BaseVideoFilterShader() | Shaders::GLES::BaseVideoFilterShader | |
CGLSLShaderProgram() | Shaders::CGLSLShaderProgram | |
CGLSLShaderProgram(const std::string &vert, const std::string &frag) | Shaders::CGLSLShaderProgram | |
CompileAndLink() override | Shaders::CGLSLShaderProgram | virtual |
CShaderProgram()=default | Shaders::CShaderProgram | |
Disable() override | Shaders::CGLSLShaderProgram | virtual |
Enable() override | Shaders::CGLSLShaderProgram | virtual |
Free() | Shaders::CGLSLShaderProgram | protected |
GetcoordLoc() | Shaders::GLES::BaseVideoFilterShader | inlinevirtual |
GetTextureFilter(GLint &filter) | Shaders::GLES::BaseVideoFilterShader | inlinevirtual |
GetVertexLoc() | Shaders::GLES::BaseVideoFilterShader | inlinevirtual |
m_alpha | Shaders::GLES::BaseVideoFilterShader | protected |
m_hAlpha | Shaders::GLES::BaseVideoFilterShader | protected |
m_hcoord | Shaders::GLES::BaseVideoFilterShader | protected |
m_height | Shaders::GLES::BaseVideoFilterShader | protected |
m_hModel | Shaders::GLES::BaseVideoFilterShader | protected |
m_hProj | Shaders::GLES::BaseVideoFilterShader | protected |
m_hSourceTex | Shaders::GLES::BaseVideoFilterShader | protected |
m_hStepXY | Shaders::GLES::BaseVideoFilterShader | protected |
m_hVertex | Shaders::GLES::BaseVideoFilterShader | protected |
m_lastProgram | Shaders::CGLSLShaderProgram | protected |
m_model | Shaders::GLES::BaseVideoFilterShader | protected |
m_ok | Shaders::CShaderProgram | protected |
m_pFP | Shaders::CShaderProgram | protected |
m_proj | Shaders::GLES::BaseVideoFilterShader | protected |
m_pVP | Shaders::CShaderProgram | protected |
m_shaderProgram | Shaders::CShaderProgram | protected |
m_sourceTexUnit | Shaders::GLES::BaseVideoFilterShader | protected |
m_stepX | Shaders::GLES::BaseVideoFilterShader | protected |
m_stepY | Shaders::GLES::BaseVideoFilterShader | protected |
m_validated | Shaders::CGLSLShaderProgram | protected |
m_width | Shaders::GLES::BaseVideoFilterShader | protected |
OK() const | Shaders::CShaderProgram | inline |
OnCompiledAndLinked() override | Shaders::GLES::BaseVideoFilterShader | virtual |
OnDisabled() | Shaders::CShaderProgram | inlinevirtual |
OnEnabled() override | Shaders::GLES::BaseVideoFilterShader | virtual |
PixelShader() | Shaders::CShaderProgram | inline |
ProgramHandle() | Shaders::CShaderProgram | inlinevirtual |
SetAlpha(GLfloat alpha) | Shaders::GLES::BaseVideoFilterShader | inlinevirtual |
SetHeight(int h) | Shaders::GLES::BaseVideoFilterShader | inlinevirtual |
SetMatrices(const GLfloat *p, const GLfloat *m) | Shaders::GLES::BaseVideoFilterShader | inlinevirtual |
SetSourceTexture(GLint ytex) | Shaders::GLES::BaseVideoFilterShader | inlinevirtual |
SetWidth(int w) | Shaders::GLES::BaseVideoFilterShader | inlinevirtual |
VertexShader() | Shaders::CShaderProgram | inline |
~CGLSLShaderProgram() override | Shaders::CGLSLShaderProgram | |
~CShaderProgram() | Shaders::CShaderProgram | inlinevirtual |