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Kodi Documentation 22.0
Kodi is an open source media player and entertainment hub.
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A branch in the controller tree. More...
#include <ControllerHub.h>
Public Member Functions | |
| CControllerHub ()=default | |
| CControllerHub (const CControllerHub &other) | |
| CControllerHub (CControllerHub &&other)=default | |
| CControllerHub & | operator= (const CControllerHub &rhs) |
| CControllerHub & | operator= (CControllerHub &&rhs) noexcept |
| ~CControllerHub () | |
| void | Clear () |
| bool | HasPorts () const |
| PortVec & | GetPorts () |
| const PortVec & | GetPorts () const |
| void | SetPorts (PortVec ports) |
| bool | IsControllerAccepted (const std::string &controllerId) const |
| bool | IsControllerAccepted (const std::string &portAddress, const std::string &controllerId) const |
| ControllerVector | GetControllers () const |
| void | GetControllers (ControllerVector &controllers) const |
| const CPortNode & | GetPort (const std::string &address) const |
| void | GetInputPorts (std::vector< std::string > &inputPorts) const |
| Get a list of ports that accept player input. | |
| void | GetKeyboardPorts (std::vector< std::string > &keyboardPorts) const |
| Get a list of ports that accept keyboard input. | |
| void | GetMousePorts (std::vector< std::string > &mousePorts) const |
| Get a list of ports that accept mouse input. | |
| bool | Serialize (tinyxml2::XMLElement &controllerElement) const |
| bool | Deserialize (const tinyxml2::XMLElement &controllerElement) |
| std::string | GetDigest (UTILITY::CDigest::Type digestType) const |
A branch in the controller tree.
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| void CControllerHub::Clear | ( | ) |
| bool CControllerHub::Deserialize | ( | const tinyxml2::XMLElement & | controllerElement | ) |
| ControllerVector CControllerHub::GetControllers | ( | ) | const |
| void CControllerHub::GetControllers | ( | ControllerVector & | controllers | ) | const |
| std::string CControllerHub::GetDigest | ( | UTILITY::CDigest::Type | digestType | ) | const |
| void CControllerHub::GetInputPorts | ( | std::vector< std::string > & | inputPorts | ) | const |
Get a list of ports that accept player input.
| [out] | inputPorts | The list of input ports |
| void CControllerHub::GetKeyboardPorts | ( | std::vector< std::string > & | keyboardPorts | ) | const |
Get a list of ports that accept keyboard input.
| [out] | keyboardPorts | The list of keyboard ports |
| void CControllerHub::GetMousePorts | ( | std::vector< std::string > & | mousePorts | ) | const |
Get a list of ports that accept mouse input.
| [out] | mousePorts | The list of mouse ports |
| const CPortNode & CControllerHub::GetPort | ( | const std::string & | address | ) | const |
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| bool CControllerHub::IsControllerAccepted | ( | const std::string & | controllerId | ) | const |
| bool CControllerHub::IsControllerAccepted | ( | const std::string & | portAddress, |
| const std::string & | controllerId ) const |
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| CControllerHub & CControllerHub::operator= | ( | const CControllerHub & | rhs | ) |
| bool CControllerHub::Serialize | ( | tinyxml2::XMLElement & | controllerElement | ) | const |