Kodi Documentation 22.0
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KODI::WINDOWING::GBM::CWinSystemGbmGLContext Class Reference

#include <WinSystemGbmGLContext.h>

Inheritance diagram for KODI::WINDOWING::GBM::CWinSystemGbmGLContext:
KODI::WINDOWING::GBM::CWinSystemGbmEGLContext CRenderSystemGL KODI::WINDOWING::LINUX::CWinSystemEGL KODI::WINDOWING::GBM::CWinSystemGbm CRenderSystemBase CWinSystemBase

Public Member Functions

 CWinSystemGbmGLContext ()
 ~CWinSystemGbmGLContext () override=default
CRenderSystemBaseGetRenderSystem () override
bool InitWindowSystem () override
bool SetFullScreen (bool fullScreen, RESOLUTION_INFO &res, bool blankOtherDisplays) override
void PresentRender (bool rendered, bool videoLayer) override
- Public Member Functions inherited from KODI::WINDOWING::GBM::CWinSystemGbmEGLContext
 ~CWinSystemGbmEGLContext () override=default
bool DestroyWindowSystem () override
bool CreateNewWindow (const std::string &name, bool fullScreen, RESOLUTION_INFO &res) override
bool DestroyWindow () override
bool BindTextureUploadContext () override
 Binds a shared context to the current thread, in order to upload textures asynchronously.
bool UnbindTextureUploadContext () override
 Unbinds the shared context.
bool HasContext () override
 Checks if a graphics context is already bound to the current thread.
- Public Member Functions inherited from KODI::WINDOWING::LINUX::CWinSystemEGL
 CWinSystemEGL (EGLenum platform, std::string const &platformExtension)
 ~CWinSystemEGL ()=default
EGLDisplay GetEGLDisplay () const
EGLSurface GetEGLSurface () const
EGLContext GetEGLContext () const
EGLConfig GetEGLConfig () const
- Public Member Functions inherited from KODI::WINDOWING::GBM::CWinSystemGbm
 CWinSystemGbm ()
 ~CWinSystemGbm () override
const std::string GetName () override
bool ResizeWindow (int newWidth, int newHeight, int newLeft, int newTop) override
bool DisplayHardwareScalingEnabled () override
void UpdateDisplayHardwareScaling (const RESOLUTION_INFO &resInfo) override
void FlipPage (bool rendered, bool videoLayer, bool async)
bool CanDoWindowed () override
void UpdateResolutions () override
bool UseLimitedColor () override
bool Hide () override
bool Show (bool raise=true) override
void Register (IDispResource *resource) override
void Unregister (IDispResource *resource) override
bool SetHDR (const VideoPicture *videoPicture) override
 Set the HDR metadata. Passing nullptr as the parameter should disable HDR.
bool IsHDRDisplay () override
CHDRCapabilities GetDisplayHDRCapabilities () const override
std::shared_ptr< CVideoLayerBridgeGetVideoLayerBridge () const
void RegisterVideoLayerBridge (std::shared_ptr< CVideoLayerBridge > bridge)
CGBMUtils::CGBMDeviceGetGBMDevice () const
std::shared_ptr< CDRMUtilsGetDrm () const
std::vector< std::string > GetConnectedOutputs () override
- Public Member Functions inherited from CWinSystemBase
 CWinSystemBase ()
virtual ~CWinSystemBase ()
virtual bool MoveWindow (int topLeft, int topRight)
virtual void FinishModeChange (RESOLUTION res)
virtual void FinishWindowResize (int newWidth, int newHeight)
virtual bool CenterWindow ()
virtual bool IsCreated ()
virtual void NotifyAppFocusChange (bool bGaining)
virtual void NotifyAppActiveChange (bool bActivated)
virtual void ShowOSMouse (bool show)
virtual bool HasCursor ()
virtual bool HasInertialGestures ()
virtual int NoOfBuffers ()
virtual void ForceFullScreen (const RESOLUTION_INFO &resInfo)
 Forces the window to fullscreen provided the window resolution.
virtual float GetDisplayLatency ()
 Get average display latency.
virtual float GetFrameLatencyAdjustment ()
 Get time that should be subtracted from the display latency for this frame in milliseconds.
virtual bool Minimize ()
virtual bool Restore ()
virtual void OnMove (int x, int y)
virtual unsigned int GetScreenId (const std::string &screen)
 Get the screen ID provided the screen name.
virtual void MoveToScreen (unsigned int screenIdx)
 Window was requested to move to the given screen.
virtual void OnChangeScreen (unsigned int screenIdx)
 Used to signal the windowing system about the change of the current screen.
KODI::WINDOWING::COSScreenSaverManagerGetOSScreenSaver ()
 Get OS screen saver inhibit implementation if available.
unsigned int GetWidth ()
unsigned int GetHeight ()
bool IsFullScreen ()
virtual bool SupportsScreenMove ()
 Check if the windowing system supports moving windows across screens.
void SetWindowResolution (int width, int height)
std::vector< RESOLUTION_WHRScreenResolutions (float refreshrate)
std::vector< REFRESHRATERefreshRates (int width, int height, uint32_t dwFlags)
REFRESHRATE DefaultRefreshRate (const std::vector< REFRESHRATE > &rates)
virtual bool HasCalibration (const RESOLUTION_INFO &resInfo)
virtual std::string GetClipboardText (void)
void RegisterRenderLoop (IRenderLoop *client)
void UnregisterRenderLoop (IRenderLoop *client)
void DriveRenderLoop ()
virtual bool MessagePump ()
virtual CGraphicContextGetGfxContext () const
virtual voidGetHWContext ()
 Get OS specific hardware context.
std::shared_ptr< CDPMSSupportGetDPMSManager ()
virtual HDR_STATUS ToggleHDR ()
virtual HDR_STATUS GetOSHDRStatus ()
virtual float GetGuiSdrPeakLuminance () const
virtual bool HasSystemSdrPeakLuminance ()
virtual bool SupportsVideoSuperResolution ()
 System supports Video Super Resolution HW upscaler i.e.: "NVIDIA RTX Video Super Resolution" or "Intel Video Super Resolution".
virtual DEBUG_INFO_RENDER GetDebugInfo ()
 Gets debug info from video renderer for use in "Debug Info OSD" (Alt + O)
bool IsHDRDisplaySettingEnabled ()
 Return true when HDR display is available and enabled in settings.
bool IsVideoSuperResolutionSettingEnabled ()
 Return true when "Video Super Resolution" is supported and enabled in settings.
bool IsHighPrecisionProcessingSettingEnabled ()
 Return true when setting "High Precision Processing" is enabled.
std::pair< bool, intGetDitherSettings ()
 Get dither settings.
- Public Member Functions inherited from CRenderSystemGL
 CRenderSystemGL ()
 ~CRenderSystemGL () override
bool InitRenderSystem () override
bool DestroyRenderSystem () override
bool ResetRenderSystem (int width, int height) override
bool BeginRender () override
bool EndRender () override
void InvalidateColorBuffer () override
bool ClearBuffers (KODI::UTILS::COLOR::Color color) override
bool IsExtSupported (const char *extension) const override
void SetVSync (bool vsync)
void ResetVSync ()
void SetViewPort (const CRect &viewPort) override
void GetViewPort (CRect &viewPort) override
bool ScissorsCanEffectClipping () override
CRect ClipRectToScissorRect (const CRect &rect) override
void SetScissors (const CRect &rect) override
void ResetScissors () override
void SetDepthCulling (DEPTH_CULLING culling) override
void CaptureStateBlock () override
void ApplyStateBlock () override
void SetCameraPosition (const CPoint &camera, int screenWidth, int screenHeight, float stereoFactor=0.0f) override
void SetStereoMode (RENDER_STEREO_MODE mode, RENDER_STEREO_VIEW view) override
bool SupportsStereo (RENDER_STEREO_MODE mode) const override
bool SupportsNPOT (bool dxt) const override
void Project (float &x, float &y, float &z) override
std::string GetShaderPath (const std::string &filename) override
void GetGLVersion (int &major, int &minor)
void GetGLSLVersion (int &major, int &minor)
void ResetGLErrors ()
void EnableShader (ShaderMethodGL method)
void DisableShader ()
GLint ShaderGetPos ()
GLint ShaderGetCol ()
GLint ShaderGetCoord0 ()
GLint ShaderGetCoord1 ()
GLint ShaderGetDepth ()
GLint ShaderGetUniCol ()
GLint ShaderGetModel ()
GLint ShaderGetMatrix ()
GLint ShaderGetClip ()
GLint ShaderGetCoordStep ()
- Public Member Functions inherited from CRenderSystemBase
 CRenderSystemBase ()
virtual ~CRenderSystemBase ()
virtual void RestoreViewPort ()
void GetRenderVersion (unsigned int &major, unsigned int &minor) const
const std::string & GetRenderVendor () const
const std::string & GetRenderRenderer () const
const std::string & GetRenderVersionString () const
unsigned int GetMaxTextureSize () const
unsigned int GetMinDXTPitch () const
virtual void ShowSplash (const std::string &message)

Static Public Member Functions

static void Register ()
static std::unique_ptr< CWinSystemBaseCreateWinSystem ()
- Static Public Member Functions inherited from CWinSystemBase
static std::unique_ptr< CWinSystemBaseCreateWinSystem ()

Protected Member Functions

void SetVSyncImpl (bool enable) override
void PresentRenderImpl (bool rendered) override
bool CreateContext () override
- Protected Member Functions inherited from KODI::WINDOWING::GBM::CWinSystemGbmEGLContext
 CWinSystemGbmEGLContext (EGLenum platform, std::string const &platformExtension)
bool InitWindowSystemEGL (EGLint renderableType, EGLint apiType)
- Protected Member Functions inherited from KODI::WINDOWING::GBM::CWinSystemGbm
void OnLostDevice ()
std::unique_ptr< CVideoSyncGetVideoSync (CVideoReferenceClock *clock) override
- Protected Member Functions inherited from CWinSystemBase
void UpdateDesktopResolution (RESOLUTION_INFO &newRes, const std::string &output, int width, int height, float refreshRate, uint32_t dwFlags)
void UpdateDesktopResolution (RESOLUTION_INFO &newRes, const std::string &output, int width, int height, int screenWidth, int screenHeight, float refreshRate, uint32_t dwFlags)
virtual std::unique_ptr< KODI::WINDOWING::IOSScreenSaverGetOSScreenSaverImpl ()
- Protected Member Functions inherited from CRenderSystemGL
void CalculateMaxTexturesize ()
void InitialiseShaders ()
void ReleaseShaders ()

Additional Inherited Members

- Static Public Attributes inherited from CWinSystemBase
static const char * SETTING_WINSYSTEM_IS_HDR_DISPLAY = "winsystem.ishdrdisplay"
- Protected Attributes inherited from KODI::WINDOWING::GBM::CWinSystemGbmEGLContext
std::unique_ptr< KODI::UTILS::EGL::CEGLFencem_eglFence
std::unique_ptr< CVaapiProxy, delete_CVaapiProxym_vaapiProxy
- Protected Attributes inherited from KODI::WINDOWING::LINUX::CWinSystemEGL
CEGLContextUtils m_eglContext
- Protected Attributes inherited from KODI::WINDOWING::GBM::CWinSystemGbm
std::shared_ptr< CDRMUtilsm_DRM
std::unique_ptr< CGBMUtilsm_GBM
std::shared_ptr< CVideoLayerBridgem_videoLayerBridge
CCriticalSection m_resourceSection
std::vector< IDispResource * > m_resources
bool m_dispReset = false
XbmcThreads::EndTime m_dispResetTimer
std::unique_ptr< CLibInputHandlerm_libinput
- Protected Attributes inherited from CWinSystemBase
int m_nWidth = 0
int m_nHeight = 0
int m_nTop = 0
int m_nLeft = 0
bool m_bWindowCreated = false
bool m_bFullScreen = false
bool m_bBlankOtherDisplay = false
float m_fRefreshRate = 0.0f
std::unique_ptr< KODI::WINDOWING::COSScreenSaverManagerm_screenSaverManager
CCriticalSection m_renderLoopSection
std::vector< IRenderLoop * > m_renderLoopClients
std::unique_ptr< IWinEventsm_winEvents
std::unique_ptr< CGraphicContextm_gfxContext
std::shared_ptr< CDPMSSupportm_dpms
- Protected Attributes inherited from CRenderSystemGL
bool m_bVsyncInit = false
int m_width
int m_height
std::string m_RenderExtensions
int m_glslMajor = 0
int m_glslMinor = 0
GLint m_viewPort [4]
std::map< ShaderMethodGL, std::unique_ptr< CGLShader > > m_pShader
ShaderMethodGL m_method = ShaderMethodGL::SM_DEFAULT
GLuint m_vertexArray = GL_NONE
- Protected Attributes inherited from CRenderSystemBase
bool m_bRenderCreated
bool m_bVSync
unsigned int m_maxTextureSize
unsigned int m_minDXTPitch
std::string m_RenderRenderer
std::string m_RenderVendor
std::string m_RenderVersion
int m_RenderVersionMinor
int m_RenderVersionMajor
bool m_limitedColorRange = false
bool m_transferPQ {false}
std::unique_ptr< CGUIImagem_splashImage
std::unique_ptr< CGUITextLayoutm_splashMessageLayout

Constructor & Destructor Documentation

◆ CWinSystemGbmGLContext()

CWinSystemGbmGLContext::CWinSystemGbmGLContext ( )

◆ ~CWinSystemGbmGLContext()

KODI::WINDOWING::GBM::CWinSystemGbmGLContext::~CWinSystemGbmGLContext ( )

Member Function Documentation

◆ CreateContext()

bool CWinSystemGbmGLContext::CreateContext ( )

◆ CreateWinSystem()

std::unique_ptr< CWinSystemBase > CWinSystemGbmGLContext::CreateWinSystem ( )

◆ GetRenderSystem()

CRenderSystemBase * KODI::WINDOWING::GBM::CWinSystemGbmGLContext::GetRenderSystem ( )

Reimplemented from CWinSystemBase.

◆ InitWindowSystem()

bool CWinSystemGbmGLContext::InitWindowSystem ( )

◆ PresentRender()

void CWinSystemGbmGLContext::PresentRender ( bool rendered,
bool videoLayer )

Reimplemented from CRenderSystemGL.

◆ PresentRenderImpl()

void KODI::WINDOWING::GBM::CWinSystemGbmGLContext::PresentRenderImpl ( bool rendered)

Implements CRenderSystemGL.

◆ Register()

void CWinSystemGbmGLContext::Register ( )

◆ SetFullScreen()

bool CWinSystemGbmGLContext::SetFullScreen ( bool fullScreen,
bool blankOtherDisplays )

◆ SetVSyncImpl()

void KODI::WINDOWING::GBM::CWinSystemGbmGLContext::SetVSyncImpl ( bool enable)

Implements CRenderSystemGL.

The documentation for this class was generated from the following files: