#include <PortManager.h>
◆ CPortManager()
CPortManager::CPortManager |
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◆ ~CPortManager()
CPortManager::~CPortManager |
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default |
◆ Clear()
void CPortManager::Clear |
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◆ ConnectController()
void CPortManager::ConnectController |
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const std::string & | portAddress, |
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bool | connected, |
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const std::string & | controllerId = "" ) |
◆ Deinitialize()
void CPortManager::Deinitialize |
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◆ GetControllerTree()
const CControllerTree & KODI::GAME::CPortManager::GetControllerTree |
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const |
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◆ Initialize()
void CPortManager::Initialize |
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const std::string & | profilePath | ) |
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◆ LoadXML()
void CPortManager::LoadXML |
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◆ SaveXMLAsync()
void CPortManager::SaveXMLAsync |
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◆ SetControllerTree()
The documentation for this class was generated from the following files: