#include <GUIDialogSelectGameClient.h>
◆ ShowAndGetGameClient()
std::string CGUIDialogSelectGameClient::ShowAndGetGameClient |
( |
const std::string & | gamePath, |
|
|
const GameClientVector & | candidates, |
|
|
const GameClientVector & | installable ) |
|
static |
Show a series of dialogs that results in a game client being selected.
- Parameters
-
gamePath | The path of the file being played |
candidates | A list of installed candidates that the user can select from |
installable | A list of installable candidates that the user can select from |
- Returns
- The ID of the selected game client, or empty if no game client was selected
The documentation for this class was generated from the following files: