Kodi Documentation 22.0
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This is the complete list of members for KODI::GAME::CGUIDialogAxisDetection, including all inherited members.
AbortableWait(CEvent &event, std::chrono::milliseconds duration=std::chrono::milliseconds(-1)) | CThread | inlineprotected |
AcceptsPrimitive(JOYSTICK::PRIMITIVE_TYPE type) const override | KODI::GAME::CGUIDialogAxisDetection | virtual |
ButtonMapCallbacks(void) | KODI::JOYSTICK::IButtonMapper | inline |
CGUIDialogAxisDetection()=default | KODI::GAME::CGUIDialogAxisDetection | |
CGUIDialogButtonCapture() | KODI::GAME::CGUIDialogButtonCapture | |
ControllerID() const override | KODI::GAME::CGUIDialogButtonCapture | virtual |
Create(bool bAutoDelete=false) | CThread | protected |
CThread(const char *ThreadName) | CThread | explicitprotected |
CThread(IRunnable *pRunnable, const char *ThreadName) | CThread | protected |
GetCurrentThread() | CThread | protectedstatic |
GetCurrentThreadId() | CThread | inlineprotectedstatic |
GetDialogHeader() override | KODI::GAME::CGUIDialogAxisDetection | protectedvirtual |
GetDialogText() override | KODI::GAME::CGUIDialogAxisDetection | protectedvirtual |
IButtonMapper()=default | KODI::JOYSTICK::IButtonMapper | |
IsAutoDelete() const | CThread | protected |
IsCurrentThread() const | CThread | protected |
IsRunning() const | CThread | protected |
Join(std::chrono::milliseconds duration) | CThread | protected |
m_bStop | CThread | protected |
m_captureEvent | KODI::GAME::CGUIDialogButtonCapture | protected |
MapPrimitive(JOYSTICK::IButtonMap *buttonMap, KEYMAP::IKeymap *keymap, const JOYSTICK::CDriverPrimitive &primitive) override | KODI::GAME::CGUIDialogButtonCapture | virtual |
MapPrimitiveInternal(JOYSTICK::IButtonMap *buttonMap, KEYMAP::IKeymap *keymap, const JOYSTICK::CDriverPrimitive &primitive) override | KODI::GAME::CGUIDialogAxisDetection | protectedvirtual |
NeedsCooldown() const override | KODI::GAME::CGUIDialogButtonCapture | inlinevirtual |
Notify(const Observable &obs, const ObservableMessage msg) override | KODI::GAME::CGUIDialogButtonCapture | virtual |
Observer()=default | Observer | |
OnClose(bool bAccepted) override | KODI::GAME::CGUIDialogAxisDetection | inlineprotectedvirtual |
OnEventFrame(const JOYSTICK::IButtonMap *buttonMap, bool bMotion) override | KODI::GAME::CGUIDialogButtonCapture | inlinevirtual |
OnException() | CThread | inlineprotectedvirtual |
OnExit() | CThread | inlineprotectedvirtual |
OnLateAxis(const JOYSTICK::IButtonMap *buttonMap, unsigned int axisIndex) override | KODI::GAME::CGUIDialogAxisDetection | virtual |
OnStartup() | CThread | inlineprotectedvirtual |
Process() override | KODI::GAME::CGUIDialogButtonCapture | protectedvirtual |
ResetButtonMapCallbacks(void) | KODI::JOYSTICK::IButtonMapper | inline |
SetButtonMapCallback(const std::string &deviceLocation, IButtonMapCallback *callback) | KODI::JOYSTICK::IButtonMapper | inline |
SetPriority(const ThreadPriority &priority) | CThread | protected |
Show() | KODI::GAME::CGUIDialogButtonCapture | |
Sleep(std::chrono::duration< Rep, Period > duration) | CThread | inlineprotected |
StopThread(bool bWait=true) | CThread | protectedvirtual |
WAIT_INTERRUPTED enum value | CThread | protected |
WAIT_SIGNALED enum value | CThread | protected |
WAIT_TIMEDOUT enum value | CThread | protected |
WaitResponse enum name | CThread | protected |
~CGUIDialogAxisDetection() override=default | KODI::GAME::CGUIDialogAxisDetection | |
~CGUIDialogButtonCapture() override=default | KODI::GAME::CGUIDialogButtonCapture | |
~CThread() | CThread | protectedvirtual |
~IButtonMapper()=default | KODI::JOYSTICK::IButtonMapper | virtual |
~Observer()=default | Observer | virtual |