CControllerNode() | KODI::GAME::CControllerNode | |
CControllerNode(const CControllerNode &other) | KODI::GAME::CControllerNode | inline |
CControllerNode(CControllerNode &&other)=default | KODI::GAME::CControllerNode | |
Clear() | KODI::GAME::CControllerNode | |
Deserialize(const tinyxml2::XMLElement &controllerElement) | KODI::GAME::CControllerNode | |
GetController() const | KODI::GAME::CControllerNode | inline |
GetControllerAddress() const | KODI::GAME::CControllerNode | inline |
GetControllers(ControllerVector &controllers) const | KODI::GAME::CControllerNode | |
GetDigest(UTILITY::CDigest::Type digestType) const | KODI::GAME::CControllerNode | |
GetHub() const | KODI::GAME::CControllerNode | inline |
GetHub() | KODI::GAME::CControllerNode | inline |
GetInputPorts(std::vector< std::string > &activePorts) const | KODI::GAME::CControllerNode | |
GetKeyboardPorts(std::vector< std::string > &keyboardPorts) const | KODI::GAME::CControllerNode | |
GetMousePorts(std::vector< std::string > &mousePorts) const | KODI::GAME::CControllerNode | |
GetPortAddress() const | KODI::GAME::CControllerNode | inline |
IsControllerAccepted(const std::string &controllerId) const | KODI::GAME::CControllerNode | |
IsControllerAccepted(const std::string &portAddress, const std::string &controllerId) const | KODI::GAME::CControllerNode | |
IsValid() const | KODI::GAME::CControllerNode | inline |
operator=(const CControllerNode &rhs) | KODI::GAME::CControllerNode | |
operator=(CControllerNode &&rhs) noexcept | KODI::GAME::CControllerNode | |
ProvidesInput() const | KODI::GAME::CControllerNode | |
Serialize(tinyxml2::XMLElement &controllerElement) const | KODI::GAME::CControllerNode | |
SetController(ControllerPtr controller) | KODI::GAME::CControllerNode | |
SetControllerAddress(std::string controllerAddress) | KODI::GAME::CControllerNode | |
SetHub(CControllerHub hub) | KODI::GAME::CControllerNode | |
SetPortAddress(std::string portAddress) | KODI::GAME::CControllerNode | |
~CControllerNode() | KODI::GAME::CControllerNode | |