CShader - base class.
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#include <Shader.h>
◆ CShader()
kodi::gui::gl::CShader::CShader |
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default |
◆ ~CShader()
virtual kodi::gui::gl::CShader::~CShader |
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virtualdefault |
◆ Compile()
virtual bool kodi::gui::gl::CShader::Compile |
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const std::string & | extraBegin = "", |
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const std::string & | extraEnd = "" ) |
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pure virtual |
◆ Free()
virtual void kodi::gui::gl::CShader::Free |
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pure virtual |
◆ Handle()
virtual GLuint kodi::gui::gl::CShader::Handle |
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pure virtual |
◆ LoadSource()
bool kodi::gui::gl::CShader::LoadSource |
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const std::string & | file | ) |
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inline |
◆ OK()
bool kodi::gui::gl::CShader::OK |
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const |
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inline |
◆ m_compiled
bool kodi::gui::gl::CShader::m_compiled = false |
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protected |
◆ m_lastLog
std::string kodi::gui::gl::CShader::m_lastLog |
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protected |
◆ m_source
std::string kodi::gui::gl::CShader::m_source |
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protected |
The documentation for this class was generated from the following file: