Kodi Documentation 22.0
Kodi is an open source media player and entertainment hub.
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KODI::GAME::CPortManager Class Reference

#include <PortManager.h>

Public Member Functions

 CPortManager ()
 
 ~CPortManager ()
 
void Initialize (const std::string &profilePath)
 
void Deinitialize ()
 
void SetControllerTree (const CControllerTree &controllerTree)
 
void LoadXML ()
 
void SaveXMLAsync ()
 
void Clear ()
 
void ConnectController (const std::string &portAddress, bool connected, const std::string &controllerId="")
 
const CControllerTreeGetControllerTree () const
 

Constructor & Destructor Documentation

◆ CPortManager()

CPortManager::CPortManager ( )
default

◆ ~CPortManager()

CPortManager::~CPortManager ( )
default

Member Function Documentation

◆ Clear()

void CPortManager::Clear ( )

◆ ConnectController()

void CPortManager::ConnectController ( const std::string & portAddress,
bool connected,
const std::string & controllerId = "" )

◆ Deinitialize()

void CPortManager::Deinitialize ( )

◆ GetControllerTree()

const CControllerTree & KODI::GAME::CPortManager::GetControllerTree ( ) const
inline

◆ Initialize()

void CPortManager::Initialize ( const std::string & profilePath)

◆ LoadXML()

void CPortManager::LoadXML ( )

◆ SaveXMLAsync()

void CPortManager::SaveXMLAsync ( )

◆ SetControllerTree()

void CPortManager::SetControllerTree ( const CControllerTree & controllerTree)

The documentation for this class was generated from the following files: