnUnFocus () |
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virtual EVENT_RESULT | SendMouseEvent (const CPoint &point, const KODI::MOUSE::CMouseEvent &event) |
| React to a mouse event.
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virtual void | UnfocusFromPoint (const CPoint &point) |
| Unfocus the control if the given point on screen is not within it's boundary.
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virtual bool | HitTest (const CPoint &point) const |
| Used to test whether the point is inside a control.
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virtual int | GetID (void) const |
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virtual void | SetID (int id) |
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int | GetParentID () const |
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virtual bool | HasFocus () const |
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virtual void | DynamicResourceAlloc (bool bOnOff) |
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virtual bool | IsDynamicallyAllocated () |
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virtual bool | CanFocus () const |
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virtual bool | IsVisible () const |
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bool | IsVisibleFromSkin () const |
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virtual bool | IsDisabled () const |
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virtual void | SetPosition (float posX, float posY) |
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virtual void | SetHitRect (const CRect &rect, const KODI::UTILS::COLOR::Color &color) |
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virtual void | SetCamera (const CPoint &camera) |
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virtual void | SetStereoFactor (const float &factor) |
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bool | SetColorDiffuse (const KODI::GUILIB::GUIINFO::CGUIInfoColor &color) |
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CPoint | GetRenderPosition () const |
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virtual float | GetXPosition () const |
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virtual float | GetYPosition () const |
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virtual float | GetWidth () const |
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virtual float | GetHeight () const |
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void | MarkDirtyRegion (const unsigned int dirtyState=DIRTY_STATE_CONTROL) |
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bool | IsControlDirty () const |
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const CRect & | GetRenderRegion () const |
| return the render region in screen coordinates of this control
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virtual CRect | CalcRenderRegion () const |
| calculate the render region in parentcontrol coordinates of this control Called during process to update m_renderRegion
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void | SetActions (const ActionMap &actions) |
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void | SetAction (int actionID, const CGUIAction &action, bool replace=true) |
| Set actions to perform on navigation Navigations are set if replace is true or if there is no previously set action.
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CGUIAction | GetAction (int actionID) const |
| Get an action the control can be perform.
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bool | Navigate (int direction) const |
| Start navigating in given direction.
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virtual void | SetWidth (float width) |
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virtual void | SetHeight (float height) |
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virtual void | SetVisible (bool bVisible, bool setVisState=false) |
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void | SetVisibleCondition (const std::string &expression, const std::string &allowHiddenFocus="") |
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bool | HasVisibleCondition () const |
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void | SetEnableCondition (const std::string &expression) |
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virtual void | UpdateVisibility (const CGUIListItem *item) |
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virtual void | SetInitialVisibility () |
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virtual void | SetEnabled (bool bEnable) |
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virtual void | SetInvalid () |
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virtual void | SetPulseOnSelect (bool pulse) |
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virtual std::string | GetDescriptionByIndex (int index) const |
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void | SetAnimations (const std::vector< CAnimation > &animations) |
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const std::vector< CAnimation > & | GetAnimations () const |
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virtual void | QueueAnimation (ANIMATION_TYPE anim) |
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virtual bool | IsAnimating (ANIMATION_TYPE anim) |
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virtual bool | HasAnimation (ANIMATION_TYPE anim) |
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CAnimation * | GetAnimation (ANIMATION_TYPE type, bool checkConditions=true) |
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virtual void | ResetAnimation (ANIMATION_TYPE type) |
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virtual void | ResetAnimations () |
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virtual void | UpdateInfo (const CGUIListItem *item=NULL) |
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virtual void | SetPushUpdates (bool pushUpdates) |
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virtual bool | IsGroup () const |
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virtual bool | GetCondition (int condition, int data) const |
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void | SetParentControl (CGUIControl *control) |
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CGUIControl * | GetParentControl (void) const |
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virtual void | SaveStates (std::vector< CControlState > &states) |
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virtual CGUIControl * | GetControl (int id, std::vector< CGUIControl * > *idCollector=nullptr) |
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void | SetControlStats (GUICONTROLSTATS *controlStats) |
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virtual void | UpdateControlStats () |
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GUICONTROLTYPES | GetControlType () const |
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bool | IsControlRenderable () |
| Test whether the control is "drawable" (not a group or similar)
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