Handles game controller events for game agent functionality.
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#include <AgentJoystick.h>
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| CAgentJoystick (PERIPHERALS::PeripheralPtr peripheral) |
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| ~CAgentJoystick () override |
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void | Initialize () |
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void | Deinitialize () |
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void | ClearButtonState () |
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float | GetActivation () const |
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ControllerPtr | Appearance () const |
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std::string | ControllerID () const override |
| The add-on ID of the game controller associated with this input handler.
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bool | HasFeature (const std::string &feature) const override |
| Return true if the input handler accepts the given feature.
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bool | AcceptsInput (const std::string &feature) const override |
| Return true if the input handler is currently accepting input for the given feature.
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bool | OnButtonPress (const std::string &feature, bool bPressed) override |
| A digital button has been pressed or released.
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void | OnButtonHold (const std::string &feature, unsigned int holdTimeMs) override |
| A digital button has been pressed for more than one event frame.
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bool | OnButtonMotion (const std::string &feature, float magnitude, unsigned int motionTimeMs) override |
| An analog button (trigger or a pressure-sensitive button) has changed state.
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bool | OnAnalogStickMotion (const std::string &feature, float x, float y, unsigned int motionTimeMs) override |
| An analog stick has moved.
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bool | OnAccelerometerMotion (const std::string &feature, float x, float y, float z) override |
| An accelerometer's state has changed.
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bool | OnWheelMotion (const std::string &feature, float position, unsigned int motionTimeMs) override |
| A wheel has changed state.
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bool | OnThrottleMotion (const std::string &feature, float position, unsigned int motionTimeMs) override |
| A throttle has changed state.
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void | OnInputFrame () override |
| Called at the end of the frame that provided input.
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Public Member Functions inherited from KODI::JOYSTICK::IInputHandler |
virtual | ~IInputHandler ()=default |
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void | SetInputReceiver (IInputReceiver *receiver) |
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void | ResetInputReceiver (void) |
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IInputReceiver * | InputReceiver (void) |
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Handles game controller events for game agent functionality.
◆ CAgentJoystick()
◆ ~CAgentJoystick()
CAgentJoystick::~CAgentJoystick |
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overridedefault |
◆ AcceptsInput()
bool CAgentJoystick::AcceptsInput |
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const std::string & | feature | ) |
const |
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overridevirtual |
Return true if the input handler is currently accepting input for the given feature.
- Parameters
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feature | A feature belonging to the controller specified by ControllerID() |
- Returns
- True if the feature is currently accepting input, false otherwise
This does not prevent the input events from being called, but can return false to indicate that input wasn't handled for the specified feature.
Implements KODI::JOYSTICK::IInputHandler.
◆ Appearance()
◆ ClearButtonState()
void CAgentJoystick::ClearButtonState |
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◆ ControllerID()
std::string CAgentJoystick::ControllerID |
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const |
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overridevirtual |
The add-on ID of the game controller associated with this input handler.
- Returns
- The ID of the add-on extending kodi.game.controller
Implements KODI::JOYSTICK::IInputHandler.
◆ Deinitialize()
void CAgentJoystick::Deinitialize |
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◆ GetActivation()
float CAgentJoystick::GetActivation |
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const |
◆ HasFeature()
bool CAgentJoystick::HasFeature |
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const std::string & | feature | ) |
const |
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overridevirtual |
Return true if the input handler accepts the given feature.
- Parameters
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feature | A feature belonging to the controller specified by ControllerID() |
- Returns
- True if the feature is used for input, false otherwise
Implements KODI::JOYSTICK::IInputHandler.
◆ Initialize()
void CAgentJoystick::Initialize |
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◆ OnAccelerometerMotion()
bool KODI::GAME::CAgentJoystick::OnAccelerometerMotion |
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const std::string & | feature, |
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float | x, |
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float | y, |
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float | z ) |
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inlineoverridevirtual |
An accelerometer's state has changed.
- Parameters
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feature | The accelerometer being accelerated |
x | The x coordinate in the closed interval [-1, 1] |
y | The y coordinate in the closed interval [-1, 1] |
z | The z coordinate in the closed interval [-1, 1] |
- Returns
- True if the event was handled otherwise false
Reimplemented from KODI::JOYSTICK::IInputHandler.
◆ OnAnalogStickMotion()
bool CAgentJoystick::OnAnalogStickMotion |
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const std::string & | feature, |
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float | x, |
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float | y, |
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unsigned int | motionTimeMs ) |
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overridevirtual |
An analog stick has moved.
- Parameters
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feature | The analog stick being moved |
x | The x coordinate in the closed interval [-1, 1] |
y | The y coordinate in the closed interval [-1, 1] |
motionTimeMs | The time elapsed since this analog stick was centered, or 0 if the analog stick is centered |
- Returns
- True if the event was handled otherwise false
Implements KODI::JOYSTICK::IInputHandler.
◆ OnButtonHold()
void CAgentJoystick::OnButtonHold |
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const std::string & | feature, |
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unsigned int | holdTimeMs ) |
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overridevirtual |
A digital button has been pressed for more than one event frame.
- Parameters
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feature | The feature being held |
holdTimeMs | The time elapsed since the initial press (ms) |
If OnButtonPress() returns true for the initial press, then this callback is invoked on subsequent frames until the button is released.
Implements KODI::JOYSTICK::IInputHandler.
◆ OnButtonMotion()
bool CAgentJoystick::OnButtonMotion |
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const std::string & | feature, |
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float | magnitude, |
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unsigned int | motionTimeMs ) |
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overridevirtual |
An analog button (trigger or a pressure-sensitive button) has changed state.
- Parameters
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feature | The feature changing state |
magnitude | The button pressure or trigger travel distance in the closed interval [0, 1] |
motionTimeMs | The time elapsed since the magnitude was 0 |
- Returns
- True if the event was handled otherwise false
Implements KODI::JOYSTICK::IInputHandler.
◆ OnButtonPress()
bool CAgentJoystick::OnButtonPress |
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const std::string & | feature, |
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bool | bPressed ) |
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overridevirtual |
A digital button has been pressed or released.
- Parameters
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feature | The feature being pressed |
bPressed | True if pressed, false if released |
- Returns
- True if the event was handled otherwise false
Implements KODI::JOYSTICK::IInputHandler.
◆ OnInputFrame()
void CAgentJoystick::OnInputFrame |
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overridevirtual |
◆ OnThrottleMotion()
bool CAgentJoystick::OnThrottleMotion |
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const std::string & | feature, |
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float | position, |
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unsigned int | motionTimeMs ) |
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overridevirtual |
A throttle has changed state.
Up is positive position, down is negative position.
- Parameters
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feature | The wheel changing state |
position | The position in the closed interval [-1, 1] |
motionTimeMs | The time elapsed since the position was 0 |
- Returns
- True if the event was handled otherwise false
Implements KODI::JOYSTICK::IInputHandler.
◆ OnWheelMotion()
bool CAgentJoystick::OnWheelMotion |
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const std::string & | feature, |
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float | position, |
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unsigned int | motionTimeMs ) |
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overridevirtual |
A wheel has changed state.
Left is negative position, right is positive position
- Parameters
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feature | The wheel changing state |
position | The position in the closed interval [-1, 1] |
motionTimeMs | The time elapsed since the position was 0 |
- Returns
- True if the event was handled otherwise false
Implements KODI::JOYSTICK::IInputHandler.
The documentation for this class was generated from the following files: