CVertexShader.
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#include <Shader.h>
◆ CVertexShader()
kodi::gui::gl::CVertexShader::CVertexShader |
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default |
◆ ~CVertexShader()
kodi::gui::gl::CVertexShader::~CVertexShader |
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inlineoverride |
◆ Compile()
bool kodi::gui::gl::CVertexShader::Compile |
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const std::string & | extraBegin = "", |
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const std::string & | extraEnd = "" ) |
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inlineoverridevirtual |
◆ Free()
void kodi::gui::gl::CVertexShader::Free |
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inlineoverridevirtual |
◆ Handle()
GLuint kodi::gui::gl::CVertexShader::Handle |
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inlineoverridevirtual |
◆ m_vertexShader
GLuint kodi::gui::gl::CVertexShader::m_vertexShader = 0 |
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protected |
The documentation for this class was generated from the following file: