| ApplyStateBlock() override | CRenderSystemGL | virtual | 
  | BeginRender() override | CRenderSystemGL | virtual | 
  | CalculateMaxTexturesize() | CRenderSystemGL | protected | 
  | CaptureStateBlock() override | CRenderSystemGL | virtual | 
  | ClearBuffers(KODI::UTILS::COLOR::Color color) override | CRenderSystemGL | virtual | 
  | ClipRectToScissorRect(const CRect &rect) override | CRenderSystemGL | virtual | 
  | CRenderSystemBase() | CRenderSystemBase |  | 
  | CRenderSystemGL() | CRenderSystemGL |  | 
  | DestroyRenderSystem() override | CRenderSystemGL | virtual | 
  | DisableShader() | CRenderSystemGL |  | 
  | EnableShader(ShaderMethodGL method) | CRenderSystemGL |  | 
  | EndRender() override | CRenderSystemGL | virtual | 
  | GetGLSLVersion(int &major, int &minor) | CRenderSystemGL |  | 
  | GetGLVersion(int &major, int &minor) | CRenderSystemGL |  | 
  | GetMaxTextureSize() const | CRenderSystemBase | inline | 
  | GetMinDXTPitch() const | CRenderSystemBase | inline | 
  | GetRenderRenderer() const | CRenderSystemBase | inline | 
  | GetRenderVendor() const | CRenderSystemBase | inline | 
  | GetRenderVersion(unsigned int &major, unsigned int &minor) const | CRenderSystemBase |  | 
  | GetRenderVersionString() const | CRenderSystemBase | inline | 
  | GetShaderPath(const std::string &filename) override | CRenderSystemGL | virtual | 
  | GetViewPort(CRect &viewPort) override | CRenderSystemGL | virtual | 
  | InitialiseShaders() | CRenderSystemGL | protected | 
  | InitRenderSystem() override | CRenderSystemGL | virtual | 
  | InvalidateColorBuffer() override | CRenderSystemGL | virtual | 
  | IsExtSupported(const char *extension) const override | CRenderSystemGL | virtual | 
  | m_bRenderCreated | CRenderSystemBase | protected | 
  | m_bVSync | CRenderSystemBase | protected | 
  | m_bVsyncInit | CRenderSystemGL | protected | 
  | m_glslMajor | CRenderSystemGL | protected | 
  | m_glslMinor | CRenderSystemGL | protected | 
  | m_height | CRenderSystemGL | protected | 
  | m_limitedColorRange | CRenderSystemBase | protected | 
  | m_maxTextureSize | CRenderSystemBase | protected | 
  | m_method | CRenderSystemGL | protected | 
  | m_minDXTPitch | CRenderSystemBase | protected | 
  | m_pShader | CRenderSystemGL | protected | 
  | m_RenderExtensions | CRenderSystemGL | protected | 
  | m_RenderRenderer | CRenderSystemBase | protected | 
  | m_RenderVendor | CRenderSystemBase | protected | 
  | m_RenderVersion | CRenderSystemBase | protected | 
  | m_RenderVersionMajor | CRenderSystemBase | protected | 
  | m_RenderVersionMinor | CRenderSystemBase | protected | 
  | m_splashImage | CRenderSystemBase | protected | 
  | m_splashMessageLayout | CRenderSystemBase | protected | 
  | m_stereoMode | CRenderSystemBase | protected | 
  | m_stereoView | CRenderSystemBase | protected | 
  | m_transferPQ | CRenderSystemBase | protected | 
  | m_vertexArray | CRenderSystemGL | protected | 
  | m_viewPort | CRenderSystemGL | protected | 
  | m_width | CRenderSystemGL | protected | 
  | PresentRender(bool rendered, bool videoLayer) override | CRenderSystemGL | virtual | 
  | PresentRenderImpl(bool rendered)=0 | CRenderSystemGL | protectedpure virtual | 
  | Project(float &x, float &y, float &z) override | CRenderSystemGL | virtual | 
  | ReleaseShaders() | CRenderSystemGL | protected | 
  | ResetGLErrors() | CRenderSystemGL |  | 
  | ResetRenderSystem(int width, int height) override | CRenderSystemGL | virtual | 
  | ResetScissors() override | CRenderSystemGL | virtual | 
  | ResetVSync() | CRenderSystemGL | inline | 
  | RestoreViewPort() | CRenderSystemBase | inlinevirtual | 
  | ScissorsCanEffectClipping() override | CRenderSystemGL | virtual | 
  | SetCameraPosition(const CPoint &camera, int screenWidth, int screenHeight, float stereoFactor=0.0f) override | CRenderSystemGL | virtual | 
  | SetDepthCulling(DEPTH_CULLING culling) override | CRenderSystemGL | virtual | 
  | SetScissors(const CRect &rect) override | CRenderSystemGL | virtual | 
  | SetStereoMode(RENDER_STEREO_MODE mode, RENDER_STEREO_VIEW view) override | CRenderSystemGL | virtual | 
  | SetViewPort(const CRect &viewPort) override | CRenderSystemGL | virtual | 
  | SetVSync(bool vsync) | CRenderSystemGL |  | 
  | SetVSyncImpl(bool enable)=0 | CRenderSystemGL | protectedpure virtual | 
  | ShaderGetClip() | CRenderSystemGL |  | 
  | ShaderGetCol() | CRenderSystemGL |  | 
  | ShaderGetCoord0() | CRenderSystemGL |  | 
  | ShaderGetCoord1() | CRenderSystemGL |  | 
  | ShaderGetCoordStep() | CRenderSystemGL |  | 
  | ShaderGetDepth() | CRenderSystemGL |  | 
  | ShaderGetMatrix() | CRenderSystemGL |  | 
  | ShaderGetModel() | CRenderSystemGL |  | 
  | ShaderGetPos() | CRenderSystemGL |  | 
  | ShaderGetUniCol() | CRenderSystemGL |  | 
  | ShowSplash(const std::string &message) | CRenderSystemBase | virtual | 
  | SupportsNPOT(bool dxt) const override | CRenderSystemGL | virtual | 
  | SupportsStereo(RENDER_STEREO_MODE mode) const override | CRenderSystemGL | virtual | 
  | ~CRenderSystemBase() | CRenderSystemBase | virtual | 
  | ~CRenderSystemGL() override | CRenderSystemGL |  |