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    Kodi Documentation 22.0
    
   Kodi is an open source media player and entertainment hub. 
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Class:  kodi::gui::controls::CLabel Functions | |
| kodi::gui::controls::CLabel::CLabel (CWindow *window, int controlId) | |
| Construct a new control.   | |
| kodi::gui::controls::CLabel::~CLabel () override=default | |
| Destructor.   | |
| void | kodi::gui::controls::CLabel::SetVisible (bool visible) | 
| Set the control on window to visible.   | |
| void | kodi::gui::controls::CLabel::SetLabel (const std::string &text) | 
| To set the text string on label.   | |
| std::string | kodi::gui::controls::CLabel::GetLabel () const | 
| Get the used text from control.   | |
Class:  kodi::gui::controls::CLabel It has the header #include <kodi/gui/controls/Label.h> be included to enjoy it.
Here you find the needed skin part for a label control.
Construct a new control.
| [in] | window | Related window control class | 
| [in] | controlId | Used skin xml control id | 
      
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  inline | 
Get the used text from control.
      
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  inline | 
To set the text string on label.
| [in] | text | Text to show | 
Set the control on window to visible.
| [in] | visible | If true visible, otherwise hidden | 
      
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  overridedefault | 
Destructor.