| BaseYUV2RGBGLSLShader(EShaderFormat format, AVColorPrimaries dst, AVColorPrimaries src, bool toneMap, ETONEMAPMETHOD toneMapMethod) | Shaders::GLES::BaseYUV2RGBGLSLShader | |
| CGLSLShaderProgram() | Shaders::CGLSLShaderProgram | |
| CGLSLShaderProgram(const std::string &vert, const std::string &frag) | Shaders::CGLSLShaderProgram | |
| CompileAndLink() override | Shaders::CGLSLShaderProgram | virtual |
| CShaderProgram()=default | Shaders::CShaderProgram | |
| Disable() override | Shaders::CGLSLShaderProgram | virtual |
| Enable() override | Shaders::CGLSLShaderProgram | virtual |
| Free() | Shaders::GLES::BaseYUV2RGBGLSLShader | protected |
| GetUcoordLoc() | Shaders::GLES::BaseYUV2RGBGLSLShader | inline |
| GetVcoordLoc() | Shaders::GLES::BaseYUV2RGBGLSLShader | inline |
| GetVertexLoc() | Shaders::GLES::BaseYUV2RGBGLSLShader | inline |
| GetYcoordLoc() | Shaders::GLES::BaseYUV2RGBGLSLShader | inline |
| m_alpha | Shaders::GLES::BaseYUV2RGBGLSLShader | protected |
| m_black | Shaders::GLES::BaseYUV2RGBGLSLShader | protected |
| m_colorConversion | Shaders::GLES::BaseYUV2RGBGLSLShader | protected |
| m_contrast | Shaders::GLES::BaseYUV2RGBGLSLShader | protected |
| m_convertFullRange | Shaders::GLES::BaseYUV2RGBGLSLShader | protected |
| m_convMatrix | Shaders::GLES::BaseYUV2RGBGLSLShader | protected |
| m_defines | Shaders::GLES::BaseYUV2RGBGLSLShader | protected |
| m_displayMetadata | Shaders::GLES::BaseYUV2RGBGLSLShader | protected |
| m_field | Shaders::GLES::BaseYUV2RGBGLSLShader | protected |
| m_format | Shaders::GLES::BaseYUV2RGBGLSLShader | protected |
| m_hAlpha | Shaders::GLES::BaseYUV2RGBGLSLShader | protected |
| m_hasDisplayMetadata | Shaders::GLES::BaseYUV2RGBGLSLShader | protected |
| m_hasLightMetadata | Shaders::GLES::BaseYUV2RGBGLSLShader | protected |
| m_hCoefsDst | Shaders::GLES::BaseYUV2RGBGLSLShader | protected |
| m_height | Shaders::GLES::BaseYUV2RGBGLSLShader | protected |
| m_hGammaDstInv | Shaders::GLES::BaseYUV2RGBGLSLShader | protected |
| m_hGammaSrc | Shaders::GLES::BaseYUV2RGBGLSLShader | protected |
| m_hLuminance | Shaders::GLES::BaseYUV2RGBGLSLShader | protected |
| m_hModel | Shaders::GLES::BaseYUV2RGBGLSLShader | protected |
| m_hPrimMat | Shaders::GLES::BaseYUV2RGBGLSLShader | protected |
| m_hProj | Shaders::GLES::BaseYUV2RGBGLSLShader | protected |
| m_hStep | Shaders::GLES::BaseYUV2RGBGLSLShader | protected |
| m_hToneP1 | Shaders::GLES::BaseYUV2RGBGLSLShader | protected |
| m_hUcoord | Shaders::GLES::BaseYUV2RGBGLSLShader | protected |
| m_hUTex | Shaders::GLES::BaseYUV2RGBGLSLShader | protected |
| m_hVcoord | Shaders::GLES::BaseYUV2RGBGLSLShader | protected |
| m_hVertex | Shaders::GLES::BaseYUV2RGBGLSLShader | protected |
| m_hVTex | Shaders::GLES::BaseYUV2RGBGLSLShader | protected |
| m_hYcoord | Shaders::GLES::BaseYUV2RGBGLSLShader | protected |
| m_hYTex | Shaders::GLES::BaseYUV2RGBGLSLShader | protected |
| m_hYuvMat | Shaders::GLES::BaseYUV2RGBGLSLShader | protected |
| m_lastProgram | Shaders::CGLSLShaderProgram | protected |
| m_lightMetadata | Shaders::GLES::BaseYUV2RGBGLSLShader | protected |
| m_model | Shaders::GLES::BaseYUV2RGBGLSLShader | protected |
| m_ok | Shaders::CShaderProgram | protected |
| m_pFP | Shaders::CShaderProgram | protected |
| m_proj | Shaders::GLES::BaseYUV2RGBGLSLShader | protected |
| m_pVP | Shaders::CShaderProgram | protected |
| m_shaderProgram | Shaders::CShaderProgram | protected |
| m_toneMapping | Shaders::GLES::BaseYUV2RGBGLSLShader | protected |
| m_toneMappingMethod | Shaders::GLES::BaseYUV2RGBGLSLShader | protected |
| m_toneMappingParam | Shaders::GLES::BaseYUV2RGBGLSLShader | protected |
| m_validated | Shaders::CGLSLShaderProgram | protected |
| m_width | Shaders::GLES::BaseYUV2RGBGLSLShader | protected |
| OK() const | Shaders::CShaderProgram | inline |
| OnCompiledAndLinked() override | Shaders::GLES::BaseYUV2RGBGLSLShader | protectedvirtual |
| OnDisabled() override | Shaders::GLES::BaseYUV2RGBGLSLShader | protectedvirtual |
| OnEnabled() override | Shaders::GLES::BaseYUV2RGBGLSLShader | protectedvirtual |
| PixelShader() | Shaders::CShaderProgram | inline |
| ProgramHandle() | Shaders::CShaderProgram | inlinevirtual |
| SetAlpha(GLfloat alpha) | Shaders::GLES::BaseYUV2RGBGLSLShader | inline |
| SetBlack(float black) | Shaders::GLES::BaseYUV2RGBGLSLShader | inline |
| SetColParams(AVColorSpace colSpace, int bits, bool limited, int textureBits) | Shaders::GLES::BaseYUV2RGBGLSLShader | |
| SetContrast(float contrast) | Shaders::GLES::BaseYUV2RGBGLSLShader | inline |
| SetConvertFullColorRange(bool convertFullRange) | Shaders::GLES::BaseYUV2RGBGLSLShader | inline |
| SetDisplayMetadata(bool hasDisplayMetadata, const AVMasteringDisplayMetadata &displayMetadata, bool hasLightMetadata, AVContentLightMetadata lightMetadata) | Shaders::GLES::BaseYUV2RGBGLSLShader | |
| SetField(int field) | Shaders::GLES::BaseYUV2RGBGLSLShader | inline |
| SetHeight(int h) | Shaders::GLES::BaseYUV2RGBGLSLShader | inline |
| SetMatrices(const GLfloat *p, const GLfloat *m) | Shaders::GLES::BaseYUV2RGBGLSLShader | inline |
| SetToneMapParam(float param) | Shaders::GLES::BaseYUV2RGBGLSLShader | inline |
| SetWidth(int w) | Shaders::GLES::BaseYUV2RGBGLSLShader | inline |
| VertexShader() | Shaders::CShaderProgram | inline |
| ~BaseYUV2RGBGLSLShader() override | Shaders::GLES::BaseYUV2RGBGLSLShader | |
| ~CGLSLShaderProgram() override | Shaders::CGLSLShaderProgram | |
| ~CShaderProgram() | Shaders::CShaderProgram | inlinevirtual |