#include <GUIActivePortList.h>
◆ CGUIActivePortList()
CGUIActivePortList::CGUIActivePortList |
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CGUIWindow & | window, |
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int | controlId, |
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bool | showInputDisabled ) |
◆ ~CGUIActivePortList()
CGUIActivePortList::~CGUIActivePortList |
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override |
◆ Deinitialize()
void CGUIActivePortList::Deinitialize |
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overridevirtual |
◆ Initialize()
Initialize resources.
- Parameters
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gameClient | The game client providing the ports |
- Returns
- True if the resource is initialized and can be used, false if the resource failed to initialize and must not be used
Implements KODI::GAME::IActivePortList.
◆ Notify()
Process a message from an observable.
- Parameters
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obs | The observable that sends the message. |
msg | The message. |
Implements Observer.
◆ Refresh()
void CGUIActivePortList::Refresh |
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overridevirtual |
The documentation for this class was generated from the following files: