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| CWinSystemX11GLContext ()=default |
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| ~CWinSystemX11GLContext () override |
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CRenderSystemBase * | GetRenderSystem () override |
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bool | CreateNewWindow (const std::string &name, bool fullScreen, RESOLUTION_INFO &res) override |
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bool | ResizeWindow (int newWidth, int newHeight, int newLeft, int newTop) override |
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void | FinishWindowResize (int newWidth, int newHeight) override |
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bool | SetFullScreen (bool fullScreen, RESOLUTION_INFO &res, bool blankOtherDisplays) override |
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bool | DestroyWindowSystem () override |
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bool | DestroyWindow () override |
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bool | IsExtSupported (const char *extension) const override |
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std::unique_ptr< CVideoSync > | GetVideoSync (CVideoReferenceClock *clock) override |
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float | GetFrameLatencyAdjustment () override |
| Get time that should be subtracted from the display latency for this frame in milliseconds.
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uint64_t | GetVblankTiming (uint64_t &msc, uint64_t &interval) |
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XID | GetWindow () const |
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void * | GetGlxContext () const |
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EGLDisplay | GetEGLDisplay () const |
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EGLSurface | GetEGLSurface () const |
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EGLContext | GetEGLContext () const |
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EGLConfig | GetEGLConfig () const |
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bool | BindTextureUploadContext () override |
| Binds a shared context to the current thread, in order to upload textures asynchronously.
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bool | UnbindTextureUploadContext () override |
| Unbinds the shared context.
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bool | HasContext () override |
| Checks if a graphics context is already bound to the current thread.
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| CWinSystemX11 () |
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| ~CWinSystemX11 () override |
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const std::string | GetName () override |
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bool | InitWindowSystem () override |
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void | UpdateResolutions () override |
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void | ShowOSMouse (bool show) override |
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void | NotifyAppActiveChange (bool bActivated) override |
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void | NotifyAppFocusChange (bool bGaining) override |
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bool | Minimize () override |
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bool | Restore () override |
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bool | Hide () override |
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bool | Show (bool raise=true) override |
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void | Register (IDispResource *resource) override |
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void | Unregister (IDispResource *resource) override |
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bool | HasCalibration (const RESOLUTION_INFO &resInfo) override |
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bool | UseLimitedColor () override |
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std::vector< std::string > | GetConnectedOutputs () override |
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Display * | GetDisplay () |
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int | GetScreen () |
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void | NotifyXRREvent () |
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bool | IsCurrentOutput (const std::string &output) |
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void | RecreateWindow () |
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int | GetCrtc () |
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bool | MessagePump () override |
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| CWinSystemBase () |
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virtual | ~CWinSystemBase () |
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virtual bool | DisplayHardwareScalingEnabled () |
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virtual void | UpdateDisplayHardwareScaling (const RESOLUTION_INFO &resInfo) |
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virtual bool | MoveWindow (int topLeft, int topRight) |
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virtual void | FinishModeChange (RESOLUTION res) |
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virtual bool | CenterWindow () |
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virtual bool | IsCreated () |
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virtual bool | HasCursor () |
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virtual bool | HasInertialGestures () |
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virtual int | NoOfBuffers () |
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virtual void | ForceFullScreen (const RESOLUTION_INFO &resInfo) |
| Forces the window to fullscreen provided the window resolution.
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virtual float | GetDisplayLatency () |
| Get average display latency.
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virtual void | OnMove (int x, int y) |
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virtual unsigned int | GetScreenId (const std::string &screen) |
| Get the screen ID provided the screen name.
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virtual void | MoveToScreen (unsigned int screenIdx) |
| Window was requested to move to the given screen.
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virtual void | OnChangeScreen (unsigned int screenIdx) |
| Used to signal the windowing system about the change of the current screen.
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KODI::WINDOWING::COSScreenSaverManager * | GetOSScreenSaver () |
| Get OS screen saver inhibit implementation if available.
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unsigned int | GetWidth () |
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unsigned int | GetHeight () |
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virtual bool | CanDoWindowed () |
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bool | IsFullScreen () |
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virtual bool | SupportsScreenMove () |
| Check if the windowing system supports moving windows across screens.
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void | SetWindowResolution (int width, int height) |
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std::vector< RESOLUTION_WHR > | ScreenResolutions (float refreshrate) |
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std::vector< REFRESHRATE > | RefreshRates (int width, int height, uint32_t dwFlags) |
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REFRESHRATE | DefaultRefreshRate (const std::vector< REFRESHRATE > &rates) |
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virtual std::string | GetClipboardText (void) |
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void | RegisterRenderLoop (IRenderLoop *client) |
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void | UnregisterRenderLoop (IRenderLoop *client) |
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void | DriveRenderLoop () |
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virtual CGraphicContext & | GetGfxContext () const |
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virtual void * | GetHWContext () |
| Get OS specific hardware context.
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std::shared_ptr< CDPMSSupport > | GetDPMSManager () |
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virtual bool | SetHDR (const VideoPicture *videoPicture) |
| Set the HDR metadata. Passing nullptr as the parameter should disable HDR.
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virtual bool | IsHDRDisplay () |
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virtual HDR_STATUS | ToggleHDR () |
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virtual HDR_STATUS | GetOSHDRStatus () |
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virtual CHDRCapabilities | GetDisplayHDRCapabilities () const |
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virtual float | GetGuiSdrPeakLuminance () const |
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virtual bool | HasSystemSdrPeakLuminance () |
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virtual bool | SupportsVideoSuperResolution () |
| System supports Video Super Resolution HW upscaler i.e.: "NVIDIA RTX Video Super Resolution" or "Intel Video Super Resolution".
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virtual DEBUG_INFO_RENDER | GetDebugInfo () |
| Gets debug info from video renderer for use in "Debug Info OSD" (Alt + O)
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bool | IsHDRDisplaySettingEnabled () |
| Return true when HDR display is available and enabled in settings.
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bool | IsVideoSuperResolutionSettingEnabled () |
| Return true when "Video Super Resolution" is supported and enabled in settings.
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bool | IsHighPrecisionProcessingSettingEnabled () |
| Return true when setting "High Precision Processing" is enabled.
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std::pair< bool, int > | GetDitherSettings () |
| Get dither settings.
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| CRenderSystemGL () |
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| ~CRenderSystemGL () override |
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bool | InitRenderSystem () override |
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bool | DestroyRenderSystem () override |
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bool | ResetRenderSystem (int width, int height) override |
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bool | BeginRender () override |
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bool | EndRender () override |
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void | PresentRender (bool rendered, bool videoLayer) override |
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void | InvalidateColorBuffer () override |
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bool | ClearBuffers (KODI::UTILS::COLOR::Color color) override |
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void | SetVSync (bool vsync) |
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void | ResetVSync () |
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void | SetViewPort (const CRect &viewPort) override |
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void | GetViewPort (CRect &viewPort) override |
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bool | ScissorsCanEffectClipping () override |
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CRect | ClipRectToScissorRect (const CRect &rect) override |
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void | SetScissors (const CRect &rect) override |
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void | ResetScissors () override |
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void | SetDepthCulling (DEPTH_CULLING culling) override |
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void | CaptureStateBlock () override |
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void | ApplyStateBlock () override |
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void | SetCameraPosition (const CPoint &camera, int screenWidth, int screenHeight, float stereoFactor=0.0f) override |
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void | SetStereoMode (RENDER_STEREO_MODE mode, RENDER_STEREO_VIEW view) override |
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bool | SupportsStereo (RENDER_STEREO_MODE mode) const override |
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bool | SupportsNPOT (bool dxt) const override |
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void | Project (float &x, float &y, float &z) override |
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std::string | GetShaderPath (const std::string &filename) override |
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void | GetGLVersion (int &major, int &minor) |
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void | GetGLSLVersion (int &major, int &minor) |
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void | ResetGLErrors () |
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void | EnableShader (ShaderMethodGL method) |
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void | DisableShader () |
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GLint | ShaderGetPos () |
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GLint | ShaderGetCol () |
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GLint | ShaderGetCoord0 () |
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GLint | ShaderGetCoord1 () |
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GLint | ShaderGetDepth () |
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GLint | ShaderGetUniCol () |
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GLint | ShaderGetModel () |
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GLint | ShaderGetMatrix () |
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GLint | ShaderGetClip () |
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GLint | ShaderGetCoordStep () |
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| CRenderSystemBase () |
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virtual | ~CRenderSystemBase () |
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virtual void | RestoreViewPort () |
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void | GetRenderVersion (unsigned int &major, unsigned int &minor) const |
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const std::string & | GetRenderVendor () const |
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const std::string & | GetRenderRenderer () const |
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const std::string & | GetRenderVersionString () const |
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unsigned int | GetMaxTextureSize () const |
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unsigned int | GetMinDXTPitch () const |
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virtual void | ShowSplash (const std::string &message) |
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